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Revision 1.1.1.1 / (download) - annotate - [select for diffs] (vendor branch), Sun Dec 14 11:02:30 2008 UTC (3 years, 5 months ago) by obache
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Import clutter-box2d-0.8.0 as graphics/clutter-box2d.
A glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.
Features:
- Children of the ClutterBox2d group can be simulated as static or dynamic
rigid bodies. Collision detection.
- Specifying the gravity of the world.
- play/pause control over the box2d physics engine
- Setting linear and angular velocities of simulated children.
- automatic position synchronization between clutter and box2d.
- joints
- prismatic.
- revolute.
- distance (spring)
- mouse (for dragging objects around and manipulating them).
Revision 1.1 / (download) - annotate - [select for diffs], Sun Dec 14 11:02:30 2008 UTC (3 years, 5 months ago) by obache
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