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File: [cvs.NetBSD.org] / pkgsrc / graphics / box2d / distinfo (download)

Revision 1.1, Sat Feb 6 06:41:33 2021 UTC (8 months, 2 weeks ago) by ryoon
Branch: MAIN
CVS Tags: pkgsrc-2021Q3-base, pkgsrc-2021Q3, pkgsrc-2021Q2-base, pkgsrc-2021Q2, pkgsrc-2021Q1-base, pkgsrc-2021Q1

graphics/box2d: import box2d-2.4.1

Box2D is a 2D physics engine for games.

Features:
Collision
    Continuous collision detection
    Contact callbacks: begin, end, pre-solve, post-solve
    Convex polygons and circles
    Multiple shapes per body
    One-shot contact manifolds
    Dynamic tree broadphase
    Efficient pair management
    Fast broadphase AABB queries
    Collision groups and categories

Physics
    Continuous physics with time of impact solver
    Persistent body-joint-contact graph
    Island solution and sleep management
    Contact, friction, and restitution
    Stable stacking with a linear-time solver
    Revolute, prismatic, distance, pulley, gear, mouse joint,
      and other joint types
    Joint limits, motors, and friction
    Momentum decoupled position correction
    Fairly accurate reaction forces/impulses

System
    Small block and stack allocators
    Centralized tuning parameters
    Highly portable C++ with no use of STL containers

$NetBSD: distinfo,v 1.1 2021/02/06 06:41:33 ryoon Exp $

SHA1 (box2d-2.4.1.tar.gz) = bcf50ce79a21340388894cef522871b14926ad2d
RMD160 (box2d-2.4.1.tar.gz) = 052f805c1a9c7b788d97f8ca1417f8d2cd4f73ec
SHA512 (box2d-2.4.1.tar.gz) = d900f925b77906777719c91488bdc5e2df1ad1f4a8ca39a574229f5e57070e3a843bdd7530e817112605fde6d82145c872d8afdfc65b84531a73199098c81162
Size (box2d-2.4.1.tar.gz) = 1224516 bytes