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Revision 1.11, Sun Jan 27 00:35:16 2002 UTC (18 years, 8 months ago) by perry
Branch: MAIN
CVS Tags: wrstuden-fixsa-newbase, wrstuden-fixsa-base-1, wrstuden-fixsa-base, wrstuden-fixsa, netbsd-4-base, netbsd-4-0-RELEASE, netbsd-4-0-RC5, netbsd-4-0-RC4, netbsd-4-0-RC3, netbsd-4-0-RC2, netbsd-4-0-RC1, netbsd-4-0-1-RELEASE, netbsd-4-0, netbsd-4, netbsd-3-base, netbsd-3-1-RELEASE, netbsd-3-1-RC4, netbsd-3-1-RC3, netbsd-3-1-RC2, netbsd-3-1-RC1, netbsd-3-1-1-RELEASE, netbsd-3-1, netbsd-3-0-RELEASE, netbsd-3-0-RC6, netbsd-3-0-RC5, netbsd-3-0-RC4, netbsd-3-0-RC3, netbsd-3-0-RC2, netbsd-3-0-RC1, netbsd-3-0-3-RELEASE, netbsd-3-0-2-RELEASE, netbsd-3-0-1-RELEASE, netbsd-3-0, netbsd-3, netbsd-2-base, netbsd-2-1-RELEASE, netbsd-2-1-RC6, netbsd-2-1-RC5, netbsd-2-1-RC4, netbsd-2-1-RC3, netbsd-2-1-RC2, netbsd-2-1-RC1, netbsd-2-1, netbsd-2-0-base, netbsd-2-0-RELEASE, netbsd-2-0-RC5, netbsd-2-0-RC4, netbsd-2-0-RC3, netbsd-2-0-RC2, netbsd-2-0-RC1, netbsd-2-0-3-RELEASE, netbsd-2-0-2-RELEASE, netbsd-2-0-1-RELEASE, netbsd-2-0, netbsd-2, netbsd-1-6-base, netbsd-1-6-RELEASE, netbsd-1-6-RC3, netbsd-1-6-RC2, netbsd-1-6-RC1, netbsd-1-6-PATCH002-RELEASE, netbsd-1-6-PATCH002-RC4, netbsd-1-6-PATCH002-RC3, netbsd-1-6-PATCH002-RC2, netbsd-1-6-PATCH002-RC1, netbsd-1-6-PATCH002, netbsd-1-6-PATCH001-RELEASE, netbsd-1-6-PATCH001-RC3, netbsd-1-6-PATCH001-RC2, netbsd-1-6-PATCH001-RC1, netbsd-1-6-PATCH001, netbsd-1-6, fvdl_fs64_base, abandoned-netbsd-4-base, abandoned-netbsd-4
Changes since 1.10: +4 -2 lines

Temporarily add a "MKHIDEGAME" variable that by default blocks the
"install some games into /usr/games/hide" dance. This is ?='ed to "no"
at the top of the file.

XXX What we should do ultimately is either add this to bsd.own.mk or
rename it to MKDM and also have it control whether dm(8) is built at all.

#	$NetBSD: Makefile.inc,v 1.11 2002/01/27 00:35:16 perry Exp $
#	@(#)Makefile.inc	8.1 (Berkeley) 5/31/93

MKHIDEGAME?=	no

.if defined(HIDEGAME) && (MKHIDEGAME!=no) && defined(PROG)
BINDIR=		/usr/games/hide
BINGRP=		games
.if defined(SETGIDGAME)
BINMODE=	2550
.else
BINMODE=	550
.endif
SYMLINKS+=	dm /usr/games/${PROG}
.else
BINDIR=		/usr/games
.if defined(SETGIDGAME)
BINGRP=		games
BINMODE=	2555
.endif
.endif
WARNS?=		1