/* $NetBSD: make.c,v 1.241 2021/02/04 21:42:46 rillig Exp $ */ /* * Copyright (c) 1988, 1989, 1990, 1993 * The Regents of the University of California. All rights reserved. * * This code is derived from software contributed to Berkeley by * Adam de Boor. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * Copyright (c) 1989 by Berkeley Softworks * All rights reserved. * * This code is derived from software contributed to Berkeley by * Adam de Boor. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * Examination of targets and their suitability for creation. * * Interface: * Make_Run Initialize things for the module. Returns TRUE if * work was (or would have been) done. * * Make_Update After a target is made, update all its parents. * Perform various bookkeeping chores like the updating * of the youngestChild field of the parent, filling * of the IMPSRC variable, etc. Place the parent on the * toBeMade queue if it should be. * * GNode_UpdateYoungestChild * Update the node's youngestChild field based on the * child's modification time. * * Make_DoAllVar Set up the various local variables for a * target, including the .ALLSRC variable, making * sure that any variable that needs to exist * at the very least has the empty value. * * GNode_IsOODate Determine if a target is out-of-date. * * Make_HandleUse See if a child is a .USE node for a parent * and perform the .USE actions if so. * * Make_ExpandUse Expand .USE nodes */ #include "make.h" #include "dir.h" #include "job.h" /* "@(#)make.c 8.1 (Berkeley) 6/6/93" */ MAKE_RCSID("$NetBSD: make.c,v 1.241 2021/02/04 21:42:46 rillig Exp $"); /* Sequence # to detect recursion. */ static unsigned int checked_seqno = 1; /* * The current fringe of the graph. * These are nodes which await examination by MakeOODate. * It is added to by Make_Update and subtracted from by MakeStartJobs */ static GNodeList toBeMade = LST_INIT; void debug_printf(const char *fmt, ...) { va_list args; va_start(args, fmt); vfprintf(opts.debug_file, fmt, args); va_end(args); } MAKE_ATTR_DEAD static void make_abort(GNode *gn, int lineno) { debug_printf("make_abort from line %d\n", lineno); Targ_PrintNode(gn, 2); Targ_PrintNodes(&toBeMade, 2); Targ_PrintGraph(3); abort(); } ENUM_FLAGS_RTTI_31(GNodeType, OP_DEPENDS, OP_FORCE, OP_DOUBLEDEP, /* OP_OPMASK is omitted since it combines other flags */ OP_OPTIONAL, OP_USE, OP_EXEC, OP_IGNORE, OP_PRECIOUS, OP_SILENT, OP_MAKE, OP_JOIN, OP_MADE, OP_SPECIAL, OP_USEBEFORE, OP_INVISIBLE, OP_NOTMAIN, OP_PHONY, OP_NOPATH, OP_WAIT, OP_NOMETA, OP_META, OP_NOMETA_CMP, OP_SUBMAKE, OP_TRANSFORM, OP_MEMBER, OP_LIB, OP_ARCHV, OP_HAS_COMMANDS, OP_SAVE_CMDS, OP_DEPS_FOUND, OP_MARK); ENUM_FLAGS_RTTI_9(GNodeFlags, REMAKE, CHILDMADE, FORCE, DONE_WAIT, DONE_ORDER, FROM_DEPEND, DONE_ALLSRC, CYCLE, DONECYCLE); void GNode_FprintDetails(FILE *f, const char *prefix, const GNode *gn, const char *suffix) { char type_buf[GNodeType_ToStringSize]; char flags_buf[GNodeFlags_ToStringSize]; fprintf(f, "%s%s, type %s, flags %s%s", prefix, GNodeMade_Name(gn->made), GNodeType_ToString(type_buf, gn->type), GNodeFlags_ToString(flags_buf, gn->flags), suffix); } Boolean GNode_ShouldExecute(GNode *gn) { return !((gn->type & OP_MAKE) ? opts.noRecursiveExecute : opts.noExecute); } /* Update the youngest child of the node, according to the given child. */ void GNode_UpdateYoungestChild(GNode *gn, GNode *cgn) { if (gn->youngestChild == NULL || cgn->mtime > gn->youngestChild->mtime) gn->youngestChild = cgn; } static Boolean IsOODateRegular(GNode *gn) { /* These rules are inherited from the original Make. */ if (gn->youngestChild != NULL) { if (gn->mtime < gn->youngestChild->mtime) { DEBUG1(MAKE, "modified before source \"%s\"...", GNode_Path(gn->youngestChild)); return TRUE; } return FALSE; } if (gn->mtime == 0 && !(gn->type & OP_OPTIONAL)) { DEBUG0(MAKE, "nonexistent and no sources..."); return TRUE; } if (gn->type & OP_DOUBLEDEP) { DEBUG0(MAKE, ":: operator and no sources..."); return TRUE; } return FALSE; } /* * See if the node is out of date with respect to its sources. * * Used by Make_Run when deciding which nodes to place on the * toBeMade queue initially and by Make_Update to screen out .USE and * .EXEC nodes. In the latter case, however, any other sort of node * must be considered out-of-date since at least one of its children * will have been recreated. * * The mtime field of the node and the youngestChild field of its parents * may be changed. */ Boolean GNode_IsOODate(GNode *gn) { Boolean oodate; /* * Certain types of targets needn't even be sought as their datedness * doesn't depend on their modification time... */ if (!(gn->type & (OP_JOIN | OP_USE | OP_USEBEFORE | OP_EXEC))) { Dir_UpdateMTime(gn, TRUE); if (DEBUG(MAKE)) { if (gn->mtime != 0) debug_printf("modified %s...", Targ_FmtTime(gn->mtime)); else debug_printf("nonexistent..."); } } /* * A target is remade in one of the following circumstances: * * its modification time is smaller than that of its youngest * child and it would actually be run (has commands or is not * GNode_IsTarget) * * it's the object of a force operator * * it has no children, was on the lhs of an operator and doesn't * exist already. * * Libraries are only considered out-of-date if the archive module * says they are. * * These weird rules are brought to you by Backward-Compatibility * and the strange people who wrote 'Make'. */ if (gn->type & (OP_USE | OP_USEBEFORE)) { /* * If the node is a USE node it is *never* out of date * no matter *what*. */ DEBUG0(MAKE, ".USE node..."); oodate = FALSE; } else if ((gn->type & OP_LIB) && (gn->mtime == 0 || Arch_IsLib(gn))) { DEBUG0(MAKE, "library..."); /* * always out of date if no children and :: target * or nonexistent. */ oodate = (gn->mtime == 0 || Arch_LibOODate(gn) || (gn->youngestChild == NULL && (gn->type & OP_DOUBLEDEP))); } else if (gn->type & OP_JOIN) { /* * A target with the .JOIN attribute is only considered * out-of-date if any of its children was out-of-date. */ DEBUG0(MAKE, ".JOIN node..."); DEBUG1(MAKE, "source %smade...", gn->flags & CHILDMADE ? "" : "not "); oodate = (gn->flags & CHILDMADE) != 0; } else if (gn->type & (OP_FORCE | OP_EXEC | OP_PHONY)) { /* * A node which is the object of the force (!) operator or * which has the .EXEC attribute is always considered * out-of-date. */ if (DEBUG(MAKE)) { if (gn->type & OP_FORCE) { debug_printf("! operator..."); } else if (gn->type & OP_PHONY) { debug_printf(".PHONY node..."); } else { debug_printf(".EXEC node..."); } } oodate = TRUE; } else if (IsOODateRegular(gn)) { oodate = TRUE; } else { /* * When a nonexistent child with no sources * (such as a typically used FORCE source) has been made and * the target of the child (usually a directory) has the same * timestamp as the timestamp just given to the nonexistent * child after it was considered made. */ if (DEBUG(MAKE)) { if (gn->flags & FORCE) debug_printf("non existing child..."); } oodate = (gn->flags & FORCE) != 0; } #ifdef USE_META if (useMeta) { oodate = meta_oodate(gn, oodate); } #endif /* * If the target isn't out-of-date, the parents need to know its * modification time. Note that targets that appear to be out-of-date * but aren't, because they have no commands and are GNode_IsTarget, * have their mtime stay below their children's mtime to keep parents * from thinking they're out-of-date. */ if (!oodate) { GNodeListNode *ln; for (ln = gn->parents.first; ln != NULL; ln = ln->next) GNode_UpdateYoungestChild(ln->datum, gn); } return oodate; } static void PretendAllChildrenAreMade(GNode *pgn) { GNodeListNode *ln; for (ln = pgn->children.first; ln != NULL; ln = ln->next) { GNode *cgn = ln->datum; /* This may also update cgn->path. */ Dir_UpdateMTime(cgn, FALSE); GNode_UpdateYoungestChild(pgn, cgn); pgn->unmade--; } } /* * Called by Make_Run and SuffApplyTransform on the downward pass to handle * .USE and transformation nodes, by copying the child node's commands, type * flags and children to the parent node. * * A .USE node is much like an explicit transformation rule, except its * commands are always added to the target node, even if the target already * has commands. * * Input: * cgn The source node, which is either a .USE/.USEBEFORE * node or a transformation node (OP_TRANSFORM). * pgn The target node */ void Make_HandleUse(GNode *cgn, GNode *pgn) { GNodeListNode *ln; /* An element in the children list */ #ifdef DEBUG_SRC if (!(cgn->type & (OP_USE | OP_USEBEFORE | OP_TRANSFORM))) { debug_printf("Make_HandleUse: called for plain node %s\n", cgn->name); /* XXX: debug mode should not affect control flow */ return; } #endif if ((cgn->type & (OP_USE | OP_USEBEFORE)) || Lst_IsEmpty(&pgn->commands)) { if (cgn->type & OP_USEBEFORE) { /* .USEBEFORE */ Lst_PrependAll(&pgn->commands, &cgn->commands); } else { /* .USE, or target has no commands */ Lst_AppendAll(&pgn->commands, &cgn->commands); } } for (ln = cgn->children.first; ln != NULL; ln = ln->next) { GNode *gn = ln->datum; /* * Expand variables in the .USE node's name * and save the unexpanded form. * We don't need to do this for commands. * They get expanded properly when we execute. */ if (gn->uname == NULL) { gn->uname = gn->name; } else { free(gn->name); } (void)Var_Subst(gn->uname, pgn, VARE_WANTRES, &gn->name); /* TODO: handle errors */ if (gn->uname != NULL && strcmp(gn->name, gn->uname) != 0) { /* See if we have a target for this node. */ GNode *tgn = Targ_FindNode(gn->name); if (tgn != NULL) gn = tgn; } Lst_Append(&pgn->children, gn); Lst_Append(&gn->parents, pgn); pgn->unmade++; } pgn->type |= cgn->type & ~(OP_OPMASK | OP_USE | OP_USEBEFORE | OP_TRANSFORM); } /* * Used by Make_Run on the downward pass to handle .USE nodes. Should be * called before the children are enqueued to be looked at by MakeAddChild. * * For a .USE child, the commands, type flags and children are copied to the * parent node, and since the relation to the .USE node is then no longer * needed, that relation is removed. * * Input: * cgn the child, which may be a .USE node * pgn the current parent */ static void MakeHandleUse(GNode *cgn, GNode *pgn, GNodeListNode *ln) { Boolean unmarked; unmarked = !(cgn->type & OP_MARK); cgn->type |= OP_MARK; if (!(cgn->type & (OP_USE | OP_USEBEFORE))) return; if (unmarked) Make_HandleUse(cgn, pgn); /* * This child node is now "made", so we decrement the count of * unmade children in the parent... We also remove the child * from the parent's list to accurately reflect the number of decent * children the parent has. This is used by Make_Run to decide * whether to queue the parent or examine its children... */ Lst_Remove(&pgn->children, ln); pgn->unmade--; } static void HandleUseNodes(GNode *gn) { GNodeListNode *ln, *nln; for (ln = gn->children.first; ln != NULL; ln = nln) { nln = ln->next; MakeHandleUse(ln->datum, gn, ln); } } /* * Check the modification time of a gnode, and update it if necessary. * Return 0 if the gnode does not exist, or its filesystem time if it does. */ time_t Make_Recheck(GNode *gn) { time_t mtime; Dir_UpdateMTime(gn, TRUE); mtime = gn->mtime; #ifndef RECHECK /* * We can't re-stat the thing, but we can at least take care of rules * where a target depends on a source that actually creates the * target, but only if it has changed, e.g. * * parse.h : parse.o * * parse.o : parse.y * yacc -d parse.y * cc -c y.tab.c * mv y.tab.o parse.o * cmp -s y.tab.h parse.h || mv y.tab.h parse.h * * In this case, if the definitions produced by yacc haven't changed * from before, parse.h won't have been updated and gn->mtime will * reflect the current modification time for parse.h. This is * something of a kludge, I admit, but it's a useful one. * * XXX: People like to use a rule like "FRC:" to force things that * depend on FRC to be made, so we have to check for gn->children * being empty as well. */ if (!Lst_IsEmpty(gn->commands) || Lst_IsEmpty(gn->children)) { gn->mtime = now; } #else /* * This is what Make does and it's actually a good thing, as it * allows rules like * * cmp -s y.tab.h parse.h || cp y.tab.h parse.h * * to function as intended. Unfortunately, thanks to the stateless * nature of NFS (by which I mean the loose coupling of two clients * using the same file from a common server), there are times when * the modification time of a file created on a remote machine * will not be modified before the local stat() implied by the * Dir_UpdateMTime occurs, thus leading us to believe that the file * is unchanged, wreaking havoc with files that depend on this one. * * I have decided it is better to make too much than to make too * little, so this stuff is commented out unless you're sure it's ok. * -- ardeb 1/12/88 */ /* * Christos, 4/9/92: If we are saving commands, pretend that * the target is made now. Otherwise archives with '...' rules * don't work! */ if (!GNode_ShouldExecute(gn) || (gn->type & OP_SAVE_CMDS) || (mtime == 0 && !(gn->type & OP_WAIT))) { DEBUG2(MAKE, " recheck(%s): update time from %s to now\n", gn->name, gn->mtime == 0 ? "nonexistent" : Targ_FmtTime(gn->mtime)); gn->mtime = now; } else { DEBUG2(MAKE, " recheck(%s): current update time: %s\n", gn->name, Targ_FmtTime(gn->mtime)); } #endif /* XXX: The returned mtime may differ from gn->mtime. * Intentionally? */ return mtime; } /* * Set the .PREFIX and .IMPSRC variables for all the implied parents * of this node. */ static void UpdateImplicitParentsVars(GNode *cgn, const char *cname) { GNodeListNode *ln; const char *cpref = GNode_VarPrefix(cgn); for (ln = cgn->implicitParents.first; ln != NULL; ln = ln->next) { GNode *pgn = ln->datum; if (pgn->flags & REMAKE) { Var_Set(IMPSRC, cname, pgn); if (cpref != NULL) Var_Set(PREFIX, cpref, pgn); } } } /* See if a .ORDER rule stops us from building this node. */ static Boolean IsWaitingForOrder(GNode *gn) { GNodeListNode *ln; for (ln = gn->order_pred.first; ln != NULL; ln = ln->next) { GNode *ogn = ln->datum; if (GNode_IsDone(ogn) || !(ogn->flags & REMAKE)) continue; DEBUG2(MAKE, "IsWaitingForOrder: Waiting for .ORDER node \"%s%s\"\n", ogn->name, ogn->cohort_num); return TRUE; } return FALSE; } static void MakeBuildParent(GNode *, GNodeListNode *); static void ScheduleOrderSuccessors(GNode *gn) { GNodeListNode *toBeMadeNext = toBeMade.first; GNodeListNode *ln; for (ln = gn->order_succ.first; ln != NULL; ln = ln->next) MakeBuildParent(ln->datum, toBeMadeNext); } /* * Perform update on the parents of a node. Used by JobFinish once * a node has been dealt with and by MakeStartJobs if it finds an * up-to-date node. * * The unmade field of pgn is decremented and pgn may be placed on * the toBeMade queue if this field becomes 0. * * If the child was made, the parent's flag CHILDMADE field will be * set true. * * If the child is not up-to-date and still does not exist, * set the FORCE flag on the parents. * * If the child wasn't made, the youngestChild field of the parent will be * altered if the child's mtime is big enough. * * Finally, if the child is the implied source for the parent, the * parent's IMPSRC variable is set appropriately. */ void Make_Update(GNode *cgn) { const char *cname; /* the child's name */ time_t mtime = -1; GNodeList *parents; GNodeListNode *ln; GNode *centurion; /* It is save to re-examine any nodes again */ checked_seqno++; cname = GNode_VarTarget(cgn); DEBUG2(MAKE, "Make_Update: %s%s\n", cgn->name, cgn->cohort_num); /* * If the child was actually made, see what its modification time is * now -- some rules won't actually update the file. If the file * still doesn't exist, make its mtime now. */ if (cgn->made != UPTODATE) { mtime = Make_Recheck(cgn); } /* * If this is a `::' node, we must consult its first instance * which is where all parents are linked. */ if ((centurion = cgn->centurion) != NULL) { if (!Lst_IsEmpty(&cgn->parents)) Punt("%s%s: cohort has parents", cgn->name, cgn->cohort_num); centurion->unmade_cohorts--; if (centurion->unmade_cohorts < 0) Error("Graph cycles through centurion %s", centurion->name); } else { centurion = cgn; } parents = ¢urion->parents; /* If this was a .ORDER node, schedule the RHS */ ScheduleOrderSuccessors(centurion); /* Now mark all the parents as having one less unmade child */ for (ln = parents->first; ln != NULL; ln = ln->next) { GNode *pgn = ln->datum; if (DEBUG(MAKE)) { debug_printf("inspect parent %s%s: ", pgn->name, pgn->cohort_num); GNode_FprintDetails(opts.debug_file, "", pgn, ""); debug_printf(", unmade %d ", pgn->unmade - 1); } if (!(pgn->flags & REMAKE)) { /* This parent isn't needed */ DEBUG0(MAKE, "- not needed\n"); continue; } if (mtime == 0 && !(cgn->type & OP_WAIT)) pgn->flags |= FORCE; /* * If the parent has the .MADE attribute, its timestamp got * updated to that of its newest child, and its unmade * child count got set to zero in Make_ExpandUse(). * However other things might cause us to build one of its * children - and so we mustn't do any processing here when * the child build finishes. */ if (pgn->type & OP_MADE) { DEBUG0(MAKE, "- .MADE\n"); continue; } if (!(cgn->type & (OP_EXEC | OP_USE | OP_USEBEFORE))) { if (cgn->made == MADE) pgn->flags |= CHILDMADE; GNode_UpdateYoungestChild(pgn, cgn); } /* * A parent must wait for the completion of all instances * of a `::' dependency. */ if (centurion->unmade_cohorts != 0 || !GNode_IsDone(centurion)) { DEBUG2(MAKE, "- centurion made %d, %d unmade cohorts\n", centurion->made, centurion->unmade_cohorts); continue; } /* One more child of this parent is now made */ pgn->unmade--; if (pgn->unmade < 0) { if (DEBUG(MAKE)) { debug_printf("Graph cycles through %s%s\n", pgn->name, pgn->cohort_num); Targ_PrintGraph(2); } Error("Graph cycles through %s%s", pgn->name, pgn->cohort_num); } /* * We must always rescan the parents of .WAIT and .ORDER * nodes. */ if (pgn->unmade != 0 && !(centurion->type & OP_WAIT) && !(centurion->flags & DONE_ORDER)) { DEBUG0(MAKE, "- unmade children\n"); continue; } if (pgn->made != DEFERRED) { /* * Either this parent is on a different branch of * the tree, or it on the RHS of a .WAIT directive * or it is already on the toBeMade list. */ DEBUG0(MAKE, "- not deferred\n"); continue; } if (IsWaitingForOrder(pgn)) continue; if (DEBUG(MAKE)) { debug_printf("- %s%s made, schedule %s%s (made %d)\n", cgn->name, cgn->cohort_num, pgn->name, pgn->cohort_num, pgn->made); Targ_PrintNode(pgn, 2); } /* Ok, we can schedule the parent again */ pgn->made = REQUESTED; Lst_Enqueue(&toBeMade, pgn); } UpdateImplicitParentsVars(cgn, cname); } static void UnmarkChildren(GNode *gn) { GNodeListNode *ln; for (ln = gn->children.first; ln != NULL; ln = ln->next) { GNode *child = ln->datum; child->type &= ~OP_MARK; } } /* * Add a child's name to the ALLSRC and OODATE variables of the given * node, but only if it has not been given the .EXEC, .USE or .INVISIBLE * attributes. .EXEC and .USE children are very rarely going to be files, * so... * * If the child is a .JOIN node, its ALLSRC is propagated to the parent. * * A child is added to the OODATE variable if its modification time is * later than that of its parent, as defined by Make, except if the * parent is a .JOIN node. In that case, it is only added to the OODATE * variable if it was actually made (since .JOIN nodes don't have * modification times, the comparison is rather unfair...).. * * Input: * cgn The child to add * pgn The parent to whose ALLSRC variable it should * be added */ static void MakeAddAllSrc(GNode *cgn, GNode *pgn) { const char *child, *allsrc; if (cgn->type & OP_MARK) return; cgn->type |= OP_MARK; if (cgn->type & (OP_EXEC | OP_USE | OP_USEBEFORE | OP_INVISIBLE)) return; if (cgn->type & OP_ARCHV) child = GNode_VarMember(cgn); else child = GNode_Path(cgn); if (cgn->type & OP_JOIN) allsrc = GNode_VarAllsrc(cgn); else allsrc = child; if (allsrc != NULL) Var_Append(ALLSRC, allsrc, pgn); if (pgn->type & OP_JOIN) { if (cgn->made == MADE) Var_Append(OODATE, child, pgn); } else if ((pgn->mtime < cgn->mtime) || (cgn->mtime >= now && cgn->made == MADE)) { /* * It goes in the OODATE variable if the parent is * younger than the child or if the child has been * modified more recently than the start of the make. * This is to keep pmake from getting confused if * something else updates the parent after the make * starts (shouldn't happen, I know, but sometimes it * does). In such a case, if we've updated the child, * the parent is likely to have a modification time * later than that of the child and anything that * relies on the OODATE variable will be hosed. * * XXX: This will cause all made children to go in * the OODATE variable, even if they're not touched, * if RECHECK isn't defined, since cgn->mtime is set * to now in Make_Update. According to some people, * this is good... */ Var_Append(OODATE, child, pgn); } } /* * Set up the ALLSRC and OODATE variables. Sad to say, it must be * done separately, rather than while traversing the graph. This is * because Make defined OODATE to contain all sources whose modification * times were later than that of the target, *not* those sources that * were out-of-date. Since in both compatibility and native modes, * the modification time of the parent isn't found until the child * has been dealt with, we have to wait until now to fill in the * variable. As for ALLSRC, the ordering is important and not * guaranteed when in native mode, so it must be set here, too. * * If the node is a .JOIN node, its TARGET variable will be set to * match its ALLSRC variable. */ void Make_DoAllVar(GNode *gn) { GNodeListNode *ln; if (gn->flags & DONE_ALLSRC) return; UnmarkChildren(gn); for (ln = gn->children.first; ln != NULL; ln = ln->next) MakeAddAllSrc(ln->datum, gn); if (!Var_Exists(OODATE, gn)) Var_Set(OODATE, "", gn); if (!Var_Exists(ALLSRC, gn)) Var_Set(ALLSRC, "", gn); if (gn->type & OP_JOIN) Var_Set(TARGET, GNode_VarAllsrc(gn), gn); gn->flags |= DONE_ALLSRC; } static Boolean MakeBuildChild(GNode *cn, GNodeListNode *toBeMadeNext) { if (DEBUG(MAKE)) { debug_printf("MakeBuildChild: inspect %s%s, ", cn->name, cn->cohort_num); GNode_FprintDetails(opts.debug_file, "", cn, "\n"); } if (GNode_IsReady(cn)) return FALSE; /* If this node is on the RHS of a .ORDER, check LHSs. */ if (IsWaitingForOrder(cn)) { /* Can't build this (or anything else in this child list) yet */ cn->made = DEFERRED; return FALSE; /* but keep looking */ } DEBUG2(MAKE, "MakeBuildChild: schedule %s%s\n", cn->name, cn->cohort_num); cn->made = REQUESTED; if (toBeMadeNext == NULL) Lst_Append(&toBeMade, cn); else Lst_InsertBefore(&toBeMade, toBeMadeNext, cn); if (cn->unmade_cohorts != 0) { ListNode *ln; for (ln = cn->cohorts.first; ln != NULL; ln = ln->next) if (MakeBuildChild(ln->datum, toBeMadeNext)) break; } /* * If this node is a .WAIT node with unmade children * then don't add the next sibling. */ return cn->type & OP_WAIT && cn->unmade > 0; } /* When a .ORDER LHS node completes, we do this on each RHS. */ static void MakeBuildParent(GNode *pn, GNodeListNode *toBeMadeNext) { if (pn->made != DEFERRED) return; if (!MakeBuildChild(pn, toBeMadeNext)) { /* When this node is built, reschedule its parents. */ pn->flags |= DONE_ORDER; } } static void MakeChildren(GNode *gn) { GNodeListNode *toBeMadeNext = toBeMade.first; GNodeListNode *ln; for (ln = gn->children.first; ln != NULL; ln = ln->next) if (MakeBuildChild(ln->datum, toBeMadeNext)) break; } /* * Start as many jobs as possible, taking them from the toBeMade queue. * * If the -q option was given, no job will be started, * but as soon as an out-of-date target is found, this function * returns TRUE. In all other cases, this function returns FALSE. */ static Boolean MakeStartJobs(void) { GNode *gn; Boolean have_token = FALSE; while (!Lst_IsEmpty(&toBeMade)) { /* * Get token now to avoid cycling job-list when we only * have 1 token */ if (!have_token && !Job_TokenWithdraw()) break; have_token = TRUE; gn = Lst_Dequeue(&toBeMade); DEBUG2(MAKE, "Examining %s%s...\n", gn->name, gn->cohort_num); if (gn->made != REQUESTED) { /* * XXX: Replace %d with string representation; * see made_name. */ DEBUG1(MAKE, "state %d\n", gn->made); make_abort(gn, __LINE__); } if (gn->checked_seqno == checked_seqno) { /* * We've already looked at this node since a job * finished... */ DEBUG2(MAKE, "already checked %s%s\n", gn->name, gn->cohort_num); gn->made = DEFERRED; continue; } gn->checked_seqno = checked_seqno; if (gn->unmade != 0) { /* * We can't build this yet, add all unmade children * to toBeMade, just before the current first element. */ gn->made = DEFERRED; MakeChildren(gn); /* and drop this node on the floor */ DEBUG2(MAKE, "dropped %s%s\n", gn->name, gn->cohort_num); continue; } gn->made = BEINGMADE; if (GNode_IsOODate(gn)) { DEBUG0(MAKE, "out-of-date\n"); if (opts.queryFlag) return TRUE; Make_DoAllVar(gn); Job_Make(gn); have_token = FALSE; } else { DEBUG0(MAKE, "up-to-date\n"); gn->made = UPTODATE; if (gn->type & OP_JOIN) { /* * Even for an up-to-date .JOIN node, we * need it to have its local variables so * references to it get the correct value * for .TARGET when building up the local * variables of its parent(s)... */ Make_DoAllVar(gn); } Make_Update(gn); } } if (have_token) Job_TokenReturn(); return FALSE; } /* Print the status of a .ORDER node. */ static void MakePrintStatusOrderNode(GNode *ogn, GNode *gn) { if (!GNode_IsWaitingFor(ogn)) return; printf(" `%s%s' has .ORDER dependency against %s%s ", gn->name, gn->cohort_num, ogn->name, ogn->cohort_num); GNode_FprintDetails(stdout, "(", ogn, ")\n"); if (DEBUG(MAKE) && opts.debug_file != stdout) { debug_printf(" `%s%s' has .ORDER dependency against %s%s ", gn->name, gn->cohort_num, ogn->name, ogn->cohort_num); GNode_FprintDetails(opts.debug_file, "(", ogn, ")\n"); } } static void MakePrintStatusOrder(GNode *gn) { GNodeListNode *ln; for (ln = gn->order_pred.first; ln != NULL; ln = ln->next) MakePrintStatusOrderNode(ln->datum, gn); } static void MakePrintStatusList(GNodeList *, int *); /* * Print the status of a top-level node, viz. it being up-to-date already * or not created due to an error in a lower level. */ static Boolean MakePrintStatus(GNode *gn, int *errors) { if (gn->flags & DONECYCLE) { /* * We've completely processed this node before, don't do * it again. */ return FALSE; } if (gn->unmade == 0) { gn->flags |= DONECYCLE; switch (gn->made) { case UPTODATE: printf("`%s%s' is up to date.\n", gn->name, gn->cohort_num); break; case MADE: break; case UNMADE: case DEFERRED: case REQUESTED: case BEINGMADE: (*errors)++; printf("`%s%s' was not built", gn->name, gn->cohort_num); GNode_FprintDetails(stdout, " (", gn, ")!\n"); if (DEBUG(MAKE) && opts.debug_file != stdout) { debug_printf("`%s%s' was not built", gn->name, gn->cohort_num); GNode_FprintDetails(opts.debug_file, " (", gn, ")!\n"); } /* Most likely problem is actually caused by .ORDER */ MakePrintStatusOrder(gn); break; default: /* Errors - already counted */ printf("`%s%s' not remade because of errors.\n", gn->name, gn->cohort_num); if (DEBUG(MAKE) && opts.debug_file != stdout) debug_printf( "`%s%s' not remade because of errors.\n", gn->name, gn->cohort_num); break; } return FALSE; } DEBUG3(MAKE, "MakePrintStatus: %s%s has %d unmade children\n", gn->name, gn->cohort_num, gn->unmade); /* * If printing cycles and came to one that has unmade children, * print out the cycle by recursing on its children. */ if (!(gn->flags & CYCLE)) { /* First time we've seen this node, check all children */ gn->flags |= CYCLE; MakePrintStatusList(&gn->children, errors); /* Mark that this node needn't be processed again */ gn->flags |= DONECYCLE; return FALSE; } /* Only output the error once per node */ gn->flags |= DONECYCLE; Error("Graph cycles through `%s%s'", gn->name, gn->cohort_num); if ((*errors)++ > 100) /* Abandon the whole error report */ return TRUE; /* Reporting for our children will give the rest of the loop */ MakePrintStatusList(&gn->children, errors); return FALSE; } static void MakePrintStatusList(GNodeList *gnodes, int *errors) { GNodeListNode *ln; for (ln = gnodes->first; ln != NULL; ln = ln->next) if (MakePrintStatus(ln->datum, errors)) break; } static void ExamineLater(GNodeList *examine, GNodeList *toBeExamined) { ListNode *ln; for (ln = toBeExamined->first; ln != NULL; ln = ln->next) { GNode *gn = ln->datum; if (gn->flags & REMAKE) continue; if (gn->type & (OP_USE | OP_USEBEFORE)) continue; DEBUG2(MAKE, "ExamineLater: need to examine \"%s%s\"\n", gn->name, gn->cohort_num); Lst_Enqueue(examine, gn); } } /* * Expand .USE nodes and create a new targets list. * * Input: * targs the initial list of targets */ void Make_ExpandUse(GNodeList *targs) { GNodeList examine = LST_INIT; /* Queue of targets to examine */ Lst_AppendAll(&examine, targs); /* * Make an initial downward pass over the graph, marking nodes to * be made as we go down. * * We call Suff_FindDeps to find where a node is and to get some * children for it if it has none and also has no commands. If the * node is a leaf, we stick it on the toBeMade queue to be looked * at in a minute, otherwise we add its children to our queue and * go on about our business. */ while (!Lst_IsEmpty(&examine)) { GNode *gn = Lst_Dequeue(&examine); if (gn->flags & REMAKE) /* We've looked at this one already */ continue; gn->flags |= REMAKE; DEBUG2(MAKE, "Make_ExpandUse: examine %s%s\n", gn->name, gn->cohort_num); if (gn->type & OP_DOUBLEDEP) Lst_PrependAll(&examine, &gn->cohorts); /* * Apply any .USE rules before looking for implicit * dependencies to make sure everything has commands that * should. * * Make sure that the TARGET is set, so that we can make * expansions. */ if (gn->type & OP_ARCHV) { char *eoa = strchr(gn->name, '('); char *eon = strchr(gn->name, ')'); if (eoa == NULL || eon == NULL) continue; *eoa = '\0'; *eon = '\0'; Var_Set(MEMBER, eoa + 1, gn); Var_Set(ARCHIVE, gn->name, gn); *eoa = '('; *eon = ')'; } Dir_UpdateMTime(gn, FALSE); Var_Set(TARGET, GNode_Path(gn), gn); UnmarkChildren(gn); HandleUseNodes(gn); if (!(gn->type & OP_MADE)) Suff_FindDeps(gn); else { PretendAllChildrenAreMade(gn); if (gn->unmade != 0) { printf( "Warning: " "%s%s still has %d unmade children\n", gn->name, gn->cohort_num, gn->unmade); } } if (gn->unmade != 0) ExamineLater(&examine, &gn->children); } Lst_Done(&examine); } /* Make the .WAIT node depend on the previous children */ static void add_wait_dependency(GNodeListNode *owln, GNode *wn) { GNodeListNode *cln; GNode *cn; for (cln = owln; (cn = cln->datum) != wn; cln = cln->next) { DEBUG3(MAKE, ".WAIT: add dependency %s%s -> %s\n", cn->name, cn->cohort_num, wn->name); /* XXX: This pattern should be factored out, it repeats often */ Lst_Append(&wn->children, cn); wn->unmade++; Lst_Append(&cn->parents, wn); } } /* Convert .WAIT nodes into dependencies. */ static void Make_ProcessWait(GNodeList *targs) { GNode *pgn; /* 'parent' node we are examining */ GNodeListNode *owln; /* Previous .WAIT node */ GNodeList examine; /* List of targets to examine */ /* * We need all the nodes to have a common parent in order for the * .WAIT and .ORDER scheduling to work. * Perhaps this should be done earlier... */ pgn = GNode_New(".MAIN"); pgn->flags = REMAKE; pgn->type = OP_PHONY | OP_DEPENDS; /* Get it displayed in the diag dumps */ Lst_Prepend(Targ_List(), pgn); { GNodeListNode *ln; for (ln = targs->first; ln != NULL; ln = ln->next) { GNode *cgn = ln->datum; Lst_Append(&pgn->children, cgn); Lst_Append(&cgn->parents, pgn); pgn->unmade++; } } /* Start building with the 'dummy' .MAIN' node */ MakeBuildChild(pgn, NULL); Lst_Init(&examine); Lst_Append(&examine, pgn); while (!Lst_IsEmpty(&examine)) { GNodeListNode *ln; pgn = Lst_Dequeue(&examine); /* We only want to process each child-list once */ if (pgn->flags & DONE_WAIT) continue; pgn->flags |= DONE_WAIT; DEBUG1(MAKE, "Make_ProcessWait: examine %s\n", pgn->name); if (pgn->type & OP_DOUBLEDEP) Lst_PrependAll(&examine, &pgn->cohorts); owln = pgn->children.first; for (ln = pgn->children.first; ln != NULL; ln = ln->next) { GNode *cgn = ln->datum; if (cgn->type & OP_WAIT) { add_wait_dependency(owln, cgn); owln = ln; } else { Lst_Append(&examine, cgn); } } } Lst_Done(&examine); } /* * Initialize the nodes to remake and the list of nodes which are ready to * be made by doing a breadth-first traversal of the graph starting from the * nodes in the given list. Once this traversal is finished, all the 'leaves' * of the graph are in the toBeMade queue. * * Using this queue and the Job module, work back up the graph, calling on * MakeStartJobs to keep the job table as full as possible. * * Input: * targs the initial list of targets * * Results: * TRUE if work was done. FALSE otherwise. * * Side Effects: * The make field of all nodes involved in the creation of the given * targets is set to 1. The toBeMade list is set to contain all the * 'leaves' of these subgraphs. */ Boolean Make_Run(GNodeList *targs) { int errors; /* Number of errors the Job module reports */ /* Start trying to make the current targets... */ Lst_Init(&toBeMade); Make_ExpandUse(targs); Make_ProcessWait(targs); if (DEBUG(MAKE)) { debug_printf("#***# full graph\n"); Targ_PrintGraph(1); } if (opts.queryFlag) { /* * We wouldn't do any work unless we could start some jobs * in the next loop... (we won't actually start any, of * course, this is just to see if any of the targets was out * of date) */ return MakeStartJobs(); } /* * Initialization. At the moment, no jobs are running and until some * get started, nothing will happen since the remaining upward * traversal of the graph is performed by the routines in job.c upon * the finishing of a job. So we fill the Job table as much as we can * before going into our loop. */ (void)MakeStartJobs(); /* * Main Loop: The idea here is that the ending of jobs will take * care of the maintenance of data structures and the waiting for * output will cause us to be idle most of the time while our * children run as much as possible. Because the job table is kept * as full as possible, the only time when it will be empty is when * all the jobs which need running have been run, so that is the end * condition of this loop. Note that the Job module will exit if * there were any errors unless the keepgoing flag was given. */ while (!Lst_IsEmpty(&toBeMade) || jobTokensRunning > 0) { Job_CatchOutput(); (void)MakeStartJobs(); } errors = Job_Finish(); /* * Print the final status of each target. E.g. if it wasn't made * because some inferior reported an error. */ DEBUG1(MAKE, "done: errors %d\n", errors); if (errors == 0) { MakePrintStatusList(targs, &errors); if (DEBUG(MAKE)) { debug_printf("done: errors %d\n", errors); if (errors > 0) Targ_PrintGraph(4); } } return errors > 0; }