# $NetBSD: Makefile,v 1.7 2020/01/12 20:20:19 ryoon Exp $ DISTNAME= widelands-build20 PKGNAME= widelands-20 PKGREVISION= 2 CATEGORIES= games MASTER_SITES= https://launchpad.net/widelands/build${PKGVERSION_NOREV}/build${PKGVERSION_NOREV}/+download/ EXTRACT_SUFX= .tar.bz2 MAINTAINER= pkgsrc-users@NetBSD.org HOMEPAGE= https://www.widelands.org/ COMMENT= Fantasy real-time strategy game inspired by Settlers II LICENSE= gnu-gpl-v2 USE_CMAKE= yes USE_TOOLS+= pkg-config USE_TOOLS+= msgfmt msgmerge xgettext USE_LANGUAGES= c c++11 # C++11 GCC_REQD+= 4.8 CONFIGURE_DIRS= build CMAKE_ARG_PATH= .. CMAKE_ARGS+= -DWL_INSTALL_BASEDIR=${PREFIX} CMAKE_ARGS+= -DWL_INSTALL_DATADIR=${PREFIX}/share/widelands BUILDLINK_TRANSFORM+= rm:-Werror=shadow # too much spam from boost headers BUILDLINK_TRANSFORM+= rm:-Wold-style-cast BUILDLINK_TRANSFORM+= rm:-Wundef PYTHON_FOR_BUILD_ONLY= yes INSTALLATION_DIRS+= bin INSTALLATION_DIRS+= share/doc/widelands .include "../../mk/bsd.prefs.mk" # XXX: The following trick might not work everywhere! # Some systems, like Darwin, do not provide pgettext(), # and devel/gettext-lib does not provide it either. pre-configure: .if ${OPSYS} != "Darwin" ${PRINTF} '#include \n' > ${WRKSRC}/src/third_party/gettext/gettext.h .endif ${MKDIR} ${WRKSRC}/build post-install: ${MV} ${DESTDIR}${PREFIX}/widelands \ ${DESTDIR}${PREFIX}/wl_map_object_info \ ${DESTDIR}${PREFIX}/wl_map_info \ ${DESTDIR}${PREFIX}/bin ${MV} ${DESTDIR}${PREFIX}/VERSION \ ${DESTDIR}${PREFIX}/ChangeLog \ ${DESTDIR}${PREFIX}/CREDITS \ ${DESTDIR}${PREFIX}/COPYING \ ${DESTDIR}${PREFIX}/share/doc/widelands .include "../../audio/SDL2_mixer/buildlink3.mk" .include "../../devel/SDL2/buildlink3.mk" .include "../../devel/boost-libs/buildlink3.mk" .include "../../devel/gettext-lib/buildlink3.mk" .include "../../devel/zlib/buildlink3.mk" .include "../../fonts/SDL2_ttf/buildlink3.mk" .include "../../graphics/SDL2_image/buildlink3.mk" .include "../../graphics/glew/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" .include "../../lang/python/pyversion.mk" .include "../../textproc/icu/buildlink3.mk" .include "../../mk/pthread.buildlink3.mk" .include "../../mk/bsd.pkg.mk"