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Revision 1.9, Tue Sep 22 13:23:25 2009 UTC (10 years, 5 months ago) by hasso
Branch: MAIN
CVS Tags: pkgsrc-2012Q3-base, pkgsrc-2012Q3, pkgsrc-2012Q2-base, pkgsrc-2012Q2, pkgsrc-2012Q1-base, pkgsrc-2012Q1, pkgsrc-2011Q4-base, pkgsrc-2011Q4, pkgsrc-2011Q3-base, pkgsrc-2011Q3, pkgsrc-2011Q2-base, pkgsrc-2011Q2, pkgsrc-2011Q1-base, pkgsrc-2011Q1, pkgsrc-2010Q4-base, pkgsrc-2010Q4, pkgsrc-2010Q3-base, pkgsrc-2010Q3, pkgsrc-2010Q2-base, pkgsrc-2010Q2, pkgsrc-2010Q1-base, pkgsrc-2010Q1, pkgsrc-2009Q4-base, pkgsrc-2009Q4, pkgsrc-2009Q3-base, pkgsrc-2009Q3
Changes since 1.8: +2 -3 lines

Update to 2.49b. Upstream changes:

Updates:
- Update for new OpenAL windows library.
- Update Japanese translation.
- Upgrade extern/xvidcore to version 1.22. This fixes Xvid crashing on linux
  64 bit.
- Updated Blender/Python API and GameEngine docs.
- http://www.blender.org/documentation/249PythonDoc
- Python Script Pack and Example Files.

Various Bugs:
- SoftBody, vertex groups were not notified on deletion & fixes for Mass and
  Spring Painting
- Softbody, non mesh objects missing initializers [bug #18982]
- Self Shadow Vertex Colors, improved blur method to give more even results.
- Converting nurbs to a mesh ignored smoothing for Alt+C and from python.
- Object Active to Other, Fix python error when running in local view.
- Ancient resource leak where checkPackedFile would open a file and never
  close it.
- Fix for uninitialized memory use with X11 keyboard and tablet events.
- Fix for building with CLang (LLVM)

Render Bugs:
- Using LightGroups override for material doesn't work for preview renders.
- Render Stamp, error in setting the alpha value when drawing text into a
  char buffer.
- Lumma Matte, Fix in low value setting. Originally checked against the wrong
  channel (chroma) instead of the luminence channel. Changed default value
  for high value to 1.0 from 0.0
- Baking selected to active with nearby dupliframes objects crashes blender
  [bug #19029]
- Fix for high energy sunlamps, turning specular black [bug #18837]

Game Engine Bugs:
- Saving runtime on Windows didn't work with python2.6
- Let IPO's animate the ref value for KX_BlenderMaterial's

Game Engine Python Bugs:
- Converting a mesh from a python argument was broken but happened to work in
  some cases.
- Memory leak fix for action.channelNames.
- Was writing to freed memory when freeing a python object in some cases.
- Removing GameLogic.EvalExpression(), was unstable.
- Crash fix when casting a ray to the same location as the object.
- Fixed KX_PolyProxy returning improper VertexIndex with mixed triangles and
  quads with using .getVertexIndex() and .v1, .v2, etc. [bug #19254]
- Fixed obj.sendMessage() with 4 arguments crashing blender [bug #18963]

Game Engine Bullet Bugs:
- Crash fix when a parent compound object didn't have a physics controller.
- Fix for the torque actuator x -& y-axis not working.

Sequencer Bugs:
- IPO curve-deletion resulted in non-working effect
- easy retiming only allowed enlarging of strips, now shrinking is alsa
  possible (easy retiming: use the right display handle of input strip and
  shrink or enlarge, will make the speed of the strip exactly fit the effect
  strip's length)
- frames after end-of-display of input strips can now be accessed.
- frame blending can now be done on more than two frames, enabling really
  fine grained motion blur if you speed up a sequence with high factors
  (bigger than two).
- Scene-Strip rendering with compositor scenes failed, if they had no camera
  attached.
- Fixed hdd-audio for sample formats other than 16 bit (8 bit eg).

Import/Export Bugs:
- FBX Export, Incorrect formatting that broke some converters.
- BVH Motion Capture Import, Did not support single rigid body objects.
  [bug #18949]
- OBJ Import, fix for importing of transparent faces from .mtl files - ZTrans
  now is set for them as well. (improves import from SketchUp)
- Collada export, Empty material slot would raise a python error.
- Collada import, fixes for increased Sketchup interoperability and more.
- Quake MAP Export, empty nodes were not exported, also noticed files were
  invalid if there were no meshes or surfaces.
- Quake MAP Export, had support for single triangular brush unnecessarily
  disabled.
- Quake MD2 Export, Fix for vertex normals [patch #19206]

Python API:
- Mathutils (quat_a*quat_b) was broken, returned (quat_a*quat_a) instead.
- Support for editing properties IpoCurve.driverBone and IpoCurve.driverBone2
  and modifies IpoCurve.driverChannel to allow OB_ROT_DIFF.
- Documentation corrections.
- Support for rendering background scenes different from the active scene.
- scene.render.render() now behaves the same in interactive and background
  mode
- scene.render.saveRenderedImage() now works correctly in background mode
- Armature active bone can be set.

New:
- 16bit SGI image loading
- When BLENDER_FORCE_SWAPBUFFERS env variable is defined, a function is
  enabled that fixes some menu drawing issues with Mesa3D DRI drivers for
  Intel and Radeon cards.
- Python API - Particles
  - Draw As variable and dict
  - Strand render toggle
  - Object, psys variable in duplicate
  - Material, Strand render variables
  - Texture, Use colorbands
  - Lamp, Spot buffer type selection
- Game Engine Physics support for reinstancePhysics mesh from Python and the
  dynamic actuator.
  - ReplaceMesh Actuator option to replace the physics mesh and display
    mesh + python api options.
  - Video and blend file demo.
  - http://www.graphicall.org/ftp/ideasman42/reinstance.ogv
  - http://www.graphicall.org/ftp/ideasman42/reinstance_demo.blend
- Mouse focus sensor "pulse" option to pulse TRUE when the object under the
  mouse changes.
- EDL importer for the sequencer. supports...
  - audio, video edits
  - fades, wipes, speed changes (video only)
  - importing from multiple reels
- Example import from final cut pro.
- http://www.graphicall.org/ftp/ideasman42/edl_in_blender_px.png
- http://www.graphicall.org/ftp/ideasman42/edl_import_ui.png

@comment $NetBSD: PLIST,v 1.9 2009/09/22 13:23:25 hasso Exp $
bin/blender
bin/blender-bin
share/blender/.Blanguages
share/blender/.bfont.ttf
share/blender/BlenderQuickStart.pdf
share/blender/locale/ar/LC_MESSAGES/blender.mo
share/blender/locale/bg/LC_MESSAGES/blender.mo
share/blender/locale/ca/LC_MESSAGES/blender.mo
share/blender/locale/cs/LC_MESSAGES/blender.mo
share/blender/locale/de/LC_MESSAGES/blender.mo
share/blender/locale/el/LC_MESSAGES/blender.mo
share/blender/locale/es/LC_MESSAGES/blender.mo
share/blender/locale/fi/LC_MESSAGES/blender.mo
share/blender/locale/fr/LC_MESSAGES/blender.mo
share/blender/locale/hr/LC_MESSAGES/blender.mo
share/blender/locale/hr_HR/LC_MESSAGES/blender.mo
share/blender/locale/it/LC_MESSAGES/blender.mo
share/blender/locale/ja/LC_MESSAGES/blender.mo
share/blender/locale/ko/LC_MESSAGES/blender.mo
share/blender/locale/nl/LC_MESSAGES/blender.mo
share/blender/locale/pl/LC_MESSAGES/blender.mo
share/blender/locale/pt_BR/LC_MESSAGES/blender.mo
share/blender/locale/ro/LC_MESSAGES/blender.mo
share/blender/locale/ru/LC_MESSAGES/blender.mo
share/blender/locale/sr/LC_MESSAGES/blender.mo
share/blender/locale/sr@Latn/LC_MESSAGES/blender.mo
share/blender/locale/sv/LC_MESSAGES/blender.mo
share/blender/locale/uk/LC_MESSAGES/blender.mo
share/blender/locale/zh_CN/LC_MESSAGES/blender.mo
share/blender/scripts/3ds_export.py
share/blender/scripts/3ds_import.py
share/blender/scripts/Axiscopy.py
share/blender/scripts/DirectX8Exporter.py
share/blender/scripts/DirectX8Importer.py
share/blender/scripts/IDPropBrowser.py
share/blender/scripts/ac3d_export.py
share/blender/scripts/ac3d_import.py
share/blender/scripts/add_mesh_empty.py
share/blender/scripts/add_mesh_torus.py
share/blender/scripts/animation_bake_constraints.py
share/blender/scripts/animation_clean.py
share/blender/scripts/animation_trajectory.py
share/blender/scripts/armature_symmetry.py
share/blender/scripts/bevel_center.py
share/blender/scripts/blenderLipSynchro.py
share/blender/scripts/bpydata/KUlang.txt
share/blender/scripts/bpydata/config/readme.txt
share/blender/scripts/bpydata/readme.txt
share/blender/scripts/bpymodules/BPyAddMesh.py
share/blender/scripts/bpymodules/BPyArmature.py
share/blender/scripts/bpymodules/BPyBlender.py
share/blender/scripts/bpymodules/BPyCurve.py
share/blender/scripts/bpymodules/BPyImage.py
share/blender/scripts/bpymodules/BPyMathutils.py
share/blender/scripts/bpymodules/BPyMesh.py
share/blender/scripts/bpymodules/BPyMesh_redux.py
share/blender/scripts/bpymodules/BPyMessages.py
share/blender/scripts/bpymodules/BPyNMesh.py
share/blender/scripts/bpymodules/BPyObject.py
share/blender/scripts/bpymodules/BPyRegistry.py
share/blender/scripts/bpymodules/BPyRender.py
share/blender/scripts/bpymodules/BPySys.py
share/blender/scripts/bpymodules/BPyTextPlugin.py
share/blender/scripts/bpymodules/BPyWindow.py
share/blender/scripts/bpymodules/blend2renderinfo.py
share/blender/scripts/bpymodules/colladaImEx/__init__.py
share/blender/scripts/bpymodules/colladaImEx/collada.py
share/blender/scripts/bpymodules/colladaImEx/cstartup.py
share/blender/scripts/bpymodules/colladaImEx/cutils.py
share/blender/scripts/bpymodules/colladaImEx/helperObjects.py
share/blender/scripts/bpymodules/colladaImEx/logo.png
share/blender/scripts/bpymodules/colladaImEx/translator.py
share/blender/scripts/bpymodules/colladaImEx/xmlUtils.py
share/blender/scripts/bpymodules/defaultdoodads.py
share/blender/scripts/bpymodules/dxfColorMap.py
share/blender/scripts/bpymodules/dxfLibrary.py
share/blender/scripts/bpymodules/dxfReader.py
share/blender/scripts/bpymodules/mesh_gradient.py
share/blender/scripts/bpymodules/meshtools.py
share/blender/scripts/bpymodules/paths_ai2obj.py
share/blender/scripts/bpymodules/paths_eps2obj.py
share/blender/scripts/bpymodules/paths_gimp2obj.py
share/blender/scripts/bpymodules/paths_svg2obj.py
share/blender/scripts/bvh_import.py
share/blender/scripts/c3d_import.py
share/blender/scripts/camera_changer.py
share/blender/scripts/colladaExport14.py
share/blender/scripts/colladaImport14.py
share/blender/scripts/collada_export.py
share/blender/scripts/collada_import.py
share/blender/scripts/config.py
share/blender/scripts/console.py
share/blender/scripts/discombobulator.py
share/blender/scripts/envelope_symmetry.py
share/blender/scripts/export-iv-0.1.py
share/blender/scripts/export_dxf.py
share/blender/scripts/export_fbx.py
share/blender/scripts/export_lightwave_motion.py
share/blender/scripts/export_m3g.py
share/blender/scripts/export_map.py
share/blender/scripts/export_mdd.py
share/blender/scripts/export_obj.py
share/blender/scripts/faceselect_same_weights.py
share/blender/scripts/flt_defaultp.py
share/blender/scripts/flt_dofedit.py
share/blender/scripts/flt_export.py
share/blender/scripts/flt_filewalker.py
share/blender/scripts/flt_import.py
share/blender/scripts/flt_lodedit.py
share/blender/scripts/flt_palettemanager.py
share/blender/scripts/flt_properties.py
share/blender/scripts/flt_toolbar.py
share/blender/scripts/help_bpy_api.py
share/blender/scripts/help_browser.py
share/blender/scripts/help_getting_started.py
share/blender/scripts/help_manual.py
share/blender/scripts/help_release_notes.py
share/blender/scripts/help_tutorials.py
share/blender/scripts/help_web_blender.py
share/blender/scripts/help_web_devcomm.py
share/blender/scripts/help_web_eshop.py
share/blender/scripts/help_web_usercomm.py
share/blender/scripts/hotkeys.py
share/blender/scripts/image_2d_cutout.py
share/blender/scripts/image_auto_layout.py
share/blender/scripts/image_billboard.py
share/blender/scripts/image_edit.py
share/blender/scripts/import_dxf.py
share/blender/scripts/import_edl.py
share/blender/scripts/import_lightwave_motion.py
share/blender/scripts/import_mdd.py
share/blender/scripts/import_obj.py
share/blender/scripts/import_web3d.py
share/blender/scripts/lightwave_export.py
share/blender/scripts/lightwave_import.py
share/blender/scripts/md2_export.py
share/blender/scripts/md2_import.py
share/blender/scripts/mesh_boneweight_copy.py
share/blender/scripts/mesh_cleanup.py
share/blender/scripts/mesh_edges2curves.py
share/blender/scripts/mesh_mirror_tool.py
share/blender/scripts/mesh_poly_reduce.py
share/blender/scripts/mesh_poly_reduce_grid.py
share/blender/scripts/mesh_skin.py
share/blender/scripts/mesh_solidify.py
share/blender/scripts/mesh_unfolder.py
share/blender/scripts/mesh_wire.py
share/blender/scripts/ms3d_import.py
share/blender/scripts/ms3d_import_ascii.py
share/blender/scripts/obdatacopier.py
share/blender/scripts/object_active_to_other.py
share/blender/scripts/object_apply_def.py
share/blender/scripts/object_batch_name_edit.py
share/blender/scripts/object_cookie_cutter.py
share/blender/scripts/object_drop.py
share/blender/scripts/object_find.py
share/blender/scripts/object_random_loc_sz_rot.py
share/blender/scripts/object_sel2dupgroup.py
share/blender/scripts/object_timeofs_follow_act.py
share/blender/scripts/off_export.py
share/blender/scripts/off_import.py
share/blender/scripts/paths_import.py
share/blender/scripts/ply_export.py
share/blender/scripts/ply_import.py
share/blender/scripts/raw_export.py
share/blender/scripts/raw_import.py
share/blender/scripts/renameobjectbyblock.py
share/blender/scripts/render_save_layers.py
share/blender/scripts/rvk1_torvk2.py
share/blender/scripts/save_theme.py
share/blender/scripts/scripttemplate_background_job.py
share/blender/scripts/scripttemplate_camera_object.py
share/blender/scripts/scripttemplate_gamelogic.py
share/blender/scripts/scripttemplate_gamelogic_basic.py
share/blender/scripts/scripttemplate_gamelogic_module.py
share/blender/scripts/scripttemplate_ipo_gen.py
share/blender/scripts/scripttemplate_mesh_edit.py
share/blender/scripts/scripttemplate_metaball_create.py
share/blender/scripts/scripttemplate_object_edit.py
share/blender/scripts/scripttemplate_pyconstraint.py
share/blender/scripts/scripttemplate_text_plugin.py
share/blender/scripts/slp_import.py
share/blender/scripts/sysinfo.py
share/blender/scripts/textplugin_convert_ge.py
share/blender/scripts/textplugin_functiondocs.py
share/blender/scripts/textplugin_imports.py
share/blender/scripts/textplugin_membersuggest.py
share/blender/scripts/textplugin_outliner.py
share/blender/scripts/textplugin_suggest.py
share/blender/scripts/textplugin_templates.py
share/blender/scripts/unweld.py
share/blender/scripts/uv_export.py
share/blender/scripts/uv_seams_from_islands.py
share/blender/scripts/uvcalc_follow_active_coords.py
share/blender/scripts/uvcalc_lightmap.py
share/blender/scripts/uvcalc_quad_clickproj.py
share/blender/scripts/uvcalc_smart_project.py
share/blender/scripts/uvcopy.py
share/blender/scripts/vertexpaint_from_material.py
share/blender/scripts/vertexpaint_gradient.py
share/blender/scripts/vertexpaint_selfshadow_ao.py
share/blender/scripts/vrml97_export.py
share/blender/scripts/weightpaint_average.py
share/blender/scripts/weightpaint_clean.py
share/blender/scripts/weightpaint_copy.py
share/blender/scripts/weightpaint_envelope_assign.py
share/blender/scripts/weightpaint_gradient.py
share/blender/scripts/weightpaint_grow_shrink.py
share/blender/scripts/weightpaint_invert.py
share/blender/scripts/weightpaint_normalize.py
share/blender/scripts/widgetwizard.py
share/blender/scripts/wizard_bolt_factory.py
share/blender/scripts/wizard_curve2tree.py
share/blender/scripts/wizard_landscape_ant.py
share/blender/scripts/x3d_export.py
share/blender/scripts/xsi_export.py