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File: [cvs.NetBSD.org] / src / games / robots / extern.c (download)

Revision 1.10, Mon Jul 20 06:39:06 2009 UTC (14 years, 9 months ago) by dholland
Branch: MAIN
CVS Tags: yamt-pagecache-tag8, yamt-pagecache-base9, yamt-pagecache-base8, yamt-pagecache-base7, yamt-pagecache-base6, yamt-pagecache-base5, yamt-pagecache-base4, yamt-pagecache-base3, yamt-pagecache-base2, yamt-pagecache-base, yamt-pagecache, tls-maxphys-base, tls-maxphys, tls-earlyentropy-base, tls-earlyentropy, riastradh-xf86-video-intel-2-7-1-pre-2-21-15, riastradh-drm2-base3, riastradh-drm2-base2, riastradh-drm2-base1, riastradh-drm2-base, riastradh-drm2, prg-localcount2-base3, prg-localcount2-base2, prg-localcount2-base1, prg-localcount2-base, prg-localcount2, phil-wifi-base, phil-wifi-20200421, phil-wifi-20200411, phil-wifi-20200406, phil-wifi-20191119, phil-wifi-20190609, phil-wifi, pgoyette-localcount-base, pgoyette-localcount-20170426, pgoyette-localcount-20170320, pgoyette-localcount-20170107, pgoyette-localcount-20161104, pgoyette-localcount-20160806, pgoyette-localcount-20160726, pgoyette-localcount, pgoyette-compat-merge-20190127, pgoyette-compat-base, pgoyette-compat-20190127, pgoyette-compat-20190118, pgoyette-compat-1226, pgoyette-compat-1126, pgoyette-compat-1020, pgoyette-compat-0930, pgoyette-compat-0906, pgoyette-compat-0728, pgoyette-compat-0625, pgoyette-compat-0521, pgoyette-compat-0502, pgoyette-compat-0422, pgoyette-compat-0415, pgoyette-compat-0407, pgoyette-compat-0330, pgoyette-compat-0322, pgoyette-compat-0315, pgoyette-compat, perseant-stdc-iso10646-base, perseant-stdc-iso10646, netbsd-9-base, netbsd-9-3-RELEASE, netbsd-9-2-RELEASE, netbsd-9-1-RELEASE, netbsd-9-0-RELEASE, netbsd-9-0-RC2, netbsd-9-0-RC1, netbsd-9, netbsd-8-base, netbsd-8-2-RELEASE, netbsd-8-1-RELEASE, netbsd-8-1-RC1, netbsd-8-0-RELEASE, netbsd-8-0-RC2, netbsd-8-0-RC1, netbsd-8, netbsd-7-nhusb-base-20170116, netbsd-7-nhusb-base, netbsd-7-nhusb, netbsd-7-base, netbsd-7-2-RELEASE, netbsd-7-1-RELEASE, netbsd-7-1-RC2, netbsd-7-1-RC1, netbsd-7-1-2-RELEASE, netbsd-7-1-1-RELEASE, netbsd-7-1, netbsd-7-0-RELEASE, netbsd-7-0-RC3, netbsd-7-0-RC2, netbsd-7-0-RC1, netbsd-7-0-2-RELEASE, netbsd-7-0-1-RELEASE, netbsd-7-0, netbsd-7, netbsd-6-base, netbsd-6-1-RELEASE, netbsd-6-1-RC4, netbsd-6-1-RC3, netbsd-6-1-RC2, netbsd-6-1-RC1, netbsd-6-1-5-RELEASE, netbsd-6-1-4-RELEASE, netbsd-6-1-3-RELEASE, netbsd-6-1-2-RELEASE, netbsd-6-1-1-RELEASE, netbsd-6-1, netbsd-6-0-RELEASE, netbsd-6-0-RC2, netbsd-6-0-RC1, netbsd-6-0-6-RELEASE, netbsd-6-0-5-RELEASE, netbsd-6-0-4-RELEASE, netbsd-6-0-3-RELEASE, netbsd-6-0-2-RELEASE, netbsd-6-0-1-RELEASE, netbsd-6-0, netbsd-6, netbsd-10-base, netbsd-10-0-RELEASE, netbsd-10-0-RC6, netbsd-10-0-RC5, netbsd-10-0-RC4, netbsd-10-0-RC3, netbsd-10-0-RC2, netbsd-10-0-RC1, netbsd-10, matt-premerge-20091211, matt-nb8-mediatek-base, matt-nb8-mediatek, matt-nb6-plus-nbase, matt-nb6-plus-base, matt-nb6-plus, matt-mips64-premerge-20101231, localcount-20160914, is-mlppp-base, is-mlppp, cjep_sun2x-base1, cjep_sun2x-base, cjep_sun2x, cjep_staticlib_x-base1, cjep_staticlib_x-base, cjep_staticlib_x, cherry-xenmp-base, cherry-xenmp, bouyer-socketcan-base1, bouyer-socketcan-base, bouyer-socketcan, bouyer-quota2-nbase, bouyer-quota2-base, bouyer-quota2, agc-symver-base, agc-symver, HEAD
Changes since 1.9: +21 -18 lines

Assorted minor cleanups, no functional change:
   - u_int* -> uint*
   - don't make private typedefs of system structures
   - use curses TRUE and FALSE only with curses booleans, otherwise
     true and false;
   - includes cleanup
   - group globals in extern.c by functionality

Object file diffs inspected.

/*	$NetBSD: extern.c,v 1.10 2009/07/20 06:39:06 dholland Exp $	*/

/*
 * Copyright (c) 1980, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)extern.c	8.1 (Berkeley) 5/31/93";
#else
__RCSID("$NetBSD: extern.c,v 1.10 2009/07/20 06:39:06 dholland Exp $");
#endif
#endif /* not lint */

#include "robots.h"

bool Real_time = false;		/* Play in real time? */
bool Auto_bot = false;		/* Automatic mover */
bool Jump = false;		/* Jump while running, counting, or waiting */
bool Teleport = false;		/* Teleport automatically when player must */

bool Dead;			/* Player is now dead */
bool Running = false;		/* Currently in the middle of a run */
bool Waiting;			/* Player is waiting for end */
bool Newscore;			/* There was a new score added */
bool Was_bonus = false;		/* Was a bonus last level */
bool Full_clear = true;		/* Lots of junk for init_field to clear */

#ifdef FANCY
bool Pattern_roll = false;	/* Auto play for YHBJNLUK pattern */
bool Stand_still = false;	/* Auto play for standing still pattern */
#endif

char Cnt_move;			/* Command which has preceded the count */
char Run_ch;			/* Character for the direction we are running */

char Field[Y_FIELDSIZE][X_FIELDSIZE];	/* the playing field itself */

const char *Next_move;		/* Next move to be used in the pattern */
const char *Move_list = "YHBJNLUK";/* List of moves in the pattern */

int Count = 0;			/* Command count */
int Level;			/* Current level */
int Num_robots;			/* Number of robots left */
int Num_scrap;			/* Number of scrap heaps */
int Num_scores;			/* Number of scores posted */
int Num_games;			/* Number of games to play */
int Start_level = 1;		/* Level on which to start */
int Wait_bonus;			/* bonus for waiting */

uint32_t Score;			/* Current score */

COORD Max;			/* Max area robots take up */
COORD Min;			/* Min area robots take up */
COORD My_pos;			/* Player's current position */
COORD Robots[MAXROBOTS];	/* Robots' current positions */
COORD Scrap[MAXROBOTS];		/* ScrapHeap' current position */

jmp_buf	End_move;		/* Jump to on Real_time */