Annotation of src/lib/libossaudio/soundcard.h, Revision 1.19.4.1
1.19.4.1! riz 1: /* $NetBSD: soundcard.h,v 1.22 2012/05/05 15:57:45 christos Exp $ */
1.1 augustss 2:
1.9 augustss 3: /*-
1.1 augustss 4: * Copyright (c) 1997 The NetBSD Foundation, Inc.
5: * All rights reserved.
1.9 augustss 6: *
7: * This code is derived from software contributed to The NetBSD Foundation
8: * by Lennart Augustsson.
1.1 augustss 9: *
10: * Redistribution and use in source and binary forms, with or without
11: * modification, are permitted provided that the following conditions
12: * are met:
13: * 1. Redistributions of source code must retain the above copyright
14: * notice, this list of conditions and the following disclaimer.
15: * 2. Redistributions in binary form must reproduce the above copyright
16: * notice, this list of conditions and the following disclaimer in the
17: * documentation and/or other materials provided with the distribution.
18: *
19: * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
20: * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
21: * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
22: * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
23: * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24: * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25: * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26: * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27: * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28: * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29: * POSSIBILITY OF SUCH DAMAGE.
30: */
31:
32: /*
33: * WARNING! WARNING!
34: * This is an OSS (Linux) audio emulator.
35: * Use the Native NetBSD API for developing new code, and this
36: * only for compiling Linux programs.
37: */
38:
1.7 kleink 39: #ifndef _SOUNDCARD_H_
40: #define _SOUNDCARD_H_
1.1 augustss 41:
1.11 augustss 42: #define SOUND_VERSION 0x030001
1.1 augustss 43:
44: #define SNDCTL_DSP_RESET _IO ('P', 0)
45: #define SNDCTL_DSP_SYNC _IO ('P', 1)
46: #define SNDCTL_DSP_SPEED _IOWR('P', 2, int)
47: #define SOUND_PCM_READ_RATE _IOR ('P', 2, int)
48: #define SNDCTL_DSP_STEREO _IOWR('P', 3, int)
49: #define SNDCTL_DSP_GETBLKSIZE _IOWR('P', 4, int)
50: #define SNDCTL_DSP_SETFMT _IOWR('P', 5, int)
1.3 augustss 51: #define AFMT_QUERY 0x00000000
52: #define AFMT_MU_LAW 0x00000001
53: #define AFMT_A_LAW 0x00000002
54: #define AFMT_IMA_ADPCM 0x00000004
55: #define AFMT_U8 0x00000008
56: #define AFMT_S16_LE 0x00000010
57: #define AFMT_S16_BE 0x00000020
58: #define AFMT_S8 0x00000040
59: #define AFMT_U16_LE 0x00000080
60: #define AFMT_U16_BE 0x00000100
61: #define AFMT_MPEG 0x00000200
1.19 jmcneill 62: #define AFMT_AC3 0x00000400
1.2 augustss 63: #define SNDCTL_DSP_SAMPLESIZE SNDCTL_DSP_SETFMT
1.1 augustss 64: #define SOUND_PCM_READ_BITS _IOR ('P', 5, int)
65: #define SNDCTL_DSP_CHANNELS _IOWR('P', 6, int)
1.2 augustss 66: #define SOUND_PCM_WRITE_CHANNELS SNDCTL_DSP_CHANNELS
1.1 augustss 67: #define SOUND_PCM_READ_CHANNELS _IOR ('P', 6, int)
68: #define SOUND_PCM_WRITE_FILTER _IOWR('P', 7, int)
69: #define SOUND_PCM_READ_FILTER _IOR ('P', 7, int)
70: #define SNDCTL_DSP_POST _IO ('P', 8)
71: #define SNDCTL_DSP_SUBDIVIDE _IOWR('P', 9, int)
72: #define SNDCTL_DSP_SETFRAGMENT _IOWR('P', 10, int)
73: #define SNDCTL_DSP_GETFMTS _IOR ('P', 11, int)
74: #define SNDCTL_DSP_GETOSPACE _IOR ('P',12, struct audio_buf_info)
75: #define SNDCTL_DSP_GETISPACE _IOR ('P',13, struct audio_buf_info)
76: #define SNDCTL_DSP_NONBLOCK _IO ('P',14)
77: #define SNDCTL_DSP_GETCAPS _IOR ('P',15, int)
78: # define DSP_CAP_REVISION 0x000000ff
79: # define DSP_CAP_DUPLEX 0x00000100
80: # define DSP_CAP_REALTIME 0x00000200
81: # define DSP_CAP_BATCH 0x00000400
82: # define DSP_CAP_COPROC 0x00000800
83: # define DSP_CAP_TRIGGER 0x00001000
84: # define DSP_CAP_MMAP 0x00002000
85: #define SNDCTL_DSP_GETTRIGGER _IOR ('P', 16, int)
86: #define SNDCTL_DSP_SETTRIGGER _IOW ('P', 16, int)
87: # define PCM_ENABLE_INPUT 0x00000001
88: # define PCM_ENABLE_OUTPUT 0x00000002
89: #define SNDCTL_DSP_GETIPTR _IOR ('P', 17, struct count_info)
90: #define SNDCTL_DSP_GETOPTR _IOR ('P', 18, struct count_info)
91: #define SNDCTL_DSP_MAPINBUF _IOR ('P', 19, struct buffmem_desc)
92: #define SNDCTL_DSP_MAPOUTBUF _IOR ('P', 20, struct buffmem_desc)
93: #define SNDCTL_DSP_SETSYNCRO _IO ('P', 21)
94: #define SNDCTL_DSP_SETDUPLEX _IO ('P', 22)
95: #define SNDCTL_DSP_PROFILE _IOW ('P', 23, int)
1.16 mlelstv 96: #define SNDCTL_DSP_GETODELAY _IOR ('P', 23, int)
1.1 augustss 97: #define APF_NORMAL 0
98: #define APF_NETWORK 1
99: #define APF_CPUINTENS 2
100:
1.3 augustss 101: /* Need native 16 bit format which depends on byte order */
1.12 kleink 102: #include <machine/endian_machdep.h>
103: #if _BYTE_ORDER == _LITTLE_ENDIAN
1.3 augustss 104: #define AFMT_S16_NE AFMT_S16_LE
105: #else
106: #define AFMT_S16_NE AFMT_S16_BE
1.8 augustss 107: #endif
1.3 augustss 108:
109: /* Aliases */
110: #define SOUND_PCM_WRITE_BITS SNDCTL_DSP_SETFMT
111: #define SOUND_PCM_WRITE_RATE SNDCTL_DSP_SPEED
112: #define SOUND_PCM_POST SNDCTL_DSP_POST
113: #define SOUND_PCM_RESET SNDCTL_DSP_RESET
114: #define SOUND_PCM_SYNC SNDCTL_DSP_SYNC
115: #define SOUND_PCM_SUBDIVIDE SNDCTL_DSP_SUBDIVIDE
116: #define SOUND_PCM_SETFRAGMENT SNDCTL_DSP_SETFRAGMENT
117: #define SOUND_PCM_GETFMTS SNDCTL_DSP_GETFMTS
118: #define SOUND_PCM_SETFMT SNDCTL_DSP_SETFMT
119: #define SOUND_PCM_GETOSPACE SNDCTL_DSP_GETOSPACE
120: #define SOUND_PCM_GETISPACE SNDCTL_DSP_GETISPACE
121: #define SOUND_PCM_NONBLOCK SNDCTL_DSP_NONBLOCK
122: #define SOUND_PCM_GETCAPS SNDCTL_DSP_GETCAPS
123: #define SOUND_PCM_GETTRIGGER SNDCTL_DSP_GETTRIGGER
124: #define SOUND_PCM_SETTRIGGER SNDCTL_DSP_SETTRIGGER
125: #define SOUND_PCM_SETSYNCRO SNDCTL_DSP_SETSYNCRO
126: #define SOUND_PCM_GETIPTR SNDCTL_DSP_GETIPTR
127: #define SOUND_PCM_GETOPTR SNDCTL_DSP_GETOPTR
128: #define SOUND_PCM_MAPINBUF SNDCTL_DSP_MAPINBUF
129: #define SOUND_PCM_MAPOUTBUF SNDCTL_DSP_MAPOUTBUF
1.1 augustss 130:
131: /* Mixer defines */
132: #define SOUND_MIXER_FIRST 0
1.4 augustss 133: #define SOUND_MIXER_NRDEVICES 25
1.1 augustss 134:
135: #define SOUND_MIXER_VOLUME 0
136: #define SOUND_MIXER_BASS 1
137: #define SOUND_MIXER_TREBLE 2
138: #define SOUND_MIXER_SYNTH 3
139: #define SOUND_MIXER_PCM 4
140: #define SOUND_MIXER_SPEAKER 5
141: #define SOUND_MIXER_LINE 6
142: #define SOUND_MIXER_MIC 7
143: #define SOUND_MIXER_CD 8
144: #define SOUND_MIXER_IMIX 9
145: #define SOUND_MIXER_ALTPCM 10
146: #define SOUND_MIXER_RECLEV 11
147: #define SOUND_MIXER_IGAIN 12
148: #define SOUND_MIXER_OGAIN 13
149: #define SOUND_MIXER_LINE1 14
150: #define SOUND_MIXER_LINE2 15
151: #define SOUND_MIXER_LINE3 16
1.4 augustss 152: #define SOUND_MIXER_DIGITAL1 17
153: #define SOUND_MIXER_DIGITAL2 18
154: #define SOUND_MIXER_DIGITAL3 19
155: #define SOUND_MIXER_PHONEIN 20
156: #define SOUND_MIXER_PHONEOUT 21
157: #define SOUND_MIXER_VIDEO 22
158: #define SOUND_MIXER_RADIO 23
159: #define SOUND_MIXER_MONITOR 24
160:
161: #define SOUND_ONOFF_MIN 28
162: #define SOUND_ONOFF_MAX 30
163:
164: #define SOUND_MIXER_NONE 31
165:
166: #define SOUND_DEVICE_LABELS {"Vol ", "Bass ", "Trebl", "Synth", "Pcm ", "Spkr ", "Line ", \
167: "Mic ", "CD ", "Mix ", "Pcm2 ", "Rec ", "IGain", "OGain", \
168: "Line1", "Line2", "Line3", "Digital1", "Digital2", "Digital3", \
169: "PhoneIn", "PhoneOut", "Video", "Radio", "Monitor"}
170:
171: #define SOUND_DEVICE_NAMES {"vol", "bass", "treble", "synth", "pcm", "speaker", "line", \
172: "mic", "cd", "mix", "pcm2", "rec", "igain", "ogain", \
173: "line1", "line2", "line3", "dig1", "dig2", "dig3", \
174: "phin", "phout", "video", "radio", "monitor"}
1.1 augustss 175:
176: #define SOUND_MIXER_RECSRC 0xff
177: #define SOUND_MIXER_DEVMASK 0xfe
178: #define SOUND_MIXER_RECMASK 0xfd
179: #define SOUND_MIXER_CAPS 0xfc
180: #define SOUND_CAP_EXCL_INPUT 1
181: #define SOUND_MIXER_STEREODEVS 0xfb
182:
183: #define MIXER_READ(dev) _IOR('M', dev, int)
184:
185: #define SOUND_MIXER_READ_RECSRC MIXER_READ(SOUND_MIXER_RECSRC)
186: #define SOUND_MIXER_READ_DEVMASK MIXER_READ(SOUND_MIXER_DEVMASK)
187: #define SOUND_MIXER_READ_RECMASK MIXER_READ(SOUND_MIXER_RECMASK)
188: #define SOUND_MIXER_READ_STEREODEVS MIXER_READ(SOUND_MIXER_STEREODEVS)
189: #define SOUND_MIXER_READ_CAPS MIXER_READ(SOUND_MIXER_CAPS)
190:
191: #define SOUND_MIXER_READ_VOLUME MIXER_READ(SOUND_MIXER_VOLUME)
192: #define SOUND_MIXER_READ_BASS MIXER_READ(SOUND_MIXER_BASS)
193: #define SOUND_MIXER_READ_TREBLE MIXER_READ(SOUND_MIXER_TREBLE)
194: #define SOUND_MIXER_READ_SYNTH MIXER_READ(SOUND_MIXER_SYNTH)
195: #define SOUND_MIXER_READ_PCM MIXER_READ(SOUND_MIXER_PCM)
196: #define SOUND_MIXER_READ_SPEAKER MIXER_READ(SOUND_MIXER_SPEAKER)
197: #define SOUND_MIXER_READ_LINE MIXER_READ(SOUND_MIXER_LINE)
198: #define SOUND_MIXER_READ_MIC MIXER_READ(SOUND_MIXER_MIC)
199: #define SOUND_MIXER_READ_CD MIXER_READ(SOUND_MIXER_CD)
200: #define SOUND_MIXER_READ_IMIX MIXER_READ(SOUND_MIXER_IMIX)
201: #define SOUND_MIXER_READ_ALTPCM MIXER_READ(SOUND_MIXER_ALTPCM)
202: #define SOUND_MIXER_READ_RECLEV MIXER_READ(SOUND_MIXER_RECLEV)
203: #define SOUND_MIXER_READ_IGAIN MIXER_READ(SOUND_MIXER_IGAIN)
204: #define SOUND_MIXER_READ_OGAIN MIXER_READ(SOUND_MIXER_OGAIN)
205: #define SOUND_MIXER_READ_LINE1 MIXER_READ(SOUND_MIXER_LINE1)
206: #define SOUND_MIXER_READ_LINE2 MIXER_READ(SOUND_MIXER_LINE2)
207: #define SOUND_MIXER_READ_LINE3 MIXER_READ(SOUND_MIXER_LINE3)
208:
209: #define MIXER_WRITE(dev) _IOW ('M', dev, int)
210: #define MIXER_WRITE_R(dev) _IOWR('M', dev, int)
211:
212: #define SOUND_MIXER_WRITE_RECSRC MIXER_WRITE(SOUND_MIXER_RECSRC)
213: #define SOUND_MIXER_WRITE_R_RECSRC MIXER_WRITE_R(SOUND_MIXER_RECSRC)
214:
215: #define SOUND_MIXER_WRITE_VOLUME MIXER_WRITE(SOUND_MIXER_VOLUME)
216: #define SOUND_MIXER_WRITE_BASS MIXER_WRITE(SOUND_MIXER_BASS)
217: #define SOUND_MIXER_WRITE_TREBLE MIXER_WRITE(SOUND_MIXER_TREBLE)
218: #define SOUND_MIXER_WRITE_SYNTH MIXER_WRITE(SOUND_MIXER_SYNTH)
219: #define SOUND_MIXER_WRITE_PCM MIXER_WRITE(SOUND_MIXER_PCM)
220: #define SOUND_MIXER_WRITE_SPEAKER MIXER_WRITE(SOUND_MIXER_SPEAKER)
221: #define SOUND_MIXER_WRITE_LINE MIXER_WRITE(SOUND_MIXER_LINE)
222: #define SOUND_MIXER_WRITE_MIC MIXER_WRITE(SOUND_MIXER_MIC)
223: #define SOUND_MIXER_WRITE_CD MIXER_WRITE(SOUND_MIXER_CD)
224: #define SOUND_MIXER_WRITE_IMIX MIXER_WRITE(SOUND_MIXER_IMIX)
225: #define SOUND_MIXER_WRITE_ALTPCM MIXER_WRITE(SOUND_MIXER_ALTPCM)
226: #define SOUND_MIXER_WRITE_RECLEV MIXER_WRITE(SOUND_MIXER_RECLEV)
227: #define SOUND_MIXER_WRITE_IGAIN MIXER_WRITE(SOUND_MIXER_IGAIN)
228: #define SOUND_MIXER_WRITE_OGAIN MIXER_WRITE(SOUND_MIXER_OGAIN)
229: #define SOUND_MIXER_WRITE_LINE1 MIXER_WRITE(SOUND_MIXER_LINE1)
230: #define SOUND_MIXER_WRITE_LINE2 MIXER_WRITE(SOUND_MIXER_LINE2)
231: #define SOUND_MIXER_WRITE_LINE3 MIXER_WRITE(SOUND_MIXER_LINE3)
232:
233: #define SOUND_MASK_VOLUME (1 << SOUND_MIXER_VOLUME)
234: #define SOUND_MASK_BASS (1 << SOUND_MIXER_BASS)
235: #define SOUND_MASK_TREBLE (1 << SOUND_MIXER_TREBLE)
236: #define SOUND_MASK_SYNTH (1 << SOUND_MIXER_SYNTH)
237: #define SOUND_MASK_PCM (1 << SOUND_MIXER_PCM)
238: #define SOUND_MASK_SPEAKER (1 << SOUND_MIXER_SPEAKER)
239: #define SOUND_MASK_LINE (1 << SOUND_MIXER_LINE)
240: #define SOUND_MASK_MIC (1 << SOUND_MIXER_MIC)
241: #define SOUND_MASK_CD (1 << SOUND_MIXER_CD)
242: #define SOUND_MASK_IMIX (1 << SOUND_MIXER_IMIX)
243: #define SOUND_MASK_ALTPCM (1 << SOUND_MIXER_ALTPCM)
244: #define SOUND_MASK_RECLEV (1 << SOUND_MIXER_RECLEV)
245: #define SOUND_MASK_IGAIN (1 << SOUND_MIXER_IGAIN)
246: #define SOUND_MASK_OGAIN (1 << SOUND_MIXER_OGAIN)
247: #define SOUND_MASK_LINE1 (1 << SOUND_MIXER_LINE1)
248: #define SOUND_MASK_LINE2 (1 << SOUND_MIXER_LINE2)
249: #define SOUND_MASK_LINE3 (1 << SOUND_MIXER_LINE3)
1.13 wiz 250: #define SOUND_MASK_DIGITAL1 (1 << SOUND_MIXER_DIGITAL1)
251: #define SOUND_MASK_DIGITAL2 (1 << SOUND_MIXER_DIGITAL2)
252: #define SOUND_MASK_DIGITAL3 (1 << SOUND_MIXER_DIGITAL3)
253: #define SOUND_MASK_PHONEIN (1 << SOUND_MIXER_PHONEIN)
254: #define SOUND_MASK_PHONEOUT (1 << SOUND_MIXER_PHONEOUT)
255: #define SOUND_MASK_VIDEO (1 << SOUND_MIXER_VIDEO)
256: #define SOUND_MASK_RADIO (1 << SOUND_MIXER_RADIO)
257: #define SOUND_MASK_MONITOR (1 << SOUND_MIXER_MONITOR)
1.10 augustss 258:
259: typedef struct mixer_info {
260: char id[16];
261: char name[32];
262: int modify_counter;
263: int fillers[10];
264: } mixer_info;
265:
266: typedef struct _old_mixer_info {
267: char id[16];
268: char name[32];
269: } _old_mixer_info;
270:
271: #define SOUND_MIXER_INFO _IOR('M', 101, mixer_info)
272: #define SOUND_OLD_MIXER_INFO _IOR('M', 101, _old_mixer_info)
1.1 augustss 273:
274: #define OSS_GETVERSION _IOR ('M', 118, int)
275:
276: typedef struct audio_buf_info {
277: int fragments;
278: int fragstotal;
279: int fragsize;
280: int bytes;
281: } audio_buf_info;
282:
283: typedef struct count_info {
284: int bytes;
285: int blocks;
286: int ptr;
287: } count_info;
288:
289: typedef struct buffmem_desc {
290: unsigned int *buffer;
291: int size;
292: } buffmem_desc;
293:
1.5 augustss 294: #define ioctl _oss_ioctl
1.15 drochner 295: /*
1.19.4.1! riz 296: * If we already included <sys/ioctl.h>, then we define our own prototype,
! 297: * else we depend on <sys/ioctl.h> to do it for us. We do it this way, so
! 298: * that we don't define the prototype twice.
1.15 drochner 299: */
1.19.4.1! riz 300: #ifndef _SYS_IOCTL_H_
1.15 drochner 301: #include <sys/ioctl.h>
1.19.4.1! riz 302: #else
1.5 augustss 303: __BEGIN_DECLS
1.19.4.1! riz 304: int _oss_ioctl(int, unsigned long, ...);
1.5 augustss 305: __END_DECLS
1.19.4.1! riz 306: #endif
1.1 augustss 307:
1.7 kleink 308: #endif /* !_SOUNDCARD_H_ */
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