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Revision 1.68 / (download) - annotate - [select for diffs], Sun Nov 12 13:21:44 2023 UTC (3 weeks ago) by wiz
Branch: MAIN
CVS Tags: HEAD
Changes since 1.67: +2 -2
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*: revebump for new brotli option for freetype2 Addresses PR 57693
Revision 1.67 / (download) - annotate - [select for diffs], Wed Nov 8 13:19:21 2023 UTC (3 weeks, 4 days ago) by wiz
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Changes since 1.66: +2 -2
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*: recursive bump for icu 74.1
Revision 1.66 / (download) - annotate - [select for diffs], Tue Oct 24 22:09:17 2023 UTC (5 weeks, 4 days ago) by wiz
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Changes since 1.65: +2 -2
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*: bump for openssl 3
Revision 1.65 / (download) - annotate - [select for diffs], Tue Jul 18 18:13:44 2023 UTC (4 months, 2 weeks ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2023Q3-base,
pkgsrc-2023Q3
Changes since 1.64: +3 -2
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games: Adapt packages (where possible) to USE_(CC|CXX)_FEATURES
Revision 1.64 / (download) - annotate - [select for diffs], Mon May 22 21:00:29 2023 UTC (6 months, 1 week ago) by wiz
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CVS Tags: pkgsrc-2023Q2-base,
pkgsrc-2023Q2
Changes since 1.63: +2 -2
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*: bump for libproxy 0.5
Revision 1.63 / (download) - annotate - [select for diffs], Sat May 6 19:09:29 2023 UTC (6 months, 4 weeks ago) by ryoon
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Changes since 1.62: +2 -2
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*: Recursive revbump from audio/libopus 1.4
Revision 1.62 / (download) - annotate - [select for diffs], Wed Apr 19 08:10:11 2023 UTC (7 months, 2 weeks ago) by adam
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Changes since 1.61: +2 -2
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revbump after textproc/icu update
Revision 1.61 / (download) - annotate - [select for diffs], Mon Apr 3 20:21:01 2023 UTC (8 months ago) by nros
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Changes since 1.60: +2 -2
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Revbump due to dependecy change in qt5-qtbase Since these dependecies are bundled with qt5-qtbase and not exposed to qt5 using applications directly, only bump direct users of qt5-qtbase.
Revision 1.60 / (download) - annotate - [select for diffs], Tue Feb 14 16:05:59 2023 UTC (9 months, 2 weeks ago) by wiz
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CVS Tags: pkgsrc-2023Q1-base,
pkgsrc-2023Q1
Changes since 1.59: +2 -2
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*: recursive bump for SDL2_ttf dependency change
Revision 1.59 / (download) - annotate - [select for diffs], Sun Jan 29 21:16:21 2023 UTC (10 months ago) by ryoon
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Changes since 1.58: +2 -2
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*: Recursive revbup from graphics/freetype2
Revision 1.58 / (download) - annotate - [select for diffs], Wed Nov 23 16:20:09 2022 UTC (12 months, 1 week ago) by adam
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CVS Tags: pkgsrc-2022Q4-base,
pkgsrc-2022Q4
Changes since 1.57: +2 -2
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massive revision bump after textproc/icu update
Revision 1.57 / (download) - annotate - [select for diffs], Sun Sep 11 12:51:48 2022 UTC (14 months, 3 weeks ago) by wiz
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CVS Tags: pkgsrc-2022Q3-base,
pkgsrc-2022Q3
Changes since 1.56: +2 -2
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*: bump PKGREVISION for flac shlib bump
Revision 1.56 / (download) - annotate - [select for diffs], Thu Aug 11 05:08:35 2022 UTC (15 months, 3 weeks ago) by gutteridge
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Changes since 1.55: +2 -2
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Bump all dependent packages of wayland (belatedly) The package changed with the addition of its libepoll-shim dependency. Otherwise, we can get: ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.
Revision 1.55 / (download) - annotate - [select for diffs], Mon Apr 18 19:11:11 2022 UTC (19 months, 2 weeks ago) by adam
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CVS Tags: pkgsrc-2022Q2-base,
pkgsrc-2022Q2
Changes since 1.54: +2 -2
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revbump for textproc/icu update
Revision 1.54 / (download) - annotate - [select for diffs], Mon Mar 28 10:44:17 2022 UTC (20 months ago) by tnn
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CVS Tags: pkgsrc-2022Q1-base,
pkgsrc-2022Q1
Changes since 1.53: +2 -2
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g*/*: revbump(1) for libsndfile
Revision 1.53 / (download) - annotate - [select for diffs], Wed Dec 8 16:04:41 2021 UTC (23 months, 3 weeks ago) by adam
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CVS Tags: pkgsrc-2021Q4-base,
pkgsrc-2021Q4
Changes since 1.52: +2 -2
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revbump for icu and libffi
Revision 1.52 / (download) - annotate - [select for diffs], Wed Sep 8 21:05:09 2021 UTC (2 years, 2 months ago) by nia
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CVS Tags: pkgsrc-2021Q3-base,
pkgsrc-2021Q3
Changes since 1.51: +2 -2
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Recursive revbump for audio/jack
Revision 1.51 / (download) - annotate - [select for diffs], Wed Apr 21 11:41:46 2021 UTC (2 years, 7 months ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2021Q2-base,
pkgsrc-2021Q2
Changes since 1.50: +2 -2
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revbump for textproc/icu
Revision 1.50 / (download) - annotate - [select for diffs], Thu Nov 5 09:08:14 2020 UTC (3 years ago) by ryoon
Branch: MAIN
CVS Tags: pkgsrc-2021Q1-base,
pkgsrc-2021Q1,
pkgsrc-2020Q4-base,
pkgsrc-2020Q4
Changes since 1.49: +2 -2
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*: Recursive revbump from textproc/icu-68.1
Revision 1.49 / (download) - annotate - [select for diffs], Tue Aug 18 17:57:58 2020 UTC (3 years, 3 months ago) by leot
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CVS Tags: pkgsrc-2020Q3-base,
pkgsrc-2020Q3
Changes since 1.48: +2 -2
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*: revbump for libsndfile
Revision 1.48 / (download) - annotate - [select for diffs], Mon Aug 17 20:18:51 2020 UTC (3 years, 3 months ago) by leot
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Changes since 1.47: +2 -2
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*: revbump after fontconfig bl3 changes (libuuid removal)
Revision 1.47 / (download) - annotate - [select for diffs], Wed Jun 24 13:28:26 2020 UTC (3 years, 5 months ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2020Q2-base,
pkgsrc-2020Q2
Changes since 1.46: +5 -7
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solarus: Make luajit optional. Should help aarch64 builds. qt5-qttools is a build dependency, not a runtime dependency.
Revision 1.46 / (download) - annotate - [select for diffs], Tue Jun 2 08:23:56 2020 UTC (3 years, 6 months ago) by adam
Branch: MAIN
Changes since 1.45: +2 -2
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Revbump for icu
Revision 1.45 / (download) - annotate - [select for diffs], Sun Apr 12 08:28:45 2020 UTC (3 years, 7 months ago) by adam
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Changes since 1.44: +2 -2
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Recursive revision bump after textproc/icu update
Revision 1.44 / (download) - annotate - [select for diffs], Tue Mar 10 22:09:59 2020 UTC (3 years, 8 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2020Q1-base,
pkgsrc-2020Q1
Changes since 1.43: +2 -2
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librsvg: update bl3.mk to remove libcroco in rust case recursive bump for the dependency change
Revision 1.43 / (download) - annotate - [select for diffs], Sun Mar 8 16:49:47 2020 UTC (3 years, 8 months ago) by wiz
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Changes since 1.42: +2 -2
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*: recursive bump for libffi
Revision 1.42 / (download) - annotate - [select for diffs], Sat Jan 18 21:49:31 2020 UTC (3 years, 10 months ago) by jperkin
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Changes since 1.41: +2 -2
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*: Recursive revision bump for openssl 1.1.1.
Revision 1.41 / (download) - annotate - [select for diffs], Sat Nov 9 20:01:14 2019 UTC (4 years ago) by jperkin
Branch: MAIN
CVS Tags: pkgsrc-2019Q4-base,
pkgsrc-2019Q4
Changes since 1.40: +1 -3
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*: Move GCC_REQD above bsd.prefs.mk where possible.
Revision 1.40 / (download) - annotate - [select for diffs], Wed Sep 18 14:17:11 2019 UTC (4 years, 2 months ago) by ryoon
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CVS Tags: pkgsrc-2019Q3-base,
pkgsrc-2019Q3
Changes since 1.39: +2 -2
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Recursive revbump from audio/pulseaudio
Revision 1.39 / (download) - annotate - [select for diffs], Wed Apr 3 00:32:43 2019 UTC (4 years, 8 months ago) by ryoon
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CVS Tags: pkgsrc-2019Q2-base,
pkgsrc-2019Q2
Changes since 1.38: +2 -2
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Recursive revbump from textproc/icu
Revision 1.38 / (download) - annotate - [select for diffs], Sun Dec 9 18:52:28 2018 UTC (4 years, 11 months ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2019Q1-base,
pkgsrc-2019Q1,
pkgsrc-2018Q4-base,
pkgsrc-2018Q4
Changes since 1.37: +2 -2
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revbump after updating textproc/icu
Revision 1.37 / (download) - annotate - [select for diffs], Mon Nov 12 03:52:07 2018 UTC (5 years ago) by ryoon
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Changes since 1.36: +2 -2
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Recursive revbump from hardbuzz-2.1.1
Revision 1.36 / (download) - annotate - [select for diffs], Fri Jul 20 03:34:13 2018 UTC (5 years, 4 months ago) by ryoon
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CVS Tags: pkgsrc-2018Q3-base,
pkgsrc-2018Q3
Changes since 1.35: +2 -2
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Recursive revbump from textproc/icu-62.1
Revision 1.35 / (download) - annotate - [select for diffs], Fri Jul 6 15:06:46 2018 UTC (5 years, 4 months ago) by ryoon
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Changes since 1.34: +2 -2
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Recursive revbump from audio/pulseaudio
Revision 1.34 / (download) - annotate - [select for diffs], Sat Apr 14 07:34:22 2018 UTC (5 years, 7 months ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2018Q2-base,
pkgsrc-2018Q2
Changes since 1.33: +2 -2
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revbump after icu update
Revision 1.33 / (download) - annotate - [select for diffs], Mon Mar 12 11:16:36 2018 UTC (5 years, 8 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2018Q1-base,
pkgsrc-2018Q1
Changes since 1.32: +2 -2
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Recursive bumps for fontconfig and libzip dependency changes.
Revision 1.32 / (download) - annotate - [select for diffs], Sun Jan 28 20:10:51 2018 UTC (5 years, 10 months ago) by wiz
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Changes since 1.31: +2 -2
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Bump PKGREVISION for gdbm shlib major bump
Revision 1.31 / (download) - annotate - [select for diffs], Thu Nov 30 16:45:25 2017 UTC (6 years ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2017Q4-base,
pkgsrc-2017Q4
Changes since 1.30: +2 -2
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Revbump after textproc/icu update
Revision 1.30 / (download) - annotate - [select for diffs], Mon Sep 18 09:53:21 2017 UTC (6 years, 2 months ago) by maya
Branch: MAIN
CVS Tags: pkgsrc-2017Q3-base,
pkgsrc-2017Q3
Changes since 1.29: +2 -2
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revbump for requiring ICU 59.x
Revision 1.29 / (download) - annotate - [select for diffs], Sat Sep 16 19:26:57 2017 UTC (6 years, 2 months ago) by wiz
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Changes since 1.28: +2 -2
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Reset maintainer
Revision 1.28 / (download) - annotate - [select for diffs], Tue Sep 12 13:52:02 2017 UTC (6 years, 2 months ago) by wiz
Branch: MAIN
Changes since 1.27: +2 -2
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recursive bump for qt5-qtwebkit dependency change
Revision 1.27 / (download) - annotate - [select for diffs], Fri Sep 8 02:38:40 2017 UTC (6 years, 2 months ago) by ryoon
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Changes since 1.26: +2 -2
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Recursive revbump from audio/pulseaudio-11.0
Revision 1.26 / (download) - annotate - [select for diffs], Sat Apr 22 21:03:36 2017 UTC (6 years, 7 months ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2017Q2-base,
pkgsrc-2017Q2
Changes since 1.25: +2 -2
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Revbump after icu update
Revision 1.25 / (download) - annotate - [select for diffs], Tue Feb 28 15:20:03 2017 UTC (6 years, 9 months ago) by ryoon
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CVS Tags: pkgsrc-2017Q1-base,
pkgsrc-2017Q1
Changes since 1.24: +2 -2
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Recursive revbump from graphics/libwebp
Revision 1.24 / (download) - annotate - [select for diffs], Sun Feb 12 06:25:22 2017 UTC (6 years, 9 months ago) by ryoon
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Changes since 1.23: +2 -2
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Recursive revbump from fonts/harfbuzz
Revision 1.23 / (download) - annotate - [select for diffs], Mon Feb 6 13:55:23 2017 UTC (6 years, 9 months ago) by wiz
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Changes since 1.22: +2 -2
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Recursive bump for harfbuzz's new graphite2 dependency.
Revision 1.22 / (download) - annotate - [select for diffs], Sat Jan 21 20:06:49 2017 UTC (6 years, 10 months ago) by ryoon
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Changes since 1.21: +2 -1
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Recursive revbump from audio/pulseaudio-10.0
Revision 1.21 / (download) - annotate - [select for diffs], Wed Jan 11 23:42:56 2017 UTC (6 years, 10 months ago) by rodent
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Changes since 1.20: +4 -6
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Update to 1.5.1, the latest stable. Remove patch that was applied upstream. Now depends on qt5-qt{tools,base}. From changes.txt: Solarus 1.5.1 (2016-11-29) __________________________ Engine changes -------------- * Add Spanish translation of the launcher GUI (thanks Diarandor!). * Fix registering quest to the launcher at quest install time (#948). * Fix crash when a carried bomb explodes (#953). * Fix crash when a scrolling teletransporter is incorrectly placed (#977). * Fix crash when an entity has a wrong savegame variable type (#1008). * Fix memory leak when creating lots of surfaces (#962). * Fix cleanup of the quest files at exit. * Fix error in sol.main.load_settings() when the file does not exist. * Fix ground ignored after hero:unfreeze() or back to solid ground (#827). * Fix entity:get_name() returning nil after the entity is removed (#954). * Improve error messages of surface creations and conversions. * Chests: set an initial value "entities/chest" to the sprite field. Solarus launcher GUI changes
Revision 1.20 / (download) - annotate - [select for diffs], Sat Jul 16 00:03:36 2016 UTC (7 years, 4 months ago) by markd
Branch: MAIN
CVS Tags: pkgsrc-2016Q4-base,
pkgsrc-2016Q4,
pkgsrc-2016Q3-base,
pkgsrc-2016Q3
Changes since 1.19: +3 -2
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Switch to openal-soft
Revision 1.19 / (download) - annotate - [select for diffs], Tue Jul 7 11:41:19 2015 UTC (8 years, 4 months ago) by joerg
Branch: MAIN
CVS Tags: pkgsrc-2016Q2-base,
pkgsrc-2016Q2,
pkgsrc-2016Q1-base,
pkgsrc-2016Q1,
pkgsrc-2015Q4-base,
pkgsrc-2015Q4,
pkgsrc-2015Q3-base,
pkgsrc-2015Q3
Changes since 1.18: +4 -1
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Don't mark a member as const which disables copy assignment, which in turn can be used by value-insert.
Revision 1.18 / (download) - annotate - [select for diffs], Wed Jul 1 23:06:59 2015 UTC (8 years, 5 months ago) by rodent
Branch: MAIN
Changes since 1.17: +4 -4
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Solarus 1.4.2 (2015-05-09) _______________________________ Bug fixes for the 1.4 release. No change in the engine (changes in Solarus Quest Editor only). _______________________________ Solarus 1.4.1 (2015-05-09) _______________________________ Bug fixes for the 1.4 release. Engine changes -------------- * Fix crash with doors whose opening condition is an item (#686). * Fix the size of custom entities supposed to be optional (#680). * Fix the hero's sprite reset to default ones when changing equipment (#681). * Fix animated tiles freezed when running a quest a second time (#679). * Fix saving empty files. * Print an error message when there is no font in the quest. _______________________________ Solarus 1.4.0 (2015-05-02) _______________________________ The new quest editor release! Engine changes -------------- * Solarus now compiles with C++11. * Solarus Quest Editor was rewritten and is now in a separate repository. * Solarus can now be used as a library in other projects. * Add a command-line flag -win-console=yes to see output on Windows (#550). * Add unit tests. * Fix a crash if an entity has a sprite without animation. * Fix crash when using the -no-video command-line option. * Fix assertion when a crystal block has less than 4 frames. * Fix hero freeze when a treasure's dialog is missing (#595). * Fix hero stuck in dynamic tiles just enabled on him (#89). * Fix hero sometimes moving in wrong directions (#677). * Fix tunic and sword collision when their sprite is changed (#617). * Fix slightly incorrect position of carried item sometimes (#660). * Fix crash when a tileset image is missing (#590). * Don't die if the animation of a pickable treasure is missing. Lua API changes --------------- Changes that introduce incompatibilities: * Text surfaces: the size must now be set at runtime instead of in fonts.dat. * Text surfaces: the default font is now the first one in alphabetical order. Changes that do not introduce incompatibilities: * sol.text_surface.create() now accepts a size parameter (default is 11). * Add a function sol.main.get_os(). * Fix sprite:on_frame_changed() called twice on animation/direction change. Data files format changes ------------------------- You can use the script editor/resources/tools/data_files_conversion/1.3_to_1.4/update_quest.lua to automatically update your data files. Don't forget to make a backup first. * fonts.dat no longer exists. Fonts are a resource like others now (#611). * Fonts are now in a "fonts" directory instead of "text". * Maps: shop treasures have a new property "font".
Revision 1.17 / (download) - annotate - [select for diffs], Sat Apr 25 14:23:04 2015 UTC (8 years, 7 months ago) by tnn
Branch: MAIN
CVS Tags: pkgsrc-2015Q2-base,
pkgsrc-2015Q2
Changes since 1.16: +2 -2
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Recursive revbump following MesaLib update, categories g through n.
Revision 1.16 / (download) - annotate - [select for diffs], Mon Feb 9 08:43:13 2015 UTC (8 years, 9 months ago) by snj
Branch: MAIN
CVS Tags: pkgsrc-2015Q1-base,
pkgsrc-2015Q1
Changes since 1.15: +2 -2
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Recursive bump for SDL2-using packages.
Revision 1.15 / (download) - annotate - [select for diffs], Sun Oct 19 22:27:45 2014 UTC (9 years, 1 month ago) by alnsn
Branch: MAIN
CVS Tags: pkgsrc-2014Q4-base,
pkgsrc-2014Q4
Changes since 1.14: +2 -1
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Revbump after lang/lua51 update.
Revision 1.14 / (download) - annotate - [select for diffs], Fri Aug 29 02:12:31 2014 UTC (9 years, 3 months ago) by rodent
Branch: MAIN
CVS Tags: pkgsrc-2014Q3-base,
pkgsrc-2014Q3
Changes since 1.13: +2 -2
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Solarus 1.3.1 (2014-08-25) _________________________________ Bug fixes for the 1.3 release. Solarus Quest Editor changes
Revision 1.13 / (download) - annotate - [select for diffs], Thu Aug 7 02:18:57 2014 UTC (9 years, 3 months ago) by rodent
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Changes since 1.12: +2 -2
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Bug fixes for the 1.2 release. Engine changes -------------- * Fix entity:is_in_same_region() giving wrong results * Fix custom_entity:set_can_traverse() giving opposite results. * Fix custom_entity:on_interaction() not always called. * Fix custom_entity sprite collision issues with some entities * Fix a crash in enemy:restart() when the enemy is dying * Fix hero:set_tunic_sprite_id() resetting the direction to right * Fix timer:get_remaining_time() always returning 0 * Fix declaring global variables from a map script * Fix the hero sometimes moving while no keys are pressed * Fix on_joypad events not always working * Add an error when a hero sprite animation is missing Solarus Quest Editor changes
Revision 1.12 / (download) - annotate - [select for diffs], Sun May 18 20:22:19 2014 UTC (9 years, 6 months ago) by rodent
Branch: MAIN
CVS Tags: pkgsrc-2014Q2-base,
pkgsrc-2014Q2
Changes since 1.11: +9 -6
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Updated to latest release, 1.2.0. Requires LuaJIT2 and the SDL2 verions of the SDL packages. From ChangeLog: Engine changes -------------- * Upgrade to SDL 2 (#262). Thanks Vlag. * Accelerate video operations in GPU if available. Expect huge speedups. * Add the hq2x, hq3 and hq4x pixel filter algorithms as new video modes. * Make the window resizable (#338). * Use LuaJIT if available instead of vanilla Lua for better performance. * New map entity type: custom entities, fully scripted (#323). * Conveyor belts are now called streams and can be non-blocking (#288). * Collision rules of streams (conveyor belts) are now like holes. * Rewrite the main loop with a constant timestep (#351). * Show a dialog box in case of fatal error. * The "wide" video modes do not exist anymore. SDL2 does the job now. * Fix enemy:on_hurt() that was wrongly called when immobilized. * Fix life and money exceeding the max when the max changes (#355). * Make stairs sounds optional (#364). * Make more checks in sprite files to avoid crashes (#357). * Fix RandomMovement speed that was not taken into account (#361). * Set the default speed of StraightMovement to 32 instead of 0 (#343). * The size of all map entities must be a multiple of 8 (#358). * Thrown entities (pots, bombs...) can now fall to a lower layer (#349). * Running into a crystal or a solid switch now activates it (#193). * The hero can now jump over distant crystal blocks (#42). * The shield no longer protects while using the sword or carrying (#192). * Fix collisions detected on disabled entities (#455). * Fix pixel collisions coordinates when sprites move (#372). * Fix a slowness when loading maps (#374). * Fix crash when accessing a map not active anymore (#371). * Fix crash when changing the movement of the hero (#392). * Fix crash when calling hero:start_treasure() with wrong parameters (#391). * Fix crash when calling game:has/get/set_ability() with wrong name (#408). * Fix a crash when creating two entities with the same name (#370). * Fix issues with unobtainable treasures. * Fix the starting location wrongly saved with special destinations (#375). * Fix map:set_tileset() sometimes moving the hero near the map border (#400). * Fix enemies stuck on blocks (#360). * Fix enemies stuck on crystal blocks (#41). * Fix human NPCs not automatically showing "walking" when moving (#336). * Fix the hero leaving the grabbing state even while the game is suspended. * Fix low walls in dynamic tiles behaving like normal walls. * Fix wrong collisions of right-up and left-down diagonal jumpers. * Fix jumpers that could be traversed sideways (#481). * Fix blocks no longer stopping when aligned on the grid since Solarus 0.9.3. * Fix entities not always shown when they have no optimization distance. * Call hero:on_removed() and stop hero timers when stopping the game (#421). * Don't die if the map or destination saved no longer exists (#301). * Don't die if a map has no destination. Show an error and go to 0,0 instead. * Don't die if hero:teleport() attempts to go to a non-existing place. * Don't die if attempting to start a game without map. * Don't die if attempting to start a non-existing dialog. Data files format changes ------------------------- You can use the script tools/data_files_conversion/1.1_to_1.2/update_quest.lua to automatically update your data files. Don't forget to make a backup first. * Languages: New syntax of strings.dat easier to read and parse (#170). * Maps: The world property is now optional (#128). * Maps: Destructibles no longer have subtypes, they are customizable (#270). * Maps: Rename entity shop_item to shop_treasure. * Maps: Rename entity conveyor_belt to stream with new features (#288). * Maps: Teletransporters transition property is now a string (#402). * Maps: Walls have a new property "stops_projectiles". * Sounds: Running into a wall now plays a sound other than "explosion" (#297). Lua API changes --------------- Changes that introduce incompatibilities: * Video mode names have changed: no more wide, fullscreen ou windowed names. * sol.video.switch_mode() no longer changes the fullscreen flag. * surface:set_transparency_color() no longer exists. Use surface:clear(). * sol.audio.play_music("none") is replaced by sol.audio.play_music(nil). * on_key_pressed() and on_character_pressed() are now both called (#344). * Destructible objects no longer show hardcoded dialogs (#270). * map:create_destructible() has no hardcoded subtypes anymore (#270). * map:create_teletransporter(): the transition is now a string (#402). * map:create_shop_item() is replaced by map:create_shop_treasure(). * map:create_conveyor_belt() is replaced by map:create_stream() (#288). * The state "conveyor belt" no longer exists in hero:get_state() (#288). * The built-in strength of the sword has changed (#426). * Bosses are not initially disabled anymore (#448). * Call enemy:on_hurt() before enemy:on_dying() (#325). * enemy:on_hurt() no longer takes a life_lost parameter (#426). * The built-in defense of the tunic has changed (#428). * enemy:get/set_magic_damage() no longer exists (#428). * hero:start_hurt() no longer takes a magic parameter (#428). * hero:start_hurt() now hurts the hero even when enemies cannot. * Enemies have now a default size of 16x16 and origin of 8,13 (#354). * The size of enemies must be a multiple of 8 (#358). * item:on_pickable_movement_changed replaced by pickable:on_movement_changed. * pickable:get_treasure() now returns the item instead of the item's name. * Timers: returning true in the callback now repeats the timer (#152). * sol.timer.start() now always returns the timer, even if its delay is zero. Changes that do not introduce incompatibilities: * New Lua type and methods for custom map entities. * New API of destructible objects, fully customizable now (#270). * Colors now take an optional alpha value as fourth component. * New functions sol.video.get/set/reset_window_size(). * New method surface:clear(). * Add loop and callback features to sol.audio.play_music() (#280). * New function sol.main.get_metatable(), allows to implement shared behaviors. * The lifetime of a menu can now be another menu. * New method menu:is_started(). * Attempt to stop a menu already stopped is no longer an error. * New method map:get_hero() (#362). * map:get_world() can now return nil because the world is now optional (#128). * map:create_wall() accepts a new property "stops_projectiles". * Entity names are now auto-incremented to simplify their creation. * New method entity:get_game() (#363). * New methods entity:bring_to_front() and entity:bring_to_back() (#273). * entity:test_obstacles() now takes an optional layer parameter. * New methods enemy:get_attack_consequence(), get_attack_consequence_sprite(). * The event entity:on_created() is now called for all types of entities. * New event enemy:on_hurt_by_sword() to customize the sword strength (#426). * New event enemy:on_attacking_hero() to customize attacks (#356). * New event enemy:on_hurting_hero() to customize hurting the hero (#428). * New event hero:on_hurt() to customize the defense of the equipment (#428). * hero:start_hurt() now takes an optional entity and sprite (#417). * New methods hero:is/set_invincible() and hero:is/set_blinking() (#418). * New methods hero:get/set_animation() to set custom animations (#155). * New methods hero:get/set_sword_sound_id() to change the sword sound (#155). * New methods to set custom tunic, sword and shield sprites (#155). * New event sensor:on_left() (#339). * New event block:on_moving() (#334). * New functions to get/set the properties of teletransporters (#403). * New functions to get/set the properties of blocks. * New methods to simulate game commands, by mrunderhill (#382). * New event sensor:on_left() (#339). * New event block:on_moving() (#334). * New event teletransporter:on_activated() (#312). * New event destination:on_activated() (#312). * movement:on_position_changed() now takes x and y parameters (#342). * Fix movement:start() raising an error if the optional callback is nil. * Fix random_movement:get_max_radius() that was not working. * Check the parameter sign in game:add/remove life/money/magic (#416). * Check the parameter sign in item:add/remove_amount. * Fix timer:is_suspended_with_map() that was not working. * Fix crash when calling timer:set_suspended_with_map() without game started. * New methods timer:get/set_remaining_time. * New function sol.main.get_elapsed_time() to get the simulated time (#424). * New function sol.input.get_key_modifiers() to get the key modifiers state. Solarus Quest Editor changes
Revision 1.11 / (download) - annotate - [select for diffs], Sat May 3 13:14:37 2014 UTC (9 years, 7 months ago) by alnsn
Branch: MAIN
Changes since 1.10: +2 -1
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Diff to previous 1.10 (colored)
Revbump for Lua multiversion support.
Revision 1.10 / (download) - annotate - [select for diffs], Tue Dec 31 15:41:17 2013 UTC (9 years, 11 months ago) by rodent
Branch: MAIN
CVS Tags: pkgsrc-2014Q1-base,
pkgsrc-2014Q1
Changes since 1.9: +5 -1
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Diff to previous 1.9 (colored)
LDFLAGS.SunOS+= -lsocket -lnsl; Fixes build failure, ideally.
Revision 1.9 / (download) - annotate - [select for diffs], Tue Dec 31 13:17:00 2013 UTC (9 years, 11 months ago) by rodent
Branch: MAIN
Changes since 1.8: +2 -2
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Diff to previous 1.8 (colored)
Updated to latest release, 1.1.1. From ChangeLog: * Fix a libmodplug compilation problem due to wrong sndfile.h (#324). * Fix teletransporters activated while coming back from falling (#346). * Fix a crash when changing the hero state in block:on_moved (#340). * Fix enemy death detection when falling into hole, lava or water (#350).
Revision 1.8 / (download) - annotate - [select for diffs], Fri Nov 29 23:54:35 2013 UTC (10 years ago) by dholland
Branch: MAIN
CVS Tags: pkgsrc-2013Q4-base,
pkgsrc-2013Q4
Changes since 1.7: +2 -2
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Diff to previous 1.7 (colored)
request lua51 correctly
Revision 1.7 / (download) - annotate - [select for diffs], Sat Nov 2 17:09:26 2013 UTC (10 years, 1 month ago) by rodent
Branch: MAIN
Changes since 1.6: +3 -3
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Diff to previous 1.6 (colored)
Updated to latest stable, 1.1.0. Set LUA_VERSION_REQD=51, as the default, 52, doesn't work. Needs -lreadline and something else. Will look into this later. From ChangeLog: Engine changes -------------- * Add a very short sample quest with free graphics and musics (#232, #318). * Allow scripted dialog boxes (#184). * Allow a scripted game-over menu (#261). * Replace the old built-in dialog box by a very minimal one. * Remove the old built-in game-over menu. * Remove the old built-in dark rooms displaying (#205). * New entity: separators to visually separate some regions in a map (#177). * New type of ground: ice (#182). * New type of ground: low walls (#117). * Blocks and thrown items can now fall into holes, lava and water (#191). * Kill enemies that fall into holes, lava and water (#190). * Allow quest makers and users to set the size of the playing area. * Allow maps to have a default destination entity (#231). * A game can now start without specifying an initial map and destination. * Stairs inside a single floor can now go from any layer to a next one (#178). * Fix map menus not receiving on_command_pressed/released() events. * Fix camera callbacks never called when already on the target (#308). * Fix a crash when adding a new menu during a menu:on_finished() event. * Fix a crash when calling hero:start_victory() without sword. * Fix an error when loading sounds (#236). Sounds were working anyway. * Fix a possible memory error when playing sounds. * Fix blocks that continue to follow the hero after picking a treasure (#284). * Fix on_obtained() that was not called for non-brandished treasures (#295). * Jumpers can no longer be activated the opposite way when in water. * Jumpers are now activated after a slight delay (#253). * Sensors no longer automatically reset the hero's movement (#292). * Correctly detect the ground below the hero or any point. * Don't die if there is a syntax error in dialogs.dat. * Show a better error message if trying to play a Solarus 0.9 quest (#260). * Remove built-in debug keys. This can be done from Lua now. * Remove the preprocessor constant SOLARUS_DEBUG_KEYS. * Call on_draw() before drawing menus. * Fix .it musics looping when they should not. * Log all errors in error.txt (#287). * The quest archive can now also be named data.solarus.zip (#293). Data files format changes ------------------------- You can use the script tools/data_files_conversion/1.0_to_1.1/update_quest.lua to automatically update your data files. Don't forget to make a backup first. * Sprites: New syntax easier to read and parse (#168). * project_db.dat: New syntax easier to read and parse (#169). * quest.dat: Allow to specify a range of supported quest sizes. * Maps: Add the property "default" to destinations. * Maps: Make optional the property "destination" of teletransporters. * Tilesets: The ground value of diagonal walls with water has changed. * Tilesets: New ground values "ice" and "low_wall". * dialogs.dat: Allow any property in dialogs. dialog_id and text are mandatory. * languages.dat no longer exists. Languages are in project_db.dat now (#265). Lua API changes --------------- Changes that introduce incompatibilities: * map:is_dialog_enabled() is replaced by game:is_dialog_enabled(). * map:start_dialog() is replaced by game:start_dialog(). * Remove map:draw_dialog_box(), no longer needed. * Remove map:set_dialog_style(): replace it in your own dialog box system. * Remove map:set_dialog_position(): replace it in your own dialog box system. * Remove map:set_dialog_variable(): use the info param of game:start_dialog(). * Make map:get_entities() returns an iterator instead of an array (#249). * Replace map:set_pause_enabled() by game:set_pause_allowed(). * Make the enemy:create_enemy() more like map:create_enemy() (#215). * Remove sol.language.get_default_language(), useless and misleading (#265). * Remove sol.main.is_debug_enabled(). * Remove map:get_light() and map:set_light() (#205). * In game:get/set_ability(), ability "get_back_from_death" no longer exists. * Empty chests no longer show a dialog if there is no on:empty() event (#274). Changes that do not introduce incompatibilities: * game:get/set_starting_location(): map and destination can now be nil. * hero:teleport(): make destination optional (maps now have a default one). * map:create_teletransporter(): make destination optional. * Add a function sol.video.get_quest_size(). * Make map:get_camera_position() also return the size of the visible area. * Add a method entity:is_in_same_region(entity). * Add a method entity:get_center_position(). * Add methods entity:get_direction4_to(), entity:get_direction8_to() (#150). * Add a method game:get_hero(). * Add methods hero:get/set_walking_speed() (#206). * Add hero:get_state() and hero:on_state_changed() (#207). * Add events separator:on_activating() and separator:on_activated() (#272). * Add methods enemy:is/set_traversable() (#147). * Add a method enemy:immobilize() (#160). * Add on_position_changed() to all entities, not only enemies (#298). * Add on_obstacle_reached() to all entities, not only enemies (#298). * Add on_movement_changed() to all entities, not only enemies (#298). * Add on_movement_finished() to all entities, not only enemies/NPCs (#298). * target_movement:set_target(entity) now accepts an x,y offset (#154). * Add a method game:is_pause_allowed(). * Add a method map:get_ground() (#141). * Add a method map:get_music() (#306). * Add an optional parameter on_top to sol.menu.start. * Add sprite:on_animation_changed() and sprite:on_direction_changed() (#153). * Add a function sol.input.is_key_pressed(). * Add a function sol.input.is_joypad_button_pressed(). * Add a function sol.input.get_joypad_axis_state(). * Add a function sol.input.get_joypad_hat_direction(). * Add functions sol.input.is/set_joypad_enabled() (#175). * Add a function sol.audio.get_music() (#146). * Add a function sol.audio.get_music_format(). * Add a function sol.audio.get_music_num_channels(). * Add functions sol.audio.get/set_music_channel_volume() for .it files (#250). * Add functions sol.audio.get/set_music_tempo() for .it files (#250). * Return nil if the string is not found in sol.language.get_string(). * sol.language.get_dialog() is now implemented. * Add a function game:stop_dialog(status) to close the scripted dialog box. * Add an event game:on_dialog_started(dialog, info). * Add an event game:on_dialog_finished(dialog). * Add functions game:start_game_over() and game:stop_game_over (#261). * Add events game:on_game_over_started(), game:on_game_over_finished (#261). * Add sol.file functions: open(), exists(), remove(), mkdir() (#267). Solarus Quest Editor changes
Revision 1.6 / (download) - annotate - [select for diffs], Wed Oct 30 10:47:32 2013 UTC (10 years, 1 month ago) by obache
Branch: MAIN
Changes since 1.5: +2 -1
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Diff to previous 1.5 (colored)
Require lua>=5.1.5, lua51 is acceptable aggain.
Revision 1.5 / (download) - annotate - [select for diffs], Wed Oct 30 06:49:53 2013 UTC (10 years, 1 month ago) by dholland
Branch: MAIN
Changes since 1.4: +2 -1
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Diff to previous 1.4 (colored)
Bump PKGREVISION of packages whose Lua depends changed form, but whose own PKGNAME is unchanged.
Revision 1.4 / (download) - annotate - [select for diffs], Mon Jul 8 01:36:55 2013 UTC (10 years, 4 months ago) by rodent
Branch: MAIN
CVS Tags: pkgsrc-2013Q3-base,
pkgsrc-2013Q3
Changes since 1.3: +1 -2
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Diff to previous 1.3 (colored)
Revert last commit, because update to lang/lua made it unnecessary.
Revision 1.3 / (download) - annotate - [select for diffs], Sun Jul 7 18:11:11 2013 UTC (10 years, 4 months ago) by rodent
Branch: MAIN
Changes since 1.2: +2 -1
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Diff to previous 1.2 (colored)
Require lua>=5.1.5. src/Savegame.cpp requires lua.hpp, which is not included in lua 5.1.4 (NetBSD 6.1 base's lua).
Revision 1.2 / (download) - annotate - [select for diffs], Sun Jul 7 17:41:31 2013 UTC (10 years, 4 months ago) by rodent
Branch: MAIN
Changes since 1.1: +4 -3
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Diff to previous 1.1 (colored)
Updated to latest release. No big changes pkgsrc-wise. From ChangeLog: solarus-1.0.4 (2013-06-26) Bug fixes for the 1.0 release. Solarus changes: * Don't die if a script tries so show a missing string (#237). * Don't die if a treasure has a variant unexistent in the item sprite. * Fix customization of joypad commands. solarus-1.0.3 (2013-06-25) Bug fixes for the 1.0 release. Solarus changes: * Fix blocks not completely moved since Solarus 1.0.2. solarus-1.0.2 (2013-06-22) Bug fixes for the 1.0 release. Solarus changes: * Fix a crash when a treasure callback changes the hero's state (#224). * Fix a crash when a victory callback changes the hero's state. * Fix a crash due to invalid sprite frame when animation is changed (#26). * Fix an assertion error with FollowMovement of pickables. * Fix the fullscreen mode not working on Mac OS X 10.7+ (#213, #220). * Fix pickable treasures that could be obtained twice sometimes. * Fix fade-in/fade-out effects on sprites that did not work (#221). * Fix sol.audio.play_music() that failed with "none" or "same" (#201). * Fix item:set_sound_when_brandish() that did not work. * Fix diagonal movement that could bypass sensors since Solarus 1.0.1. * Fix circle movement not working after entity:set_enabled(true). * Fix detection of movement finished for NPCs. * Fix memory issues with menus (#210). * Fix handling of nil parameter in boolean setters (#225). * Fix hangling the default language. * Correctly suspend timers when set_suspended_with_map is called. * When a sprite is suspended, suspend its transitions (#226). * Don't die if a music or a sound cannot be found. * Don't die if an image cannot be found. * Don't die if running a savegame without starting location specified. * Don't die if a script refers to a non-existing equipment item. * Don't die if the self parameter is missing when calling a method (#219). * Fix dangling pointers after removing some kind of entities. Solarus Quest Editor changes: * Editor: allow to create map entities from the quest tree (#208). * Editor: fix a typo in the bomb flower sprite (#214). * Editor: fix a possible NullPointerException when opening an invalid map. Documentation changes: * Documentation: add the syntax specification of maps and tilesets.
Revision 1.1 / (download) - annotate - [select for diffs], Tue Jul 2 11:52:27 2013 UTC (10 years, 5 months ago) by rodent
Branch: MAIN
Import solarus-1.0.1 as games/solarus. Solarus is an open-source Zelda-like 2D game engine licensed under GPL. It is written in C++ and runs quests scripted in Lua.