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File: [cvs.NetBSD.org] / src / games / dab / gamescreen.h (download)

Revision 1.3, Wed Dec 8 17:08:07 2010 UTC (9 years, 10 months ago) by joerg
Branch: MAIN
CVS Tags: yamt-pagecache-tag8, yamt-pagecache-base9, yamt-pagecache-base8, yamt-pagecache-base7, yamt-pagecache-base6, yamt-pagecache-base5, yamt-pagecache-base4, yamt-pagecache-base3, yamt-pagecache-base2, yamt-pagecache-base, yamt-pagecache, tls-maxphys-base, tls-maxphys, tls-earlyentropy-base, tls-earlyentropy, riastradh-xf86-video-intel-2-7-1-pre-2-21-15, riastradh-drm2-base3, riastradh-drm2-base2, riastradh-drm2-base1, riastradh-drm2-base, riastradh-drm2, prg-localcount2-base3, prg-localcount2-base2, prg-localcount2-base1, prg-localcount2-base, prg-localcount2, phil-wifi-base, phil-wifi-20200421, phil-wifi-20200411, phil-wifi-20200406, phil-wifi-20191119, phil-wifi-20190609, phil-wifi, pgoyette-localcount-base, pgoyette-localcount-20170426, pgoyette-localcount-20170320, pgoyette-localcount-20170107, pgoyette-localcount-20161104, pgoyette-localcount-20160806, pgoyette-localcount-20160726, pgoyette-localcount, pgoyette-compat-merge-20190127, pgoyette-compat-base, pgoyette-compat-20190127, pgoyette-compat-20190118, pgoyette-compat-1226, pgoyette-compat-1126, pgoyette-compat-1020, pgoyette-compat-0930, pgoyette-compat-0906, pgoyette-compat-0728, pgoyette-compat-0625, pgoyette-compat-0521, pgoyette-compat-0502, pgoyette-compat-0422, pgoyette-compat-0415, pgoyette-compat-0407, pgoyette-compat-0330, pgoyette-compat-0322, pgoyette-compat-0315, pgoyette-compat, perseant-stdc-iso10646-base, perseant-stdc-iso10646, netbsd-9-base, netbsd-9-1-RELEASE, netbsd-9-0-RELEASE, netbsd-9-0-RC2, netbsd-9-0-RC1, netbsd-9, netbsd-8-base, netbsd-8-2-RELEASE, netbsd-8-1-RELEASE, netbsd-8-1-RC1, netbsd-8-0-RELEASE, netbsd-8-0-RC2, netbsd-8-0-RC1, netbsd-8, netbsd-7-nhusb-base-20170116, netbsd-7-nhusb-base, netbsd-7-nhusb, netbsd-7-base, netbsd-7-2-RELEASE, netbsd-7-1-RELEASE, netbsd-7-1-RC2, netbsd-7-1-RC1, netbsd-7-1-2-RELEASE, netbsd-7-1-1-RELEASE, netbsd-7-1, netbsd-7-0-RELEASE, netbsd-7-0-RC3, netbsd-7-0-RC2, netbsd-7-0-RC1, netbsd-7-0-2-RELEASE, netbsd-7-0-1-RELEASE, netbsd-7-0, netbsd-7, netbsd-6-base, netbsd-6-1-RELEASE, netbsd-6-1-RC4, netbsd-6-1-RC3, netbsd-6-1-RC2, netbsd-6-1-RC1, netbsd-6-1-5-RELEASE, netbsd-6-1-4-RELEASE, netbsd-6-1-3-RELEASE, netbsd-6-1-2-RELEASE, netbsd-6-1-1-RELEASE, netbsd-6-1, netbsd-6-0-RELEASE, netbsd-6-0-RC2, netbsd-6-0-RC1, netbsd-6-0-6-RELEASE, netbsd-6-0-5-RELEASE, netbsd-6-0-4-RELEASE, netbsd-6-0-3-RELEASE, netbsd-6-0-2-RELEASE, netbsd-6-0-1-RELEASE, netbsd-6-0, netbsd-6, matt-nb8-mediatek-base, matt-nb8-mediatek, matt-nb6-plus-nbase, matt-nb6-plus-base, matt-nb6-plus, matt-mips64-premerge-20101231, localcount-20160914, is-mlppp-base, is-mlppp, cherry-xenmp-base, cherry-xenmp, bouyer-socketcan-base1, bouyer-socketcan-base, bouyer-socketcan, bouyer-quota2-nbase, bouyer-quota2-base, bouyer-quota2, agc-symver-base, agc-symver, HEAD
Changes since 1.2: +4 -4 lines

Don't use the same name for two parameters.

/*	$NetBSD: gamescreen.h,v 1.3 2010/12/08 17:08:07 joerg Exp $	*/

/*-
 * Copyright (c) 2003 The NetBSD Foundation, Inc.
 * All rights reserved.
 *
 * This code is derived from software contributed to The NetBSD Foundation
 * by Christos Zoulas.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

/*
 * screen.h: Screen base class
 */

#ifndef _H_GAMESCREEN
#define _H_GAMESCREEN

#include <stdlib.h>

class PLAYER;

class GAMESCREEN {
  public:
    enum EDGE {
	GS_HLINE,
	GS_VLINE,
	GS_ULCORNER,
	GS_URCORNER,
	GS_LLCORNER,
	GS_LRCORNER,
	GS_LTEE,
	GS_RTEE,
	GS_TTEE,
	GS_BTEE,
	GS_PLUS
    };
    virtual ~GAMESCREEN();
    virtual void clean(void) = 0;			// Clear screen
    virtual void moveto(size_t y, size_t x) = 0;	// Move to x, y
    virtual void addsym(const int sym) = 0;		// Add character symbol
    virtual void addedge(const int sym) = 0;		// Add character symbol
    virtual void redraw(void) = 0;			// Refresh
    virtual int getinput(void) = 0;			// Get user input
    virtual void bell(void) = 0;			// Beep
    virtual void score(size_t l, const PLAYER& p) = 0;	// Post current score
    virtual void games(size_t l, const PLAYER& p) = 0;	// Post games won
    virtual void total(size_t l, const PLAYER& p) = 0;	// Post total score
    virtual void ties(const PLAYER& p) = 0;		// Post tie games
};

#endif