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Revision 1.9 / (download) - annotate - [select for diffs], Tue Sep 22 13:23:25 2009 UTC (2 years, 8 months ago) by hasso
Branch: MAIN
CVS Tags: pkgsrc-2012Q1-base,
pkgsrc-2012Q1,
pkgsrc-2011Q4-base,
pkgsrc-2011Q4,
pkgsrc-2011Q3-base,
pkgsrc-2011Q3,
pkgsrc-2011Q2-base,
pkgsrc-2011Q2,
pkgsrc-2011Q1-base,
pkgsrc-2011Q1,
pkgsrc-2010Q4-base,
pkgsrc-2010Q4,
pkgsrc-2010Q3-base,
pkgsrc-2010Q3,
pkgsrc-2010Q2-base,
pkgsrc-2010Q2,
pkgsrc-2010Q1-base,
pkgsrc-2010Q1,
pkgsrc-2009Q4-base,
pkgsrc-2009Q4,
pkgsrc-2009Q3-base,
pkgsrc-2009Q3,
HEAD
Changes since 1.8: +2 -3
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Diff to previous 1.8 (colored)
Update to 2.49b. Upstream changes:
Updates:
- Update for new OpenAL windows library.
- Update Japanese translation.
- Upgrade extern/xvidcore to version 1.22. This fixes Xvid crashing on linux
64 bit.
- Updated Blender/Python API and GameEngine docs.
- http://www.blender.org/documentation/249PythonDoc
- Python Script Pack and Example Files.
Various Bugs:
- SoftBody, vertex groups were not notified on deletion & fixes for Mass and
Spring Painting
- Softbody, non mesh objects missing initializers [bug #18982]
- Self Shadow Vertex Colors, improved blur method to give more even results.
- Converting nurbs to a mesh ignored smoothing for Alt+C and from python.
- Object Active to Other, Fix python error when running in local view.
- Ancient resource leak where checkPackedFile would open a file and never
close it.
- Fix for uninitialized memory use with X11 keyboard and tablet events.
- Fix for building with CLang (LLVM)
Render Bugs:
- Using LightGroups override for material doesn't work for preview renders.
- Render Stamp, error in setting the alpha value when drawing text into a
char buffer.
- Lumma Matte, Fix in low value setting. Originally checked against the wrong
channel (chroma) instead of the luminence channel. Changed default value
for high value to 1.0 from 0.0
- Baking selected to active with nearby dupliframes objects crashes blender
[bug #19029]
- Fix for high energy sunlamps, turning specular black [bug #18837]
Game Engine Bugs:
- Saving runtime on Windows didn't work with python2.6
- Let IPO's animate the ref value for KX_BlenderMaterial's
Game Engine Python Bugs:
- Converting a mesh from a python argument was broken but happened to work in
some cases.
- Memory leak fix for action.channelNames.
- Was writing to freed memory when freeing a python object in some cases.
- Removing GameLogic.EvalExpression(), was unstable.
- Crash fix when casting a ray to the same location as the object.
- Fixed KX_PolyProxy returning improper VertexIndex with mixed triangles and
quads with using .getVertexIndex() and .v1, .v2, etc. [bug #19254]
- Fixed obj.sendMessage() with 4 arguments crashing blender [bug #18963]
Game Engine Bullet Bugs:
- Crash fix when a parent compound object didn't have a physics controller.
- Fix for the torque actuator x -& y-axis not working.
Sequencer Bugs:
- IPO curve-deletion resulted in non-working effect
- easy retiming only allowed enlarging of strips, now shrinking is alsa
possible (easy retiming: use the right display handle of input strip and
shrink or enlarge, will make the speed of the strip exactly fit the effect
strip's length)
- frames after end-of-display of input strips can now be accessed.
- frame blending can now be done on more than two frames, enabling really
fine grained motion blur if you speed up a sequence with high factors
(bigger than two).
- Scene-Strip rendering with compositor scenes failed, if they had no camera
attached.
- Fixed hdd-audio for sample formats other than 16 bit (8 bit eg).
Import/Export Bugs:
- FBX Export, Incorrect formatting that broke some converters.
- BVH Motion Capture Import, Did not support single rigid body objects.
[bug #18949]
- OBJ Import, fix for importing of transparent faces from .mtl files - ZTrans
now is set for them as well. (improves import from SketchUp)
- Collada export, Empty material slot would raise a python error.
- Collada import, fixes for increased Sketchup interoperability and more.
- Quake MAP Export, empty nodes were not exported, also noticed files were
invalid if there were no meshes or surfaces.
- Quake MAP Export, had support for single triangular brush unnecessarily
disabled.
- Quake MD2 Export, Fix for vertex normals [patch #19206]
Python API:
- Mathutils (quat_a*quat_b) was broken, returned (quat_a*quat_a) instead.
- Support for editing properties IpoCurve.driverBone and IpoCurve.driverBone2
and modifies IpoCurve.driverChannel to allow OB_ROT_DIFF.
- Documentation corrections.
- Support for rendering background scenes different from the active scene.
- scene.render.render() now behaves the same in interactive and background
mode
- scene.render.saveRenderedImage() now works correctly in background mode
- Armature active bone can be set.
New:
- 16bit SGI image loading
- When BLENDER_FORCE_SWAPBUFFERS env variable is defined, a function is
enabled that fixes some menu drawing issues with Mesa3D DRI drivers for
Intel and Radeon cards.
- Python API - Particles
- Draw As variable and dict
- Strand render toggle
- Object, psys variable in duplicate
- Material, Strand render variables
- Texture, Use colorbands
- Lamp, Spot buffer type selection
- Game Engine Physics support for reinstancePhysics mesh from Python and the
dynamic actuator.
- ReplaceMesh Actuator option to replace the physics mesh and display
mesh + python api options.
- Video and blend file demo.
- http://www.graphicall.org/ftp/ideasman42/reinstance.ogv
- http://www.graphicall.org/ftp/ideasman42/reinstance_demo.blend
- Mouse focus sensor "pulse" option to pulse TRUE when the object under the
mouse changes.
- EDL importer for the sequencer. supports...
- audio, video edits
- fades, wipes, speed changes (video only)
- importing from multiple reels
- Example import from final cut pro.
- http://www.graphicall.org/ftp/ideasman42/edl_in_blender_px.png
- http://www.graphicall.org/ftp/ideasman42/edl_import_ui.png
Revision 1.8 / (download) - annotate - [select for diffs], Fri Aug 28 20:46:18 2009 UTC (2 years, 8 months ago) by hasso
Branch: MAIN
Changes since 1.7: +182 -139
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Diff to previous 1.7 (colored)
Update to 2.49a. Upstream changelog is of course too massive, you can look at http://www.blender.org/development/release-logs/ for info about new features and fixes. While here, sort PLIST correctly.
Revision 1.7 / (download) - annotate - [select for diffs], Sun Jun 14 17:59:06 2009 UTC (2 years, 11 months ago) by joerg
Branch: MAIN
CVS Tags: pkgsrc-2009Q2-base,
pkgsrc-2009Q2
Changes since 1.6: +1 -52
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Diff to previous 1.6 (colored)
Remove @dirrm entries from PLISTs
Revision 1.6 / (download) - annotate - [select for diffs], Fri Jan 4 19:56:45 2008 UTC (4 years, 4 months ago) by markd
Branch: MAIN
CVS Tags: pkgsrc-2009Q1-base,
pkgsrc-2009Q1,
pkgsrc-2008Q4-base,
pkgsrc-2008Q4,
pkgsrc-2008Q3-base,
pkgsrc-2008Q3,
pkgsrc-2008Q2-base,
pkgsrc-2008Q2,
pkgsrc-2008Q1-base,
pkgsrc-2008Q1,
cwrapper,
cube-native-xorg-base,
cube-native-xorg
Changes since 1.5: +203 -82
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Diff to previous 1.5 (colored)
Update blender to version 2.45 pkgsrc changes: use cmake rather than SCons to build. DESTDIR support 2.45 The 2.45 is a bugfix release, to stabilize the 2.4x series. No new feature have been added, but serious effort has been put in tracking bugs and fixing them. Some performance issues have also been addressed. 2.44 This release adds subsurface scattering, improved sculpting tools, ffmpeg support for additional platforms, a number of animation tool improvements, and a huge number of Python scripts and API enhancements. 2.43 This release features sculpting meshes that work as if they were clay, render passes, retopology painting, multi-resolution meshes, texture map and light map baking, support for multiple uv sets, fast 3D painting, defocus blur node, multi-layer image read/write, painting in video sequences, matte, key, and difference composite nodes, a number of improved 3D animation tools such as proxy objects, walk cycles, simulation tool improvements for fluid dynamics, hard body dynamics, and cloth and softbody dynamics. There were also additional compositing and video editing improvements. 2.42 This release is the result of work done for the Elephants Dream short film. It includes major feature additions such as node based materials, node based compositing, a renderer rewrite, improved UV tools, improved character tools, an array modifier, and a host of other improvements.
Revision 1.5 / (download) - annotate - [select for diffs], Fri Feb 10 20:34:25 2006 UTC (6 years, 3 months ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2007Q4-base,
pkgsrc-2007Q4,
pkgsrc-2007Q3-base,
pkgsrc-2007Q3,
pkgsrc-2007Q2-base,
pkgsrc-2007Q2,
pkgsrc-2007Q1-base,
pkgsrc-2007Q1,
pkgsrc-2006Q4-base,
pkgsrc-2006Q4,
pkgsrc-2006Q3-base,
pkgsrc-2006Q3,
pkgsrc-2006Q2-base,
pkgsrc-2006Q2,
pkgsrc-2006Q1-base,
pkgsrc-2006Q1
Changes since 1.4: +24 -4
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Diff to previous 1.4 (colored)
Changes 2.41: * GLSL pixel and vertex shaders * Full access to Blenders material capabilities * Split screen and multi-viewports * Number of fixes were made to the physics system * Return of the armature capabilities
Revision 1.4 / (download) - annotate - [select for diffs], Wed Aug 3 11:58:14 2005 UTC (6 years, 9 months ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2005Q4-base,
pkgsrc-2005Q4,
pkgsrc-2005Q3-base,
pkgsrc-2005Q3
Changes since 1.3: +23 -8
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Diff to previous 1.3 (colored)
Changes 2.37a: * Appending from files does not set the string for "last loaded file". That could give an accidentally save over of used library files. * International Font support was broken for non-Latin fonts. * Other fixes
Revision 1.3 / (download) - annotate - [select for diffs], Fri Mar 4 16:04:59 2005 UTC (7 years, 2 months ago) by reinoud
Branch: MAIN
CVS Tags: pkgsrc-2005Q2-base,
pkgsrc-2005Q2,
pkgsrc-2005Q1-base,
pkgsrc-2005Q1
Changes since 1.2: +69 -1
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Diff to previous 1.2 (colored)
Update blender package to include all scripts distributed with it. Also providing an convenience script that links default scripts directory to the homedir. This due to oddities in the blender program too far reaching to easily patch.
Revision 1.2 / (download) - annotate - [select for diffs], Thu Jul 31 18:40:58 2003 UTC (8 years, 9 months ago) by jschauma
Branch: MAIN
CVS Tags: pkgsrc-2004Q4-base,
pkgsrc-2004Q4,
pkgsrc-2004Q3-base,
pkgsrc-2004Q3,
pkgsrc-2004Q2-base,
pkgsrc-2004Q2,
pkgsrc-2004Q1-base,
pkgsrc-2004Q1,
pkgsrc-2003Q4-base,
pkgsrc-2003Q4
Changes since 1.1: +1 -2
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Diff to previous 1.1 (colored)
Update blender to 2.28: Among other things, this version now includes audio support. The complete and extensive changelog is available at http://www.blender.org/modules.php?op=modload&name=News&file=article&sid=64
Revision 1.1 / (download) - annotate - [select for diffs], Wed May 28 15:51:39 2003 UTC (8 years, 11 months ago) by jschauma
Branch: MAIN
Update blender to version 2.27. A whole lot has changed since our old 2.11 package, most notably the fact that blender is now Open Source Software, and we can thus compile it instead of using binary only packages. The new homepage is http://www.blender.org. This package tested under NetBSD/i386, NetBSD/macppc and Linux/i386 -- other platforms are encouraged to test, but hardly any modifications should be necessary.