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File: [cvs.NetBSD.org] / pkgsrc / graphics / MesaLib / distinfo (download)

Revision 1.33, Thu Jan 19 12:53:17 2006 UTC (18 years, 3 months ago) by adam
Branch: MAIN
Changes since 1.32: +17 -14 lines

Changes 6.4:
    New:
	- Added a fast XOR line drawing function in Xlib driver
	- Added support for GL_ARB_texture_mirrored_repeat to savage
	  driver (supported only on Savage4 hardware).
    Changes:
	- Mesa now packaged in three parts: Library, Demos and GLUT
    Bug fixes:
	- GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
	- Some files were present multiple times in the 6.3.2 tarballs
	- r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
	- glxgears_fbconfig demo didn't work (bug 4237)
	- fixed bug when bilinear sampling 2d textures with borders
	- glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
	- fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
	- fixed a few problems with proxy color tables (bug 4270)
	- fixed precision problem in Z clearing (bug 4395)
	- glBitmap, glDraw/CopyPixels mistakenly generated selection hits
	- fixed potential segfault caused by reading pixels outside
	  of renderbuffer bounds
	- glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
	- fixed memory corruption bug involving software alpha buffers
	- glReadPixels clipped by window bounds was sometimes broken
	- glDraw/CopyPixels of stencil data ignored the stencil write mask
	- glReadPixels from a texture bound to a framebuffer object didn't work
	- glIsRender/FramebufferEXT weren't totally correct
	- fixed a number of point size attenuation/fade bugs
	- fixed glFogCoord bug 4729
	- GLX encoding for transpose matrix functions was broken
	- fixed broken fragment program KIL and SWZ instructions
	- fragment programs that wrote result.depth.z didn't work

Changes 6.4.1:
    Bug fixes:
	- redefining a vertex program string didn't take effect in TNL module
	- fixed occasional segfault upon vertex/fragment parsing error
	- vertex program LIT instruction didn't handle 0^0=1 correctly
	- fragment program fog option didn't work with glDrawPixels, glBitmap
	- USE_MGL_NAMESPACE didn't work for x86-64
	- OSMesa demos were missing from previous release tarballs
	- fixed problem with float->ushort conversion in glClear (bug 4992)
	- popping of GL_EYE_PLANE texgen state was broken (bug 4996)
	- popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
	- fixed occasional triangle color interpolation problem on VMS
	- work around invalid free() call (bug 5131)
	- fixed BSD X server compilation problem by including stdint.h

$NetBSD: distinfo,v 1.33 2006/01/19 12:53:17 adam Exp $

SHA1 (Mesa-6.4.1/MesaLib-6.4.1.tar.bz2) = efb70276ccd9cd13dbd7d5e581213a5ca3e4ef25
RMD160 (Mesa-6.4.1/MesaLib-6.4.1.tar.bz2) = e3a54d6442fa5d6e446bb0b6704bd22c31fb4927
Size (Mesa-6.4.1/MesaLib-6.4.1.tar.bz2) = 2913887 bytes
SHA1 (Mesa-6.4.1/MesaGLUT-6.4.1.tar.bz2) = b28f0dcee182604646e0e7d6aaaea25d816bacce
RMD160 (Mesa-6.4.1/MesaGLUT-6.4.1.tar.bz2) = a09583b05c551852f5b4bc9688bca8a713c5f3bc
Size (Mesa-6.4.1/MesaGLUT-6.4.1.tar.bz2) = 270793 bytes
SHA1 (Mesa-6.4.1/MesaDemos-6.4.1.tar.bz2) = ae7a13ed55dfac9dde13464df0c4ac98ac6f7669
RMD160 (Mesa-6.4.1/MesaDemos-6.4.1.tar.bz2) = 3cff02a195e2aa558d3b5dbbfe15e03ee280df62
Size (Mesa-6.4.1/MesaDemos-6.4.1.tar.bz2) = 819391 bytes
SHA1 (patch-aa) = 90457ea124a42150e3a37b48e1e0691597668606
SHA1 (patch-ab) = c257a57d4570576f160e9a4c029384718402c1bd
SHA1 (patch-ac) = a12c3538907aaa63184371037c0f70924861fbe4
SHA1 (patch-ad) = e926180243a180bc80b0332f2bcacc14b7c1f13b
SHA1 (patch-ae) = c7dd8f4b9db5241acdd0f850162b8b4116cd93bd
SHA1 (patch-af) = 323ceab5653127cf233e66311a947c6718edb14c
SHA1 (patch-ag) = 722234c02093e0d3b10659fa83bb14c7f2e7a8ac
SHA1 (patch-ah) = b9ee33c497b8abe2af004a4f13219a19f413f30e
SHA1 (patch-ai) = 3c5e4cc1e054514111d50c1d01257f4647b14558
SHA1 (patch-aj) = a805947e1aaf73a798fd3a8c6e39bf1bd62afc3a