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File: [cvs.NetBSD.org] / src / games / battlestar / init.c (download)

Revision 1.16, Sat Mar 22 23:33:33 2014 UTC (10 years, 1 month ago) by dholland
Branch: MAIN
CVS Tags: yamt-pagecache-base9, tls-maxphys-base, tls-earlyentropy-base, tls-earlyentropy, riastradh-xf86-video-intel-2-7-1-pre-2-21-15, prg-localcount2-base3, prg-localcount2-base2, prg-localcount2-base1, prg-localcount2-base, prg-localcount2, phil-wifi-base, phil-wifi-20200421, phil-wifi-20200411, phil-wifi-20200406, phil-wifi-20191119, phil-wifi-20190609, phil-wifi, pgoyette-localcount-base, pgoyette-localcount-20170426, pgoyette-localcount-20170320, pgoyette-localcount-20170107, pgoyette-localcount-20161104, pgoyette-localcount-20160806, pgoyette-localcount-20160726, pgoyette-localcount, pgoyette-compat-merge-20190127, pgoyette-compat-base, pgoyette-compat-20190127, pgoyette-compat-20190118, pgoyette-compat-1226, pgoyette-compat-1126, pgoyette-compat-1020, pgoyette-compat-0930, pgoyette-compat-0906, pgoyette-compat-0728, pgoyette-compat-0625, pgoyette-compat-0521, pgoyette-compat-0502, pgoyette-compat-0422, pgoyette-compat-0415, pgoyette-compat-0407, pgoyette-compat-0330, pgoyette-compat-0322, pgoyette-compat-0315, pgoyette-compat, perseant-stdc-iso10646-base, perseant-stdc-iso10646, netbsd-9-base, netbsd-9-3-RELEASE, netbsd-9-2-RELEASE, netbsd-9-1-RELEASE, netbsd-9-0-RELEASE, netbsd-9-0-RC2, netbsd-9-0-RC1, netbsd-9, netbsd-8-base, netbsd-8-2-RELEASE, netbsd-8-1-RELEASE, netbsd-8-1-RC1, netbsd-8-0-RELEASE, netbsd-8-0-RC2, netbsd-8-0-RC1, netbsd-8, netbsd-7-nhusb-base-20170116, netbsd-7-nhusb-base, netbsd-7-nhusb, netbsd-7-base, netbsd-7-2-RELEASE, netbsd-7-1-RELEASE, netbsd-7-1-RC2, netbsd-7-1-RC1, netbsd-7-1-2-RELEASE, netbsd-7-1-1-RELEASE, netbsd-7-1, netbsd-7-0-RELEASE, netbsd-7-0-RC3, netbsd-7-0-RC2, netbsd-7-0-RC1, netbsd-7-0-2-RELEASE, netbsd-7-0-1-RELEASE, netbsd-7-0, netbsd-7, netbsd-10-base, netbsd-10-0-RELEASE, netbsd-10-0-RC6, netbsd-10-0-RC5, netbsd-10-0-RC4, netbsd-10-0-RC3, netbsd-10-0-RC2, netbsd-10-0-RC1, netbsd-10, matt-nb8-mediatek-base, matt-nb8-mediatek, localcount-20160914, is-mlppp-base, is-mlppp, cjep_sun2x-base1, cjep_sun2x-base, cjep_sun2x, cjep_staticlib_x-base1, cjep_staticlib_x-base, cjep_staticlib_x, bouyer-socketcan-base1, bouyer-socketcan-base, bouyer-socketcan, HEAD
Changes since 1.15: +3 -3 lines

Use random(), not rand().

/*	$NetBSD: init.c,v 1.16 2014/03/22 23:33:33 dholland Exp $	*/

/*
 * Copyright (c) 1983, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)init.c	8.4 (Berkeley) 4/30/95";
#else
__RCSID("$NetBSD: init.c,v 1.16 2014/03/22 23:33:33 dholland Exp $");
#endif
#endif				/* not lint */

#include "extern.h"

static int checkout(const char *);
static const char *getutmp(void);
static int wizard(const char *);

void
initialize(const char *filename)
{
	const struct objs *p;
	char *savefile;

	puts("Version 4.2, fall 1984.");
	puts("First Adventure game written by His Lordship, the honorable");
	puts("Admiral D.W. Riggle\n");
	location = dayfile;
	srandom(time(NULL));
	username = getutmp();
	wordinit();
	if (filename == NULL) {
		direction = NORTH;
		ourtime = 0;
		snooze = CYCLE * 1.5;
		position = 22;
		setbit(wear, PAJAMAS);
		fuel = TANKFULL;
		torps = TORPEDOES;
		for (p = dayobjs; p->room != 0; p++)
			setbit(location[p->room].objects, p->obj);
	} else {
		savefile = save_file_name(filename, strlen(filename));
		restore(savefile);
		free(savefile);
	}
	wiz = wizard(username);
	signal(SIGINT, diesig);
}

static const char *
getutmp(void)
{
	struct passwd *ptr;

	ptr = getpwuid(getuid());
	if (ptr == NULL)
		return "";
	else
		return strdup(ptr->pw_name);
}

/* Hereditary wizards.  A configuration file might make more sense. */
static const char *const list[] = {
	"riggle",
	"chris",
	"edward",
	"comay",
	"yee",
	"dmr",
	"ken",
	0
};

static const char *const badguys[] = {
	"wnj",
	"root",
	"ted",
	0
};

static int
wizard(const char *uname)
{
	int     flag;

	if ((flag = checkout(uname)) != 0)
		printf("You are the Great wizard %s.\n", uname);
	return flag;
}

static int
checkout(const char *uname)
{
	const char  *const *ptr;

	for (ptr = list; *ptr; ptr++)
		if (strcmp(*ptr, uname) == 0)
			return 1;
	for (ptr = badguys; *ptr; ptr++)
		if (strcmp(*ptr, uname) == 0) {
			printf("You are the Poor anti-wizard %s.  Good Luck!\n",
			    uname);
			CUMBER = 3;
			WEIGHT = 9;	/* that'll get him! */
			ourclock = 10;
			setbit(location[7].objects, WOODSMAN);	/* viper room */
			setbit(location[20].objects, WOODSMAN);	/* laser " */
			setbit(location[13].objects, DARK);	/* amulet " */
			setbit(location[8].objects, ELF);	/* closet */
			return 0;	/* anything else, Chris? */
		}
	return 0;
}