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Annotation of src/games/monop/monop.h, Revision 1.5

1.5     ! thorpej     1: /*     $NetBSD: monop.h,v 1.4 1995/04/24 12:24:23 cgd Exp $    */
1.3       cgd         2:
1.1       cgd         3: /*
1.3       cgd         4:  * Copyright (c) 1980, 1993
                      5:  *     The Regents of the University of California.  All rights reserved.
1.1       cgd         6:  *
                      7:  * Redistribution and use in source and binary forms, with or without
                      8:  * modification, are permitted provided that the following conditions
                      9:  * are met:
                     10:  * 1. Redistributions of source code must retain the above copyright
                     11:  *    notice, this list of conditions and the following disclaimer.
                     12:  * 2. Redistributions in binary form must reproduce the above copyright
                     13:  *    notice, this list of conditions and the following disclaimer in the
                     14:  *    documentation and/or other materials provided with the distribution.
                     15:  * 3. All advertising materials mentioning features or use of this software
                     16:  *    must display the following acknowledgement:
                     17:  *     This product includes software developed by the University of
                     18:  *     California, Berkeley and its contributors.
                     19:  * 4. Neither the name of the University nor the names of its contributors
                     20:  *    may be used to endorse or promote products derived from this software
                     21:  *    without specific prior written permission.
                     22:  *
                     23:  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
                     24:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
                     25:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
                     26:  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
                     27:  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
                     28:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
                     29:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
                     30:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
                     31:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
                     32:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
                     33:  * SUCH DAMAGE.
                     34:  *
1.3       cgd        35:  *     @(#)monop.h     8.1 (Berkeley) 5/31/93
1.1       cgd        36:  */
                     37:
                     38: # include      <stdio.h>
1.4       cgd        39: # include      <stdlib.h>
                     40: # include      <string.h>
1.1       cgd        41:
                     42: # define       reg     register
1.5     ! thorpej    43: #ifdef __CHAR_UNSIGNED__
        !            44: # define       shrt    short
        !            45: #else
1.1       cgd        46: # define       shrt    char
1.5     ! thorpej    47: #endif
1.1       cgd        48: # define       bool    char
                     49: # define       unsgn   unsigned
                     50:
                     51: # define       TRUE    (1)
                     52: # define       FALSE   (0)
                     53:
                     54: # define       N_MON   8       /* number of monopolies                 */
                     55: # define       N_PROP  22      /* number of normal property squares    */
                     56: # define       N_RR    4       /* number of railroads                  */
                     57: # define       N_UTIL  2       /* number of utilities                  */
                     58: # define       N_SQRS  40      /* number of squares on board           */
                     59: # define       MAX_PL  9       /* maximum number of players            */
                     60: # define       MAX_PRP (N_PROP+N_RR+N_UTIL) /* max # ownable property  */
                     61:
                     62:                                /* square type numbers                  */
                     63: # define       PRPTY   0       /* normal property                      */
                     64: # define       RR      1       /* railroad                             */
                     65: # define       UTIL    2       /* water works - electric co            */
                     66: # define       SAFE    3       /* safe spot                            */
                     67: # define       CC      4       /* community chest                      */
                     68: # define       CHANCE  5       /* chance (surprise!!!)                 */
                     69: # define       INC_TAX 6       /* Income tax */
                     70: # define       GOTO_J  7       /* Go To Jail! */
                     71: # define       LUX_TAX 8       /* Luxury tax */
                     72: # define       IN_JAIL 9       /* In jail */
                     73:
                     74: # define       JAIL    40      /* JAIL square number                   */
                     75:
                     76: # define       lucky(str)      printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1])
                     77: # define       printline()     printf("------------------------------\n")
                     78: # define       sqnum(sqp)      (sqp - board)
                     79: # define       swap(A1,A2)     if ((A1) != (A2)) { \
                     80:                                        (A1) ^= (A2); \
                     81:                                        (A2) ^= (A1); \
                     82:                                        (A1) ^= (A2); \
                     83:                                }
                     84:
                     85: struct sqr_st {                        /* structure for square                 */
                     86:        char    *name;                  /* place name                   */
                     87:        shrt    owner;                  /* owner number                 */
                     88:        shrt    type;                   /* place type                   */
                     89:        struct prp_st   *desc;          /* description struct           */
                     90:        int     cost;                   /* cost                         */
                     91: };
                     92:
                     93: typedef struct sqr_st  SQUARE;
                     94:
                     95: struct mon_st {                        /* monopoly description structure       */
                     96:        char    *name;                  /* monop. name (color)          */
                     97:        shrt    owner;                  /* owner of monopoly            */
                     98:        shrt    num_in;                 /* # in monopoly                */
                     99:        shrt    num_own;                /* # owned (-1: not poss. monop)*/
                    100:        shrt    h_cost;                 /* price of houses              */
                    101:        char    *not_m;                 /* name if not monopoly         */
                    102:        char    *mon_n;                 /* name if a monopoly           */
                    103:        char    sqnums[3];              /* Square numbers (used to init)*/
                    104:        SQUARE  *sq[3];                 /* list of squares in monop     */
                    105: };
                    106:
                    107: typedef struct mon_st  MON;
                    108:
                    109: /*
                    110:  * This struct describes a property.  For railroads and utilities, only
                    111:  * the "morg" member is used.
                    112:  */
                    113: struct prp_st {                        /* property description structure       */
                    114:        bool    morg;                   /* set if mortgaged             */
                    115:        bool    monop;                  /* set if monopoly              */
                    116:        shrt    square;                 /* square description           */
                    117:        shrt    houses;                 /* number of houses             */
                    118:        MON     *mon_desc;              /* name of color                */
                    119:        int     rent[6];                /* rents                        */
                    120: };
                    121:
                    122: struct own_st {                        /* element in list owned things         */
                    123:        SQUARE  *sqr;                   /* pointer to square            */
                    124:        struct own_st   *next;          /* next in list                 */
                    125: };
                    126:
                    127: typedef struct own_st  OWN;
                    128:
                    129: struct plr_st {                        /* player description structure         */
                    130:        char    *name;                  /* owner name                   */
                    131:        shrt    num_gojf;               /* # of get-out-of-jail-free's  */
                    132:        shrt    num_rr;                 /* # of railroads owned         */
                    133:        shrt    num_util;               /* # of water works/elec. co.   */
                    134:        shrt    loc;                    /* location on board            */
                    135:        shrt    in_jail;                /* count of turns in jail       */
                    136:        int     money;                  /* amount of money              */
                    137:        OWN     *own_list;              /* start of propery list        */
                    138: };
                    139:
                    140: typedef struct plr_st  PLAY;
                    141: typedef struct prp_st  PROP;
                    142: typedef struct prp_st  RR_S;
                    143: typedef struct prp_st  UTIL_S;
                    144:
                    145: int    cc(), chance(), lux_tax(), goto_jail(), inc_tax();

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