/* $NetBSD: soundcard.h,v 1.19.4.1 2012/05/07 16:55:33 riz Exp $ */ /*- * Copyright (c) 1997 The NetBSD Foundation, Inc. * All rights reserved. * * This code is derived from software contributed to The NetBSD Foundation * by Lennart Augustsson. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * WARNING! WARNING! * This is an OSS (Linux) audio emulator. * Use the Native NetBSD API for developing new code, and this * only for compiling Linux programs. */ #ifndef _SOUNDCARD_H_ #define _SOUNDCARD_H_ #define SOUND_VERSION 0x030001 #define SNDCTL_DSP_RESET _IO ('P', 0) #define SNDCTL_DSP_SYNC _IO ('P', 1) #define SNDCTL_DSP_SPEED _IOWR('P', 2, int) #define SOUND_PCM_READ_RATE _IOR ('P', 2, int) #define SNDCTL_DSP_STEREO _IOWR('P', 3, int) #define SNDCTL_DSP_GETBLKSIZE _IOWR('P', 4, int) #define SNDCTL_DSP_SETFMT _IOWR('P', 5, int) #define AFMT_QUERY 0x00000000 #define AFMT_MU_LAW 0x00000001 #define AFMT_A_LAW 0x00000002 #define AFMT_IMA_ADPCM 0x00000004 #define AFMT_U8 0x00000008 #define AFMT_S16_LE 0x00000010 #define AFMT_S16_BE 0x00000020 #define AFMT_S8 0x00000040 #define AFMT_U16_LE 0x00000080 #define AFMT_U16_BE 0x00000100 #define AFMT_MPEG 0x00000200 #define AFMT_AC3 0x00000400 #define SNDCTL_DSP_SAMPLESIZE SNDCTL_DSP_SETFMT #define SOUND_PCM_READ_BITS _IOR ('P', 5, int) #define SNDCTL_DSP_CHANNELS _IOWR('P', 6, int) #define SOUND_PCM_WRITE_CHANNELS SNDCTL_DSP_CHANNELS #define SOUND_PCM_READ_CHANNELS _IOR ('P', 6, int) #define SOUND_PCM_WRITE_FILTER _IOWR('P', 7, int) #define SOUND_PCM_READ_FILTER _IOR ('P', 7, int) #define SNDCTL_DSP_POST _IO ('P', 8) #define SNDCTL_DSP_SUBDIVIDE _IOWR('P', 9, int) #define SNDCTL_DSP_SETFRAGMENT _IOWR('P', 10, int) #define SNDCTL_DSP_GETFMTS _IOR ('P', 11, int) #define SNDCTL_DSP_GETOSPACE _IOR ('P',12, struct audio_buf_info) #define SNDCTL_DSP_GETISPACE _IOR ('P',13, struct audio_buf_info) #define SNDCTL_DSP_NONBLOCK _IO ('P',14) #define SNDCTL_DSP_GETCAPS _IOR ('P',15, int) # define DSP_CAP_REVISION 0x000000ff # define DSP_CAP_DUPLEX 0x00000100 # define DSP_CAP_REALTIME 0x00000200 # define DSP_CAP_BATCH 0x00000400 # define DSP_CAP_COPROC 0x00000800 # define DSP_CAP_TRIGGER 0x00001000 # define DSP_CAP_MMAP 0x00002000 #define SNDCTL_DSP_GETTRIGGER _IOR ('P', 16, int) #define SNDCTL_DSP_SETTRIGGER _IOW ('P', 16, int) # define PCM_ENABLE_INPUT 0x00000001 # define PCM_ENABLE_OUTPUT 0x00000002 #define SNDCTL_DSP_GETIPTR _IOR ('P', 17, struct count_info) #define SNDCTL_DSP_GETOPTR _IOR ('P', 18, struct count_info) #define SNDCTL_DSP_MAPINBUF _IOR ('P', 19, struct buffmem_desc) #define SNDCTL_DSP_MAPOUTBUF _IOR ('P', 20, struct buffmem_desc) #define SNDCTL_DSP_SETSYNCRO _IO ('P', 21) #define SNDCTL_DSP_SETDUPLEX _IO ('P', 22) #define SNDCTL_DSP_PROFILE _IOW ('P', 23, int) #define SNDCTL_DSP_GETODELAY _IOR ('P', 23, int) #define APF_NORMAL 0 #define APF_NETWORK 1 #define APF_CPUINTENS 2 /* Need native 16 bit format which depends on byte order */ #include #if _BYTE_ORDER == _LITTLE_ENDIAN #define AFMT_S16_NE AFMT_S16_LE #else #define AFMT_S16_NE AFMT_S16_BE #endif /* Aliases */ #define SOUND_PCM_WRITE_BITS SNDCTL_DSP_SETFMT #define SOUND_PCM_WRITE_RATE SNDCTL_DSP_SPEED #define SOUND_PCM_POST SNDCTL_DSP_POST #define SOUND_PCM_RESET SNDCTL_DSP_RESET #define SOUND_PCM_SYNC SNDCTL_DSP_SYNC #define SOUND_PCM_SUBDIVIDE SNDCTL_DSP_SUBDIVIDE #define SOUND_PCM_SETFRAGMENT SNDCTL_DSP_SETFRAGMENT #define SOUND_PCM_GETFMTS SNDCTL_DSP_GETFMTS #define SOUND_PCM_SETFMT SNDCTL_DSP_SETFMT #define SOUND_PCM_GETOSPACE SNDCTL_DSP_GETOSPACE #define SOUND_PCM_GETISPACE SNDCTL_DSP_GETISPACE #define SOUND_PCM_NONBLOCK SNDCTL_DSP_NONBLOCK #define SOUND_PCM_GETCAPS SNDCTL_DSP_GETCAPS #define SOUND_PCM_GETTRIGGER SNDCTL_DSP_GETTRIGGER #define SOUND_PCM_SETTRIGGER SNDCTL_DSP_SETTRIGGER #define SOUND_PCM_SETSYNCRO SNDCTL_DSP_SETSYNCRO #define SOUND_PCM_GETIPTR SNDCTL_DSP_GETIPTR #define SOUND_PCM_GETOPTR SNDCTL_DSP_GETOPTR #define SOUND_PCM_MAPINBUF SNDCTL_DSP_MAPINBUF #define SOUND_PCM_MAPOUTBUF SNDCTL_DSP_MAPOUTBUF /* Mixer defines */ #define SOUND_MIXER_FIRST 0 #define SOUND_MIXER_NRDEVICES 25 #define SOUND_MIXER_VOLUME 0 #define SOUND_MIXER_BASS 1 #define SOUND_MIXER_TREBLE 2 #define SOUND_MIXER_SYNTH 3 #define SOUND_MIXER_PCM 4 #define SOUND_MIXER_SPEAKER 5 #define SOUND_MIXER_LINE 6 #define SOUND_MIXER_MIC 7 #define SOUND_MIXER_CD 8 #define SOUND_MIXER_IMIX 9 #define SOUND_MIXER_ALTPCM 10 #define SOUND_MIXER_RECLEV 11 #define SOUND_MIXER_IGAIN 12 #define SOUND_MIXER_OGAIN 13 #define SOUND_MIXER_LINE1 14 #define SOUND_MIXER_LINE2 15 #define SOUND_MIXER_LINE3 16 #define SOUND_MIXER_DIGITAL1 17 #define SOUND_MIXER_DIGITAL2 18 #define SOUND_MIXER_DIGITAL3 19 #define SOUND_MIXER_PHONEIN 20 #define SOUND_MIXER_PHONEOUT 21 #define SOUND_MIXER_VIDEO 22 #define SOUND_MIXER_RADIO 23 #define SOUND_MIXER_MONITOR 24 #define SOUND_ONOFF_MIN 28 #define SOUND_ONOFF_MAX 30 #define SOUND_MIXER_NONE 31 #define SOUND_DEVICE_LABELS {"Vol ", "Bass ", "Trebl", "Synth", "Pcm ", "Spkr ", "Line ", \ "Mic ", "CD ", "Mix ", "Pcm2 ", "Rec ", "IGain", "OGain", \ "Line1", "Line2", "Line3", "Digital1", "Digital2", "Digital3", \ "PhoneIn", "PhoneOut", "Video", "Radio", "Monitor"} #define SOUND_DEVICE_NAMES {"vol", "bass", "treble", "synth", "pcm", "speaker", "line", \ "mic", "cd", "mix", "pcm2", "rec", "igain", "ogain", \ "line1", "line2", "line3", "dig1", "dig2", "dig3", \ "phin", "phout", "video", "radio", "monitor"} #define SOUND_MIXER_RECSRC 0xff #define SOUND_MIXER_DEVMASK 0xfe #define SOUND_MIXER_RECMASK 0xfd #define SOUND_MIXER_CAPS 0xfc #define SOUND_CAP_EXCL_INPUT 1 #define SOUND_MIXER_STEREODEVS 0xfb #define MIXER_READ(dev) _IOR('M', dev, int) #define SOUND_MIXER_READ_RECSRC MIXER_READ(SOUND_MIXER_RECSRC) #define SOUND_MIXER_READ_DEVMASK MIXER_READ(SOUND_MIXER_DEVMASK) #define SOUND_MIXER_READ_RECMASK MIXER_READ(SOUND_MIXER_RECMASK) #define SOUND_MIXER_READ_STEREODEVS MIXER_READ(SOUND_MIXER_STEREODEVS) #define SOUND_MIXER_READ_CAPS MIXER_READ(SOUND_MIXER_CAPS) #define SOUND_MIXER_READ_VOLUME MIXER_READ(SOUND_MIXER_VOLUME) #define SOUND_MIXER_READ_BASS MIXER_READ(SOUND_MIXER_BASS) #define SOUND_MIXER_READ_TREBLE MIXER_READ(SOUND_MIXER_TREBLE) #define SOUND_MIXER_READ_SYNTH MIXER_READ(SOUND_MIXER_SYNTH) #define SOUND_MIXER_READ_PCM MIXER_READ(SOUND_MIXER_PCM) #define SOUND_MIXER_READ_SPEAKER MIXER_READ(SOUND_MIXER_SPEAKER) #define SOUND_MIXER_READ_LINE MIXER_READ(SOUND_MIXER_LINE) #define SOUND_MIXER_READ_MIC MIXER_READ(SOUND_MIXER_MIC) #define SOUND_MIXER_READ_CD MIXER_READ(SOUND_MIXER_CD) #define SOUND_MIXER_READ_IMIX MIXER_READ(SOUND_MIXER_IMIX) #define SOUND_MIXER_READ_ALTPCM MIXER_READ(SOUND_MIXER_ALTPCM) #define SOUND_MIXER_READ_RECLEV MIXER_READ(SOUND_MIXER_RECLEV) #define SOUND_MIXER_READ_IGAIN MIXER_READ(SOUND_MIXER_IGAIN) #define SOUND_MIXER_READ_OGAIN MIXER_READ(SOUND_MIXER_OGAIN) #define SOUND_MIXER_READ_LINE1 MIXER_READ(SOUND_MIXER_LINE1) #define SOUND_MIXER_READ_LINE2 MIXER_READ(SOUND_MIXER_LINE2) #define SOUND_MIXER_READ_LINE3 MIXER_READ(SOUND_MIXER_LINE3) #define MIXER_WRITE(dev) _IOW ('M', dev, int) #define MIXER_WRITE_R(dev) _IOWR('M', dev, int) #define SOUND_MIXER_WRITE_RECSRC MIXER_WRITE(SOUND_MIXER_RECSRC) #define SOUND_MIXER_WRITE_R_RECSRC MIXER_WRITE_R(SOUND_MIXER_RECSRC) #define SOUND_MIXER_WRITE_VOLUME MIXER_WRITE(SOUND_MIXER_VOLUME) #define SOUND_MIXER_WRITE_BASS MIXER_WRITE(SOUND_MIXER_BASS) #define SOUND_MIXER_WRITE_TREBLE MIXER_WRITE(SOUND_MIXER_TREBLE) #define SOUND_MIXER_WRITE_SYNTH MIXER_WRITE(SOUND_MIXER_SYNTH) #define SOUND_MIXER_WRITE_PCM MIXER_WRITE(SOUND_MIXER_PCM) #define SOUND_MIXER_WRITE_SPEAKER MIXER_WRITE(SOUND_MIXER_SPEAKER) #define SOUND_MIXER_WRITE_LINE MIXER_WRITE(SOUND_MIXER_LINE) #define SOUND_MIXER_WRITE_MIC MIXER_WRITE(SOUND_MIXER_MIC) #define SOUND_MIXER_WRITE_CD MIXER_WRITE(SOUND_MIXER_CD) #define SOUND_MIXER_WRITE_IMIX MIXER_WRITE(SOUND_MIXER_IMIX) #define SOUND_MIXER_WRITE_ALTPCM MIXER_WRITE(SOUND_MIXER_ALTPCM) #define SOUND_MIXER_WRITE_RECLEV MIXER_WRITE(SOUND_MIXER_RECLEV) #define SOUND_MIXER_WRITE_IGAIN MIXER_WRITE(SOUND_MIXER_IGAIN) #define SOUND_MIXER_WRITE_OGAIN MIXER_WRITE(SOUND_MIXER_OGAIN) #define SOUND_MIXER_WRITE_LINE1 MIXER_WRITE(SOUND_MIXER_LINE1) #define SOUND_MIXER_WRITE_LINE2 MIXER_WRITE(SOUND_MIXER_LINE2) #define SOUND_MIXER_WRITE_LINE3 MIXER_WRITE(SOUND_MIXER_LINE3) #define SOUND_MASK_VOLUME (1 << SOUND_MIXER_VOLUME) #define SOUND_MASK_BASS (1 << SOUND_MIXER_BASS) #define SOUND_MASK_TREBLE (1 << SOUND_MIXER_TREBLE) #define SOUND_MASK_SYNTH (1 << SOUND_MIXER_SYNTH) #define SOUND_MASK_PCM (1 << SOUND_MIXER_PCM) #define SOUND_MASK_SPEAKER (1 << SOUND_MIXER_SPEAKER) #define SOUND_MASK_LINE (1 << SOUND_MIXER_LINE) #define SOUND_MASK_MIC (1 << SOUND_MIXER_MIC) #define SOUND_MASK_CD (1 << SOUND_MIXER_CD) #define SOUND_MASK_IMIX (1 << SOUND_MIXER_IMIX) #define SOUND_MASK_ALTPCM (1 << SOUND_MIXER_ALTPCM) #define SOUND_MASK_RECLEV (1 << SOUND_MIXER_RECLEV) #define SOUND_MASK_IGAIN (1 << SOUND_MIXER_IGAIN) #define SOUND_MASK_OGAIN (1 << SOUND_MIXER_OGAIN) #define SOUND_MASK_LINE1 (1 << SOUND_MIXER_LINE1) #define SOUND_MASK_LINE2 (1 << SOUND_MIXER_LINE2) #define SOUND_MASK_LINE3 (1 << SOUND_MIXER_LINE3) #define SOUND_MASK_DIGITAL1 (1 << SOUND_MIXER_DIGITAL1) #define SOUND_MASK_DIGITAL2 (1 << SOUND_MIXER_DIGITAL2) #define SOUND_MASK_DIGITAL3 (1 << SOUND_MIXER_DIGITAL3) #define SOUND_MASK_PHONEIN (1 << SOUND_MIXER_PHONEIN) #define SOUND_MASK_PHONEOUT (1 << SOUND_MIXER_PHONEOUT) #define SOUND_MASK_VIDEO (1 << SOUND_MIXER_VIDEO) #define SOUND_MASK_RADIO (1 << SOUND_MIXER_RADIO) #define SOUND_MASK_MONITOR (1 << SOUND_MIXER_MONITOR) typedef struct mixer_info { char id[16]; char name[32]; int modify_counter; int fillers[10]; } mixer_info; typedef struct _old_mixer_info { char id[16]; char name[32]; } _old_mixer_info; #define SOUND_MIXER_INFO _IOR('M', 101, mixer_info) #define SOUND_OLD_MIXER_INFO _IOR('M', 101, _old_mixer_info) #define OSS_GETVERSION _IOR ('M', 118, int) typedef struct audio_buf_info { int fragments; int fragstotal; int fragsize; int bytes; } audio_buf_info; typedef struct count_info { int bytes; int blocks; int ptr; } count_info; typedef struct buffmem_desc { unsigned int *buffer; int size; } buffmem_desc; #define ioctl _oss_ioctl /* * If we already included , then we define our own prototype, * else we depend on to do it for us. We do it this way, so * that we don't define the prototype twice. */ #ifndef _SYS_IOCTL_H_ #include #else __BEGIN_DECLS int _oss_ioctl(int, unsigned long, ...); __END_DECLS #endif #endif /* !_SOUNDCARD_H_ */