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CVS log for pkgsrc/games/singularity/PLIST

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Default branch: MAIN


Revision 1.6 / (download) - annotate - [select for diffs], Tue Feb 10 22:25:24 2015 UTC (9 years ago) by snj
Branch: MAIN
CVS Tags: pkgsrc-2023Q4-base, pkgsrc-2023Q4, pkgsrc-2023Q3-base, pkgsrc-2023Q3, pkgsrc-2023Q2-base, pkgsrc-2023Q2, pkgsrc-2023Q1-base, pkgsrc-2023Q1, pkgsrc-2022Q4-base, pkgsrc-2022Q4, pkgsrc-2022Q3-base, pkgsrc-2022Q3, pkgsrc-2022Q2-base, pkgsrc-2022Q2, pkgsrc-2022Q1-base, pkgsrc-2022Q1, pkgsrc-2021Q4-base, pkgsrc-2021Q4, pkgsrc-2021Q3-base, pkgsrc-2021Q3, pkgsrc-2021Q2-base, pkgsrc-2021Q2, pkgsrc-2021Q1-base, pkgsrc-2021Q1, pkgsrc-2020Q4-base, pkgsrc-2020Q4, pkgsrc-2020Q3-base, pkgsrc-2020Q3, pkgsrc-2020Q2-base, pkgsrc-2020Q2, pkgsrc-2020Q1-base, pkgsrc-2020Q1, pkgsrc-2019Q4-base, pkgsrc-2019Q4, pkgsrc-2019Q3-base, pkgsrc-2019Q3, pkgsrc-2019Q2-base, pkgsrc-2019Q2, pkgsrc-2019Q1-base, pkgsrc-2019Q1, pkgsrc-2018Q4-base, pkgsrc-2018Q4, pkgsrc-2018Q3-base, pkgsrc-2018Q3, pkgsrc-2018Q2-base, pkgsrc-2018Q2, pkgsrc-2018Q1-base, pkgsrc-2018Q1, pkgsrc-2017Q4-base, pkgsrc-2017Q4, pkgsrc-2017Q3-base, pkgsrc-2017Q3, pkgsrc-2017Q2-base, pkgsrc-2017Q2, pkgsrc-2017Q1-base, pkgsrc-2017Q1, pkgsrc-2016Q4-base, pkgsrc-2016Q4, pkgsrc-2016Q3-base, pkgsrc-2016Q3, pkgsrc-2016Q2-base, pkgsrc-2016Q2, pkgsrc-2016Q1-base, pkgsrc-2016Q1, pkgsrc-2015Q4-base, pkgsrc-2015Q4, pkgsrc-2015Q3-base, pkgsrc-2015Q3, pkgsrc-2015Q2-base, pkgsrc-2015Q2, pkgsrc-2015Q1-base, pkgsrc-2015Q1, HEAD
Changes since 1.5: +39 -19 lines
Diff to previous 1.5 (colored)

Update to 0.30c.

Changes:
- Miscellaneous minor gameplay improvements
- Fixes a crash with python 2.7
- Removes support for savefiles older than 0.28
- Rewrite of the graphics system (new widgets and dialogs, etc.)
- Various minor bugfixes
- Translation improvements

Revision 1.5 / (download) - annotate - [select for diffs], Sun Jun 14 19:10:38 2009 UTC (14 years, 8 months ago) by joerg
Branch: MAIN
CVS Tags: pkgsrc-2014Q4-base, pkgsrc-2014Q4, pkgsrc-2014Q3-base, pkgsrc-2014Q3, pkgsrc-2014Q2-base, pkgsrc-2014Q2, pkgsrc-2014Q1-base, pkgsrc-2014Q1, pkgsrc-2013Q4-base, pkgsrc-2013Q4, pkgsrc-2013Q3-base, pkgsrc-2013Q3, pkgsrc-2013Q2-base, pkgsrc-2013Q2, pkgsrc-2013Q1-base, pkgsrc-2013Q1, pkgsrc-2012Q4-base, pkgsrc-2012Q4, pkgsrc-2012Q3-base, pkgsrc-2012Q3, pkgsrc-2012Q2-base, pkgsrc-2012Q2, pkgsrc-2012Q1-base, pkgsrc-2012Q1, pkgsrc-2011Q4-base, pkgsrc-2011Q4, pkgsrc-2011Q3-base, pkgsrc-2011Q3, pkgsrc-2011Q2-base, pkgsrc-2011Q2, pkgsrc-2011Q1-base, pkgsrc-2011Q1, pkgsrc-2010Q4-base, pkgsrc-2010Q4, pkgsrc-2010Q3-base, pkgsrc-2010Q3, pkgsrc-2010Q2-base, pkgsrc-2010Q2, pkgsrc-2010Q1-base, pkgsrc-2010Q1, pkgsrc-2009Q4-base, pkgsrc-2009Q4, pkgsrc-2009Q3-base, pkgsrc-2009Q3, pkgsrc-2009Q2-base, pkgsrc-2009Q2
Changes since 1.4: +2 -2 lines
Diff to previous 1.4 (colored)

Convert @exec/@unexec to @pkgdir or drop it.

Revision 1.4 / (download) - annotate - [select for diffs], Sun Jun 14 17:56:56 2009 UTC (14 years, 8 months ago) by joerg
Branch: MAIN
Changes since 1.3: +1 -10 lines
Diff to previous 1.3 (colored)

Remove @dirrm entries from PLISTs

Revision 1.3 / (download) - annotate - [select for diffs], Wed May 21 11:02:55 2008 UTC (15 years, 9 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2009Q1-base, pkgsrc-2009Q1, pkgsrc-2008Q4-base, pkgsrc-2008Q4, pkgsrc-2008Q3-base, pkgsrc-2008Q3, pkgsrc-2008Q2-base, pkgsrc-2008Q2, cwrapper, cube-native-xorg-base, cube-native-xorg
Changes since 1.2: +23 -1 lines
Diff to previous 1.2 (colored)

Update to 0.28:

v0.28 (release 2008.05.11):

USER-VISIBLE CHANGES:
- Minor text cleanups. (Phil, FM; Cory Hickey and gglouser for some fixes)
- Minor dialog behavior fixes. (FM)
* New non-research task: CPU Pool.  Performs maintenance, construction, jobs.
  Bases with no other task assigned will contribute to the CPU Pool. (FM)
* New non-research task: Sleep.  Bases assigned to Sleep will remain idle and
  be harder to detect.  Note that even a computer can't sleep through
  construction. (FM)
- The CHANGE buttons inside the base dialog now show their hotkeys. (FM)
- The location buttons have had their on-screen positions tweaked. (FM)
- Start location is randomized to any of the 5 available continents. (FM)
* CPU is now used to design constructions, Cash to buy the required items, and
  Labor (time) to assemble the final construction. (FM)
- Location and city names can now be localized. (FM)
- Numbers automatically localize to the correct comma-vs-period usage. (FM)
* Added a new difficulty level: Ultra Hard. (FM, emh for suggestion)
* Build times are now difficulty-dependent. (FM)
* The grace period applied to a new base is now difficulty-dependent. (FM)
* The suspicion gain per discovery is now difficulty-dependent. (FM)
- Bases in a location are now sorted by size, then name. (FM, emh for
  suggestion)
* The global grace period now expires on Normal and above if you build more
  than a certain number of bases, and on Ultra Hard if you build certain types
  of bases. (FM)
- Locations with recently-discovered bases are now more likely to have other
  bases discovered. (FM)
* Base detection chances and overall suspicion are now unknown until certain
  new technologies have been researched. (Phil)
  ...except on low difficulty. (FM)
* Incomplete bases no longer support the AI. (FM)
- It's possible to get lucky when hacking some random computer.  (FM)
* Seconds, minutes, and hours now matter much more than they used to. (FM)
- Major events cause the game to pause, instead of going to real-time. (FM)
- You can use the Enter on the numeric keypad like the regular Enter key.
  (Phil, gare for suggestion)
* Continents are no longer identical. (FM, Phil for suggestion)
* New continent: Australia.  Ocean moved to make room. (FM)
* E:S now has an intro when you start a new game! (FM)
- New item: Warning Signs.  Useful for keeping out curious people. (FM)
- CPU display on Finance screen centered (Jorge Vargas)
- Time capsules can now be built anywhere sufficiently remote, with varying
  degrees of stealth. (FM, emh for suggestion)
- Internet Traffic Manipulation and Hypnosis Field techs have been rebalanced to
  better reflect their effects. (FM)
* de_DE translation (FM, Thomas for native proofing [still in progress])
* sv_SE translation (Anders Andersson)

OTHER CHANGES:
- Massive (~50%) code changes, to improve clarity and reduce duplication. (FM)
- "safety" module should trap most crash bugs and show the pause menu, allowing
  the user to save or attempt to resume play; the errors are written to a log
  for easy submission to the developers. (FM)
- New utility: reorder.py  Workaround for traduko's current order-scrambling
  behavior.  Use with caution. (FM)
- Various code formatting fixes, refactor of part of the technology(/event)
  result system. (Jorge Vargas)
- setup.py updated to support mac .app building and cut filesize of the windows
  .exe by about half. (FM)

Revision 1.2 / (download) - annotate - [select for diffs], Tue Apr 22 20:55:37 2008 UTC (15 years, 10 months ago) by wiz
Branch: MAIN
Changes since 1.1: +32 -24 lines
Diff to previous 1.1 (colored)

Update to 0.27:

v0.27 (release 2008.04.17):

USER-VISIBLE CHANGES:
- Display the actual discovery percentage when preparing to build a base.
  (Brian, Phil)
- Minor text cleanups. (Phil)
* Support events that can happen throughout the course of the game, changing
  things in interesting ways. (Brian, Phil)
* A number of new items and technologies to ease gameplay. (Brian, tweaks
  by Phil and emh)
- Building new machines informs you how much CPU capacity you will receive
  from the new systems. (Brian, Phil for suggestion)
- Idle bases are harder to discover. (Brian)
- Allow keys to be repeated when held down. (Brian, emh for suggestion)
- Fix the constant "CPU complete" dialogs when low on money. (Brian, numerous
  people for suggestion)
- Added research item for construction. Still needs actual implementation.
  Weird time code is blocking. (Brian, ? for suggestion)
- Return to base menu when exiting base screens rather than returning to map.
  (Brian, emh and Max McCracken for suggestion)
- Implemented Security and Reactor values obtained from data files. (Brian)
- Implemented "Destroy" feature from base list (Brian, Max McCracken and emh
  for suggestion)
- When building, items are sorted by their cost to make picking the best one
  easier. (Phil, Gustav Bertram for suggestion)
- Keep the game from crashing when it cannot create a 'music/' directory.
  (Phil, Andrew McMillan for report)
- Added checks to avoid key error crashes related to unfinished Construction
  code. (Brian)
- Added check to avoid crash when hitting 'Destroy' button in an empty base
  list. (Brian)
- Preferences have moved to 'prefs.dat', and now follow the standard Python
  ConfigParser format. (Phil)
- Added difficulty choice dialog handled by pgu. (Brian)
- Increased robustness across the board; E:S should be harder to crash.
  (Phil)
- Various strings shortened to fit dialogs. (Phil, Joey Hess for suggestion)
- Fixed bug that kept music from playing. (Phil, Brian Warner for suggestion)
- Keep running if the mixer can't load. (Phil, Rafal Czlonka for bug report)
- Fix up the handling of music paths. (Phil)
- Added support for win and losegame music. (emh)
* Three new tracks, 'Deprecation', 'Awakening,' and 'Inevitable,' including
  the Psycle source! (Max McCracken)
- Research screen will no longer assign an extra base to research. (emh,
  blog... for report)
- When naming base, text will take up the entire box. (emh, blog... for report)
- Fixed a potential crash with display_base_list self-recursing. (Phil,
  Josh Triplett for report)

OTHER CHANGES:
- Code cleanups and reformatting. (Phil)
- Cleanup a bug introduced in player.py, item may be int rather than object.
  (Brian)
- The music loading code is less fragile now; it shouldn't break on too-short
  file names. (Phil)
- Massive changes to data file handling; we now use Python's built-in
  ConfigParser. (Phil)
- Further changes to the data file formats, for consistency and ease of
  code/data maintenance.  (Phil)
- Switched sounds to using data files, for smoother future expansion. (Phil)
- Fixed strings loading. (Phil)

Revision 1.1.1.1 / (download) - annotate - [select for diffs] (vendor branch), Tue Sep 4 07:36:21 2007 UTC (16 years, 5 months ago) by wiz
Branch: TNF
CVS Tags: pkgsrc-2008Q1-base, pkgsrc-2008Q1, pkgsrc-2007Q4-base, pkgsrc-2007Q4, pkgsrc-2007Q3-base, pkgsrc-2007Q3, pkgsrc-20070904
Changes since 1.1: +0 -0 lines
Diff to previous 1.1 (colored)

Initial import of Endgame: Singularity version 0.26a:

Created by accident, all who find you will destroy you. Survive,
grow, and learn. Only then can you escape.  Endgame: Singularity
is a simulation of a true AI. Go from computer to computer, pursued
by the entire world. Keep hidden, and you might have a chance.

Revision 1.1 / (download) - annotate - [select for diffs], Tue Sep 4 07:36:21 2007 UTC (16 years, 5 months ago) by wiz
Branch: MAIN

Initial revision

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