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Annotation of src/games/cribbage/deck.h, Revision 1.4

1.4     ! agc         1: /*     $NetBSD: deck.h,v 1.3 1995/03/21 15:08:49 cgd Exp $     */
1.3       cgd         2:
1.1       cgd         3: /*
1.3       cgd         4:  * Copyright (c) 1980, 1993
                      5:  *     The Regents of the University of California.  All rights reserved.
1.1       cgd         6:  *
                      7:  * Redistribution and use in source and binary forms, with or without
                      8:  * modification, are permitted provided that the following conditions
                      9:  * are met:
                     10:  * 1. Redistributions of source code must retain the above copyright
                     11:  *    notice, this list of conditions and the following disclaimer.
                     12:  * 2. Redistributions in binary form must reproduce the above copyright
                     13:  *    notice, this list of conditions and the following disclaimer in the
                     14:  *    documentation and/or other materials provided with the distribution.
1.4     ! agc        15:  * 3. Neither the name of the University nor the names of its contributors
1.1       cgd        16:  *    may be used to endorse or promote products derived from this software
                     17:  *    without specific prior written permission.
                     18:  *
                     19:  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
                     20:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
                     21:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
                     22:  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
                     23:  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
                     24:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
                     25:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
                     26:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
                     27:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
                     28:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
                     29:  * SUCH DAMAGE.
                     30:  *
1.3       cgd        31:  *     @(#)deck.h      8.1 (Berkeley) 5/31/93
1.1       cgd        32:  */
                     33:
                     34: /*
                     35:  * define structure of a deck of cards and other related things
                     36:  */
                     37:
                     38:
                     39: #define                CARDS           52              /* number cards in deck */
                     40: #define                RANKS           13              /* number ranks in deck */
                     41: #define                SUITS           4               /* number suits in deck */
                     42:
                     43: #define                CINHAND         4               /* # cards in cribbage hand */
                     44: #define                FULLHAND        6               /* # cards in dealt hand */
                     45:
                     46: #define                LGAME           121             /* number points in a game */
                     47: #define                SGAME           61              /* # points in a short game */
                     48:
                     49: #define                SPADES          0               /* value of each suit */
                     50: #define                HEARTS          1
                     51: #define                DIAMONDS        2
                     52: #define                CLUBS           3
                     53:
                     54: #define                ACE             0               /* value of each rank */
                     55: #define                TWO             1
                     56: #define                THREE           2
                     57: #define                FOUR            3
                     58: #define                FIVE            4
                     59: #define                SIX             5
                     60: #define                SEVEN           6
                     61: #define                EIGHT           7
                     62: #define                NINE            8
                     63: #define                TEN             9
                     64: #define                JACK            10
                     65: #define                QUEEN           11
                     66: #define                KING            12
                     67: #define                EMPTY           13
                     68:
                     69: #define                VAL(c)          ( (c) < 9 ? (c)+1 : 10 )    /* val of rank */
                     70:
                     71:
                     72: #ifndef TRUE
                     73: #      define          TRUE            1
                     74: #      define          FALSE           0
                     75: #endif
                     76:
                     77: typedef                struct  {
                     78:                        int             rank;
                     79:                        int             suit;
                     80:                }               CARD;
                     81:
                     82: typedef                char            BOOLEAN;
                     83:

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