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Revision 1.30 / (download) - annotate - [select for diffs], Fri Apr 1 11:31:56 2011 UTC (13 months, 3 weeks ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2012Q1-base,
pkgsrc-2012Q1,
pkgsrc-2011Q4-base,
pkgsrc-2011Q4,
pkgsrc-2011Q3-base,
pkgsrc-2011Q3,
pkgsrc-2011Q2-base,
pkgsrc-2011Q2,
pkgsrc-2011Q1-base,
pkgsrc-2011Q1,
HEAD
Changes since 1.29: +2 -1
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Diff to previous 1.29 (colored)
Fix CVE-2008-4863 using the Debian patch by James Vega. Bump PKGREVISION. Mark MAKE_JOBS_SAFE=no since installation fails with -j16.
Revision 1.29 / (download) - annotate - [select for diffs], Tue Nov 3 19:06:51 2009 UTC (2 years, 6 months ago) by markd
Branch: MAIN
CVS Tags: pkgsrc-2010Q4-base,
pkgsrc-2010Q4,
pkgsrc-2010Q3-base,
pkgsrc-2010Q3,
pkgsrc-2010Q2-base,
pkgsrc-2010Q2,
pkgsrc-2010Q1-base,
pkgsrc-2010Q1,
pkgsrc-2009Q4-base,
pkgsrc-2009Q4
Changes since 1.28: +5 -2
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Diff to previous 1.28 (colored)
Fix build on NetBSD.
Revision 1.28 / (download) - annotate - [select for diffs], Tue Sep 22 13:23:25 2009 UTC (2 years, 8 months ago) by hasso
Branch: MAIN
CVS Tags: pkgsrc-2009Q3-base,
pkgsrc-2009Q3
Changes since 1.27: +4 -4
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Diff to previous 1.27 (colored)
Update to 2.49b. Upstream changes:
Updates:
- Update for new OpenAL windows library.
- Update Japanese translation.
- Upgrade extern/xvidcore to version 1.22. This fixes Xvid crashing on linux
64 bit.
- Updated Blender/Python API and GameEngine docs.
- http://www.blender.org/documentation/249PythonDoc
- Python Script Pack and Example Files.
Various Bugs:
- SoftBody, vertex groups were not notified on deletion & fixes for Mass and
Spring Painting
- Softbody, non mesh objects missing initializers [bug #18982]
- Self Shadow Vertex Colors, improved blur method to give more even results.
- Converting nurbs to a mesh ignored smoothing for Alt+C and from python.
- Object Active to Other, Fix python error when running in local view.
- Ancient resource leak where checkPackedFile would open a file and never
close it.
- Fix for uninitialized memory use with X11 keyboard and tablet events.
- Fix for building with CLang (LLVM)
Render Bugs:
- Using LightGroups override for material doesn't work for preview renders.
- Render Stamp, error in setting the alpha value when drawing text into a
char buffer.
- Lumma Matte, Fix in low value setting. Originally checked against the wrong
channel (chroma) instead of the luminence channel. Changed default value
for high value to 1.0 from 0.0
- Baking selected to active with nearby dupliframes objects crashes blender
[bug #19029]
- Fix for high energy sunlamps, turning specular black [bug #18837]
Game Engine Bugs:
- Saving runtime on Windows didn't work with python2.6
- Let IPO's animate the ref value for KX_BlenderMaterial's
Game Engine Python Bugs:
- Converting a mesh from a python argument was broken but happened to work in
some cases.
- Memory leak fix for action.channelNames.
- Was writing to freed memory when freeing a python object in some cases.
- Removing GameLogic.EvalExpression(), was unstable.
- Crash fix when casting a ray to the same location as the object.
- Fixed KX_PolyProxy returning improper VertexIndex with mixed triangles and
quads with using .getVertexIndex() and .v1, .v2, etc. [bug #19254]
- Fixed obj.sendMessage() with 4 arguments crashing blender [bug #18963]
Game Engine Bullet Bugs:
- Crash fix when a parent compound object didn't have a physics controller.
- Fix for the torque actuator x -& y-axis not working.
Sequencer Bugs:
- IPO curve-deletion resulted in non-working effect
- easy retiming only allowed enlarging of strips, now shrinking is alsa
possible (easy retiming: use the right display handle of input strip and
shrink or enlarge, will make the speed of the strip exactly fit the effect
strip's length)
- frames after end-of-display of input strips can now be accessed.
- frame blending can now be done on more than two frames, enabling really
fine grained motion blur if you speed up a sequence with high factors
(bigger than two).
- Scene-Strip rendering with compositor scenes failed, if they had no camera
attached.
- Fixed hdd-audio for sample formats other than 16 bit (8 bit eg).
Import/Export Bugs:
- FBX Export, Incorrect formatting that broke some converters.
- BVH Motion Capture Import, Did not support single rigid body objects.
[bug #18949]
- OBJ Import, fix for importing of transparent faces from .mtl files - ZTrans
now is set for them as well. (improves import from SketchUp)
- Collada export, Empty material slot would raise a python error.
- Collada import, fixes for increased Sketchup interoperability and more.
- Quake MAP Export, empty nodes were not exported, also noticed files were
invalid if there were no meshes or surfaces.
- Quake MAP Export, had support for single triangular brush unnecessarily
disabled.
- Quake MD2 Export, Fix for vertex normals [patch #19206]
Python API:
- Mathutils (quat_a*quat_b) was broken, returned (quat_a*quat_a) instead.
- Support for editing properties IpoCurve.driverBone and IpoCurve.driverBone2
and modifies IpoCurve.driverChannel to allow OB_ROT_DIFF.
- Documentation corrections.
- Support for rendering background scenes different from the active scene.
- scene.render.render() now behaves the same in interactive and background
mode
- scene.render.saveRenderedImage() now works correctly in background mode
- Armature active bone can be set.
New:
- 16bit SGI image loading
- When BLENDER_FORCE_SWAPBUFFERS env variable is defined, a function is
enabled that fixes some menu drawing issues with Mesa3D DRI drivers for
Intel and Radeon cards.
- Python API - Particles
- Draw As variable and dict
- Strand render toggle
- Object, psys variable in duplicate
- Material, Strand render variables
- Texture, Use colorbands
- Lamp, Spot buffer type selection
- Game Engine Physics support for reinstancePhysics mesh from Python and the
dynamic actuator.
- ReplaceMesh Actuator option to replace the physics mesh and display
mesh + python api options.
- Video and blend file demo.
- http://www.graphicall.org/ftp/ideasman42/reinstance.ogv
- http://www.graphicall.org/ftp/ideasman42/reinstance_demo.blend
- Mouse focus sensor "pulse" option to pulse TRUE when the object under the
mouse changes.
- EDL importer for the sequencer. supports...
- audio, video edits
- fades, wipes, speed changes (video only)
- importing from multiple reels
- Example import from final cut pro.
- http://www.graphicall.org/ftp/ideasman42/edl_in_blender_px.png
- http://www.graphicall.org/ftp/ideasman42/edl_import_ui.png
Revision 1.27 / (download) - annotate - [select for diffs], Fri Aug 28 20:46:18 2009 UTC (2 years, 8 months ago) by hasso
Branch: MAIN
Changes since 1.26: +7 -10
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Diff to previous 1.26 (colored)
Update to 2.49a. Upstream changelog is of course too massive, you can look at http://www.blender.org/development/release-logs/ for info about new features and fixes. While here, sort PLIST correctly.
Revision 1.26 / (download) - annotate - [select for diffs], Mon Jun 23 21:22:58 2008 UTC (3 years, 11 months ago) by markd
Branch: MAIN
CVS Tags: pkgsrc-2009Q2-base,
pkgsrc-2009Q2,
pkgsrc-2009Q1-base,
pkgsrc-2009Q1,
pkgsrc-2008Q4-base,
pkgsrc-2008Q4,
pkgsrc-2008Q3-base,
pkgsrc-2008Q3,
pkgsrc-2008Q2-base,
pkgsrc-2008Q2,
cwrapper,
cube-native-xorg-base,
cube-native-xorg
Changes since 1.25: +2 -2
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Diff to previous 1.25 (colored)
Fix build on DragonFly. From Hasso Tepper in PR pkg/39020.
Revision 1.25 / (download) - annotate - [select for diffs], Sat Jun 21 21:14:48 2008 UTC (3 years, 11 months ago) by joerg
Branch: MAIN
Changes since 1.24: +2 -1
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Diff to previous 1.24 (colored)
Don't leak WRKDIR in rpath. Bump revision.
Revision 1.23.2.1 / (download) - annotate - [select for diffs], Mon May 19 17:35:17 2008 UTC (4 years ago) by tron
Branch: pkgsrc-2008Q1
Changes since 1.23: +4 -1
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Diff to previous 1.23 (colored) next main 1.24 (colored)
Pullup ticket 2386 - requested by tonnerre
security update for blender
Revisions pulled up:
- graphics/blender/Makefile 1.61
- graphics/blender/patches/patch-ae 1.7
- graphics/blender/distinfo 1.24
- graphics/blender/patches/patch-af 1.6
- graphics/blender/patches/patch-ag 1.6
Module Name: pkgsrc
Committed By: tonnerre
Date: Sat May 17 10:33:15 UTC 2008
Modified Files:
pkgsrc/graphics/blender: Makefile distinfo
Added Files:
pkgsrc/graphics/blender/patches: patch-ae patch-af patch-ag
Log Message:
Fix CVEs CVE-2008-1102 and CVE-2008-1102 for blender:
- Fix arbitrary code execution vulnerability in .bend files which
contain a crafted RGBE file (CVE-2008-1102).
- Create various temporary files in safer paths (CVE-2008-1103).
Revision 1.24 / (download) - annotate - [select for diffs], Sat May 17 10:33:15 2008 UTC (4 years ago) by tonnerre
Branch: MAIN
Changes since 1.23: +4 -1
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Diff to previous 1.23 (colored)
Fix CVEs CVE-2008-1102 and CVE-2008-1102 for blender: - Fix arbitrary code execution vulnerability in .bend files which contain a crafted RGBE file (CVE-2008-1102). - Create various temporary files in safer paths (CVE-2008-1103).
Revision 1.23 / (download) - annotate - [select for diffs], Fri Jan 4 19:56:45 2008 UTC (4 years, 4 months ago) by markd
Branch: MAIN
CVS Tags: pkgsrc-2008Q1-base
Branch point for: pkgsrc-2008Q1
Changes since 1.22: +6 -8
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Diff to previous 1.22 (colored)
Update blender to version 2.45 pkgsrc changes: use cmake rather than SCons to build. DESTDIR support 2.45 The 2.45 is a bugfix release, to stabilize the 2.4x series. No new feature have been added, but serious effort has been put in tracking bugs and fixing them. Some performance issues have also been addressed. 2.44 This release adds subsurface scattering, improved sculpting tools, ffmpeg support for additional platforms, a number of animation tool improvements, and a huge number of Python scripts and API enhancements. 2.43 This release features sculpting meshes that work as if they were clay, render passes, retopology painting, multi-resolution meshes, texture map and light map baking, support for multiple uv sets, fast 3D painting, defocus blur node, multi-layer image read/write, painting in video sequences, matte, key, and difference composite nodes, a number of improved 3D animation tools such as proxy objects, walk cycles, simulation tool improvements for fluid dynamics, hard body dynamics, and cloth and softbody dynamics. There were also additional compositing and video editing improvements. 2.42 This release is the result of work done for the Elephants Dream short film. It includes major feature additions such as node based materials, node based compositing, a renderer rewrite, improved UV tools, improved character tools, an array modifier, and a host of other improvements.
Revision 1.22 / (download) - annotate - [select for diffs], Wed Aug 8 17:39:09 2007 UTC (4 years, 9 months ago) by joerg
Branch: MAIN
CVS Tags: pkgsrc-2007Q4-base,
pkgsrc-2007Q4,
pkgsrc-2007Q3-base,
pkgsrc-2007Q3
Changes since 1.21: +2 -1
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Diff to previous 1.21 (colored)
Don't use malloc.h, always use stdlib.h.
Revision 1.21 / (download) - annotate - [select for diffs], Thu Feb 23 20:15:21 2006 UTC (6 years, 3 months ago) by joerg
Branch: MAIN
CVS Tags: pkgsrc-2007Q2-base,
pkgsrc-2007Q2,
pkgsrc-2007Q1-base,
pkgsrc-2007Q1,
pkgsrc-2006Q4-base,
pkgsrc-2006Q4,
pkgsrc-2006Q3-base,
pkgsrc-2006Q3,
pkgsrc-2006Q2-base,
pkgsrc-2006Q2,
pkgsrc-2006Q1-base,
pkgsrc-2006Q1
Changes since 1.20: +5 -5
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Diff to previous 1.20 (colored)
Add DragonFly support. Make pthread linkage more portable.
Revision 1.18.4.2 / (download) - annotate - [select for diffs], Mon Feb 13 16:07:08 2006 UTC (6 years, 3 months ago) by salo
Branch: pkgsrc-2005Q4
Changes since 1.18.4.1: +2 -1
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Diff to previous 1.18.4.1 (colored) to branchpoint 1.18 (colored) next main 1.19 (colored)
Pullup ticket 1127 - requested by Joerg Sonnenberger security fix for blender Patch provided by the submitter. The fix is from Ubuntu.
Revision 1.18.4.1 / (download) - annotate - [select for diffs], Mon Feb 13 11:06:05 2006 UTC (6 years, 3 months ago) by salo
Branch: pkgsrc-2005Q4
Changes since 1.18: +2 -1
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Diff to previous 1.18 (colored)
Pullup ticket #1124 - requested by Joerg Sonnenberger security fix for blender Revisions pulled up: - pkgsrc/graphics/blender/Makefile patch - pkgsrc/graphics/blender/distinfo patch - pkgsrc/graphics/blender/patches/patch-aa 1.5 Module Name: pkgsrc Committed By: joerg Date: Sun Feb 12 21:52:19 UTC 2006 Modified Files: pkgsrc/graphics/blender: Makefile distinfo Added Files: pkgsrc/graphics/blender/patches: patch-aa Log Message: Fix an Apple specific buffer overflow. To skip the first argument from Finder, some copying to and from a local buffer in main is done, without argument checking. When a web browser or MUA is configured to start Blender automatically, this might be exploitable to gain priviledges of the current user. This is related to CVE-2005-3151.
Revision 1.20 / (download) - annotate - [select for diffs], Sun Feb 12 21:52:18 2006 UTC (6 years, 3 months ago) by joerg
Branch: MAIN
Changes since 1.19: +2 -1
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Diff to previous 1.19 (colored)
Fix an Apple specific buffer overflow. To skip the first argument from Finder, some copying to and from a local buffer in main is done, without argument checking. When a web browser or MUA is configured to start Blender automatically, this might be exploitable to gain priviledges of the current user. This is related to CVE-2005-3151.
Revision 1.19 / (download) - annotate - [select for diffs], Fri Feb 10 20:34:25 2006 UTC (6 years, 3 months ago) by adam
Branch: MAIN
Changes since 1.18: +7 -5
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Diff to previous 1.18 (colored)
Changes 2.41: * GLSL pixel and vertex shaders * Full access to Blenders material capabilities * Split screen and multi-viewports * Number of fixes were made to the physics system * Return of the armature capabilities
Revision 1.18 / (download) - annotate - [select for diffs], Tue Sep 6 08:10:58 2005 UTC (6 years, 8 months ago) by abs
Branch: MAIN
CVS Tags: pkgsrc-2005Q4-base,
pkgsrc-2005Q3-base,
pkgsrc-2005Q3
Branch point for: pkgsrc-2005Q4
Changes since 1.17: +2 -2
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Diff to previous 1.17 (colored)
Fix NetBSD statvfs check to be >= 299000900 not >= 200040000 No pkgrevision bumps needed.
Revision 1.17 / (download) - annotate - [select for diffs], Wed Aug 3 11:58:14 2005 UTC (6 years, 9 months ago) by adam
Branch: MAIN
Changes since 1.16: +6 -8
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Diff to previous 1.16 (colored)
Changes 2.37a: * Appending from files does not set the string for "last loaded file". That could give an accidentally save over of used library files. * International Font support was broken for non-Latin fonts. * Other fixes
Revision 1.16 / (download) - annotate - [select for diffs], Mon Apr 11 23:01:21 2005 UTC (7 years, 1 month ago) by reinoud
Branch: MAIN
CVS Tags: pkgsrc-2005Q2-base,
pkgsrc-2005Q2
Changes since 1.15: +2 -2
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Diff to previous 1.15 (colored)
Update blender package to version 2.36nb2 fixing the creation of the /blender file.
Revision 1.15 / (download) - annotate - [select for diffs], Sat Feb 26 21:54:13 2005 UTC (7 years, 2 months ago) by reinoud
Branch: MAIN
CVS Tags: pkgsrc-2005Q1-base,
pkgsrc-2005Q1
Changes since 1.14: +1 -2
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Diff to previous 1.14 (colored)
Remove old non used patch-ad
Revision 1.14 / (download) - annotate - [select for diffs], Sat Feb 26 21:02:24 2005 UTC (7 years, 2 months ago) by jschauma
Branch: MAIN
Changes since 1.13: +2 -1
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Diff to previous 1.13 (colored)
also use RMD160 checksum
Revision 1.13 / (download) - annotate - [select for diffs], Sat Feb 26 20:34:43 2005 UTC (7 years, 2 months ago) by reinoud
Branch: MAIN
Changes since 1.12: +8 -5
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Diff to previous 1.12 (colored)
Big bugfix release fixing at least a 200 outstanding bugs and its game-engine is finally working now. Dynamic loading of python `import'ed modules finally work now too.
Revision 1.12 / (download) - annotate - [select for diffs], Thu Feb 24 08:45:03 2005 UTC (7 years, 3 months ago) by agc
Branch: MAIN
Changes since 1.11: +2 -1
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Diff to previous 1.11 (colored)
Add RMD160 digests
Revision 1.11 / (download) - annotate - [select for diffs], Thu Jun 10 22:04:12 2004 UTC (7 years, 11 months ago) by jmmv
Branch: MAIN
CVS Tags: pkgsrc-2004Q4-base,
pkgsrc-2004Q4,
pkgsrc-2004Q3-base,
pkgsrc-2004Q3,
pkgsrc-2004Q2-base,
pkgsrc-2004Q2
Changes since 1.10: +2 -1
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Diff to previous 1.10 (colored)
Fix build under NetBSD current (use statvfs instead of statfs). I'm not adding a check in configure as I'd like to because it does not have any AC_CHECK_FUNCS call that I could easily use to do this (the diff could be quite big).
Revision 1.10 / (download) - annotate - [select for diffs], Tue Feb 17 20:35:53 2004 UTC (8 years, 3 months ago) by jschauma
Branch: MAIN
CVS Tags: pkgsrc-2004Q1-base,
pkgsrc-2004Q1
Changes since 1.9: +4 -3
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Diff to previous 1.9 (colored)
Upgrade this package to blender-2.32. Changes since 2.31: Blender rendering improvements - new: ray tracing - area lights - soft shadow - improved bumpmapping - gaussian filter Displacement mapping - any texture actually deforms rendered geometry - including new procedural subdivision Yafray support - external rendering engine - Global Illumination - photonmapping Other release notes - Mesh beveling - Python pulldown menus for import/export - Armature speed improvements - Etc etc etc - And bugs fixed! (More details at http://www.blender.org/docs/2.32_release/release232_rest.html)
Revision 1.9 / (download) - annotate - [select for diffs], Sat Jan 10 20:25:10 2004 UTC (8 years, 4 months ago) by jschauma
Branch: MAIN
Changes since 1.8: +2 -2
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Diff to previous 1.8 (colored)
Update to 2.31a as blender-2.31.0.1. Changes to 2.31: - 3D Window: while moving Camera Object in camera view, the constraint line was drawn incorrect. - 3D Window: the Transform Panel displayed wrong when in FaceSelect or VertexPaint mode. - 3D Window: in the MKEY "move to layer" menu, the numeric hotkeys were mixed up - Ipo Window: in newly created Ipo Windows the Transform Panel was drawn with zero size - Rendering: autosmooth was always on when Material option "Radio" was set... should only be done when render option "Radio" was set too. - OSX: restored CTRL+F12 or ALT+F12 for rendering when your system ejects CDROM with F12 (ahem!). - OSX: fixed bug in using texture and sequence plugins (thanks Bischofftep!). In the distro are sample compiled plugins (.so) included. - MS Windows: the File Browse window displayed wrong path/filename on attempt to read a non-existing directory. - Added for the manual designers: when you want to make screenshot with a pulldown or popup menu in it, press (alt+)ctrl+f3 while the menu is visible, then ESC, and press (alt+)ctrl+f3 again. Note the (alt+) is for OSX users only.
Revision 1.8 / (download) - annotate - [select for diffs], Sat Jan 10 19:59:02 2004 UTC (8 years, 4 months ago) by jschauma
Branch: MAIN
Changes since 1.7: +3 -5
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Diff to previous 1.7 (colored)
Upgrade to 2.31; remove html documentation which now has its own package (blender-doc) and add the various build definitions to BUILD_DEFS. Changes since 2.28: - Added buttons drawing Theme 'Rounded'. This uses a new feature in button code that enables aligning buttons in groups together. Will be implemented for the default 'Shaded' theme later. - New default startup file built in. Only shows when you delete .B.blend in your home directory. It has mainly been designed to match the 2.3 manual best. Most obvious change is not starting with a 4-split 3D Window anymore. - Important note: all buttons to call an "Image Select Browser" have been removed from Blender. This is instable code, and caused far too many crashes. The functionality is still accessible though by holding CTRL while pressing a "Load" button for images. This as 'undocumented' feature for power users. :) - Mesh Subdivision Surfaces: now supports 'hide' option as well (HKEY). --- Python: - New module: Lattice - New module: Texture (mostly done already, only missing access to Ipo, EnvMap, ColorBand & Plugin) - Bugfix: Object.makeParent - NMesh: new vertex grouping methods: .renameVertGroup, .getVertGroupNames - Doc updates --- Bug fixes: - Interface: removing a window edge (Join Areas) sometimes removed the wrong edge. Was a very old bug... but showed up in new standard default file. - AntiAlias fonts: file paths longer than 64 characters caused crash. Is 256 now. - Themes: switching main Theme didn't update button draw type for Theme buttons themselves. - IpoWindow: using the new Transform Properties Panel, some buttons caused the event being handled double, giving weird results. - IpoWindow: Sometimes the Transform Properties Panel was drawn with zero size. Added a more strict version check for this to prevent it. - F6 Texture Buttons: browsing a new texture for a Lamp only gave the "Add New" option. - F6 Texture Buttons: the "Default Vars" now resets the environment mapping settings as well. - UV Image Editor: saving an image (after using Texture Paint) now is in same type as original image (was Targa only). - 3D Window: when using a SpotLight in 'Textured Draw mode' (aka Potato mode) the 'Solid Draw mode' turned out black. (Bug since 2.0!) - 3D Window: the MKEY 'movetolayer' option doesn't close anymore on numeric input. Somewhere before 2.25 this was changed... weird. Now you can set layers with numeric buttons, including using ALT for numbers larger than 10, and using SHIFT for extend-select buttons. Press OK or Enter to close the menu. - 3D Window: CTRL+1 (or 2,3,4) crashed when no Object as active. This hotkey is for setting subdivision level for Meshes. - 2.30 error: clicking to select Objects at same location now correctly cycles through the available Objects again. - 2.30 error: CTRL+SHIFT+F3 allows screen capture of entire Blender window again. (For OSX: also press ALT for screen capture). - 2.30 error: the "Emulate 2 button mouse" option, allowing ALT+LeftMouse for MiddleMouse now works again. - Fixed in Unified render (now is actually usable!): - alpha was wrong for halos with lines or rings - halo rendering wrong combined with spothalo - no antialiasing with sky when rendering spothalo - cleaned some weird usage of gamma for spothalo and sky (when rendering sky + spothalo, sky got gamma corrected (Note: "Unified render" renders all in a single pass, whilst normally Blender renders in separate layers for opaque faces, transparent faces, halos and sky. The layers then are merged using alpha, which can cause several (depth) errors.) - When rendering a 'square spot' it displayed rotated wrong in an Environment Map. - When rendering Material with option "Wire", rendering in parts gave errors. - When rendering a Mesh with multiple users (linked-duplicates) it caused a crash when it used UV faces. - Rendering specular highlights for Sun light works correctly again. - Pressing ESC during rendering now reacts immediately again. This was reported fixed before, but accidentally un-committed from the code. - Rendering shadeless Material with UV "TexFace" option had a wrong gamma. - Rendering started with mouse cursor in a 3D window now renders "Local View" or unlocked layer settings again. - Rendering with Meshes using "Smooth" appearance always had "Auto smooth" set on. Was introduced for Radiosity render in 2.28c. Now it only uses "Auto smooth" when the radiosity render is actually used. - Removed old hack from rendering, which enabled a "Border" render in a previously rendered image. It was badly implemented and crashed too often. Related to this, code was cleaned up which prevents errors as reported in rendering with "Border" and "Fields". - The default built-in font was not rendered when using background rendering (blender -b on commandline). - Converting a 3D closed curve (Bezier or NURBS) to a Mesh (ALT+C) the result was a bunch of unconnected vertices. - Constraints: Fixed the lag with Follow Path. - Constraints: prevented creating endless loops. - Mesh Vertex Keys: now can have up to 64k vertices, was 32k. - Mesh Editmode: using Undo caused vertex colors and UV texture information to get lost. - Mesh Editmode: using Undo caused 'hide' status of vertices being lost. Solved by storing this in the Mesh themselves, so the 'hide' status will be restored when leaving/entering EditMode. - Mesh EditMode: the Knife Tool sometimes cut unselected edges as well - Mesh Editmode: Fixed crash when try to faceloop-cut (SHIFT+R, CTRL+R) with a Mesh having an edge that didn't belong to any face. These tools now also update the vertex counter as displayed in 'Info header'. - Mesh object: "Subdiv" level 0 and draw type "Optimal" caused Mesh not drawing in EditMode. - Armatures/Meshes: using "Parent Armature->Name Groups" puts the Mesh in a state that is ready for weight paint. - MetaBalls: the displaylists were re-created for each redraw of 3d window, causing an enormous slowdown. Now it runs smooth again. (Old bug!) - Blender didn't rename 'temp save' file to quit.blend at quit. Was reported on OSX and Linux. - Materials: The stencil option only worked for one channel with normal-mapping. Now it works for all as it's supposed to be. - OSX: using the F10 RenderButtons "Play" option now pops the window to the front. This also for starting blender from command line. - OSX: the preferred AntiAlias font couldnt be written in .b.blend (unless you manually install the font in ~/.blender/) - MS Windows, Blender Text editor: Using clipboard to copy/paste text (CTRL+C and CTRL+V) works with correct line endings. ---- Various fixes: - Interface: cleaned up aligning and positioning of buttons in most Panels (for manual) - Added decorations to 'Minimal' buttons Theme to make it usable, also restored the 2.2x drawing style for buttons as 'OldSkool' Theme. - 2.30 error: in 3D window selecting Objects wasn't updated correctly in all situations. - 2.30 error: CTRL+LeftMouse click allows selecting Objects in EditMode again. - 2.30 error, the new toolbox and floating menus were closed when mouse left the menu immediately. Is now a safety of 40 pixels again. - Action Window: zooming in increased with factor 5. - Buttons Window: the Panel background color+alpha is part of Theme settings now. - 3D window, when setting a render border in camera view (SHIFT+B) the associated render option is set as well. - 3D Window: OpenGL render option is icon in window header again, and now uses Theme Color for background as well. - 3D Window: a Constraint now draws a blue dashed line to its parent. - 3D Window: Enter EditMode from FaceSelect mode correctly selects vertices again - 3D Window: transform option (SKEY) allows typing in zero scaling value. - 3D Window: Warp transform option (SHIFT+WKEY) allows typing in values. - 3D Window: the header didn't display 'Mesh' pulldown menu when VertexPaint mode and EditMode were both active. - 3D Window: modes 'VertexPaint' and 'Weightpaint' and 'Texturepaint' allow drawmode wire-extra again. - Image Window: the buttons in header were messed up in 2.30 - TextEditor window: the hotkeys ALT+N (new) and ALT+O (open) now also work when no 'text block' is active or available in Blender. - File Browse window: text sometimes was drawn over outer border. - Theme for TextWindow now allows color for text as well. - F5 MaterialButtons: when you set "Halo", and "Star", then disable "Halo", the "TexFace" button was set. The fix also prevents RGB from being reaset to 1.0. - F5 MaterialButtons: "OB" and "ME" buttons in 2nd Panel didnt work properly. Also the "1 Mat 1" buttons didnt display in all situations. - F6 TextureButtons: "Crop and Anim" Panel had wrong name... now "Anim and Movie". This Panel now draws buttons always, because it is for the 'anim option' (sequence of files) which is different from 'movie' option (single file). - F6 ObjectButtons: added to the Constraint Panel buttons indicating the 'Active Bone' or 'Active Object', like previously (2.2x) was drawn in constraint buttons header. - F6 TextureButtons: Colorband color sliders didnt update the colorband - F9 EditButtons: moved vertex group buttons to first Panel. These buttons should be available outside editmode as well. - F9 EditButtons: changed decimator slider into number-button, with only 1 vertex in Mesh the slider didn't display OK. The slider also provided insufficient space for the full text. - Constraints: sometimes its data was not available (null) after reading file, causing a crash. Code has been secured. - In render output window; using Pad-plus and minus zoom now always includes a zoom level 1.0 now. - Mesh EditMode: Knife tool now has correct cursor, for all platforms. - Mesh EditMode, Knife Tool: ESC for pop-up menu was not handled, and pressing ENTER at pop-up menu caused 'mouse trail' call to exit. - OSX: is now compiled with optimizing, giving a speed gain of 10-20%. - OSX: using the Apple Quicktime dialog when choosing a movie format (F10 render buttons) still can cause a freeze when you choose the "Options" button. This has been verified by Apple as a system bug. We added a warning when you choose this option in Blender.
Revision 1.7 / (download) - annotate - [select for diffs], Mon Sep 29 21:24:18 2003 UTC (8 years, 7 months ago) by jschauma
Branch: MAIN
CVS Tags: pkgsrc-2003Q4-base,
pkgsrc-2003Q4
Changes since 1.6: +3 -3
lines
Diff to previous 1.6 (colored)
Sync PLIST for documentation with the new tarball. (Maybe we should split the documentation into a separate package?)
Revision 1.6 / (download) - annotate - [select for diffs], Thu Jul 31 18:40:58 2003 UTC (8 years, 9 months ago) by jschauma
Branch: MAIN
Changes since 1.5: +3 -5
lines
Diff to previous 1.5 (colored)
Update blender to 2.28: Among other things, this version now includes audio support. The complete and extensive changelog is available at http://www.blender.org/modules.php?op=modload&name=News&file=article&sid=64
Revision 1.5 / (download) - annotate - [select for diffs], Thu Jul 3 18:41:28 2003 UTC (8 years, 10 months ago) by jschauma
Branch: MAIN
Changes since 1.4: +3 -3
lines
Diff to previous 1.4 (colored)
Remove CPPFLAG, which is handled by MesaLib's buildlink2 if necessary. Update distinfo for documentation which was updated recently.
Revision 1.4 / (download) - annotate - [select for diffs], Wed May 28 15:51:39 2003 UTC (8 years, 11 months ago) by jschauma
Branch: MAIN
Changes since 1.3: +7 -9
lines
Diff to previous 1.3 (colored)
Update blender to version 2.27. A whole lot has changed since our old 2.11 package, most notably the fact that blender is now Open Source Software, and we can thus compile it instead of using binary only packages. The new homepage is http://www.blender.org. This package tested under NetBSD/i386, NetBSD/macppc and Linux/i386 -- other platforms are encouraged to test, but hardly any modifications should be necessary.
Revision 1.3 / (download) - annotate - [select for diffs], Fri May 4 12:42:45 2001 UTC (11 years ago) by agc
Branch: MAIN
CVS Tags: pkgviews-base,
pkgviews,
netbsd-1-6-RELEASE-base,
netbsd-1-6-1-base,
netbsd-1-6-1,
netbsd-1-6,
netbsd-1-5-PATCH003,
netbsd-1-5-PATCH001,
buildlink2-base,
buildlink2
Changes since 1.2: +7 -1
lines
Diff to previous 1.2 (colored)
Correct the distfile name for the Alpha Add back distfile digests for Alpha, Sparc and PowerPC Add distfile sizes
Revision 1.2 / (download) - annotate - [select for diffs], Sat Apr 21 09:54:08 2001 UTC (11 years, 1 month ago) by wiz
Branch: MAIN
Changes since 1.1: +3 -3
lines
Diff to previous 1.1 (colored)
Move to sha1 digests, and/or add distfile sizes.
Revision 1.1 / (download) - annotate - [select for diffs], Tue Apr 17 11:22:47 2001 UTC (11 years, 1 month ago) by agc
Branch: MAIN
+ move the distfile digest/checksum value from files/md5 to distinfo + move the patch digest/checksum values from files/patch-sum to distinfo