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Annotation of src/games/cribbage/cribbage.h, Revision 1.12

1.12    ! jsm         1: /*     $NetBSD: cribbage.h,v 1.11 2004/01/27 20:30:29 jsm Exp $        */
1.3       cgd         2:
1.1       cgd         3: /*
1.3       cgd         4:  * Copyright (c) 1980, 1993
                      5:  *     The Regents of the University of California.  All rights reserved.
1.1       cgd         6:  *
                      7:  * Redistribution and use in source and binary forms, with or without
                      8:  * modification, are permitted provided that the following conditions
                      9:  * are met:
                     10:  * 1. Redistributions of source code must retain the above copyright
                     11:  *    notice, this list of conditions and the following disclaimer.
                     12:  * 2. Redistributions in binary form must reproduce the above copyright
                     13:  *    notice, this list of conditions and the following disclaimer in the
                     14:  *    documentation and/or other materials provided with the distribution.
1.9       agc        15:  * 3. Neither the name of the University nor the names of its contributors
1.1       cgd        16:  *    may be used to endorse or promote products derived from this software
                     17:  *    without specific prior written permission.
                     18:  *
                     19:  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
                     20:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
                     21:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
                     22:  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
                     23:  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
                     24:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
                     25:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
                     26:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
                     27:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
                     28:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
                     29:  * SUCH DAMAGE.
                     30:  *
1.3       cgd        31:  *     @(#)cribbage.h  8.1 (Berkeley) 5/31/93
1.1       cgd        32:  */
                     33:
                     34: extern  CARD           deck[ CARDS ];          /* a deck */
                     35: extern  CARD           phand[ FULLHAND ];      /* player's hand */
                     36: extern  CARD           chand[ FULLHAND ];      /* computer's hand */
                     37: extern  CARD           crib[ CINHAND ];        /* the crib */
                     38: extern  CARD           turnover;               /* the starter */
                     39:
                     40: extern  CARD           known[ CARDS ];         /* cards we have seen */
                     41: extern  int            knownum;                /* # of cards we know */
                     42:
                     43: extern  int            pscore;                 /* player's score */
                     44: extern  int            cscore;                 /* comp's score */
                     45: extern  int            glimit;                 /* points to win game */
                     46:
                     47: extern  int            pgames;                 /* player's games won */
                     48: extern  int            cgames;                 /* comp's games won */
                     49: extern  int            gamecount;              /* # games played */
                     50: extern int             Lastscore[2];           /* previous score for each */
                     51:
                     52: extern  BOOLEAN                iwon;                   /* if comp won last */
                     53: extern  BOOLEAN                explain;                /* player mistakes explained */
                     54: extern  BOOLEAN                rflag;                  /* if all cuts random */
                     55: extern  BOOLEAN                quiet;                  /* if suppress random mess */
                     56: extern BOOLEAN         playing;                /* currently playing game */
                     57:
1.8       thorpej    58: extern  char           explan[];               /* string for explanation */
1.1       cgd        59:
1.12    ! jsm        60: void    addmsg(const char *, ...)
        !            61:     __attribute__((__format__(__printf__, 1, 2)));
1.11      jsm        62: int     adjust(const CARD [], CARD);
                     63: int     anymove(const CARD [], int, int);
                     64: int     anysumto(const CARD [], int, int, int);
                     65: void    bye(void);
                     66: int     cchose(const CARD [], int, int);
                     67: void    cdiscard(BOOLEAN);
                     68: int     chkscr(int *, int);
                     69: int     comphand(const CARD [], const char *);
                     70: void    cremove(CARD, CARD [], int);
                     71: int     cut(BOOLEAN, int);
                     72: int     deal(int);
                     73: void    discard(BOOLEAN);
                     74: void    do_wait(void);
                     75: void    endmsg(void);
                     76: int     eq(CARD, CARD);
                     77: int     fifteens(const CARD [], int);
                     78: void    game(void);
                     79: void    gamescore(void);
                     80: char   *getline(void);
                     81: int     getuchar(void);
                     82: int     incard(CARD *);
                     83: int     infrom(const CARD [], int, const char *);
                     84: void    instructions(void);
                     85: int     is_one(CARD, const CARD [], int);
                     86: void    makeboard(void);
                     87: void    makedeck(CARD []);
                     88: void    makeknown(const CARD [], int);
1.12    ! jsm        89: void    msg(const char *, ...)
        !            90:     __attribute__((__format__(__printf__, 1, 2)));
1.11      jsm        91: int     msgcard(CARD, BOOLEAN);
                     92: int     msgcrd(CARD, BOOLEAN, const char *, BOOLEAN);
                     93: int     number(int, int, const char *);
                     94: int     numofval(const CARD [], int, int);
                     95: int     pairuns(const CARD [], int);
                     96: int     peg(BOOLEAN);
                     97: int     pegscore(CARD, const CARD [], int, int);
                     98: int     playhand(BOOLEAN);
                     99: int     plyrhand(const CARD [], const char *);
                    100: void    prcard(WINDOW *, int, int, CARD, BOOLEAN);
                    101: void    prcrib(BOOLEAN, BOOLEAN);
                    102: void    prhand(const CARD [], int, WINDOW *, BOOLEAN);
                    103: void    printcard(WINDOW *, int, CARD, BOOLEAN);
                    104: void    prpeg(int, int, BOOLEAN);
                    105: void    prtable(int);
                    106: int     readchar(void);
                    107: void    receive_intr(int) __attribute__((__noreturn__));
                    108: int     score(BOOLEAN);
                    109: int     scorehand(const CARD [], CARD, int, BOOLEAN, BOOLEAN);
                    110: void    shuffle(CARD []);
                    111: void    sorthand(CARD [], int);
                    112: void    wait_for(int);

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