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CVS log for pkgsrc/games/redeclipse/Makefile

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Default branch: MAIN

Revision 1.16 / (download) - annotate - [select for diffs], Sun Nov 12 13:21:43 2023 UTC (3 weeks, 2 days ago) by wiz
Branch: MAIN
Changes since 1.15: +2 -2 lines
Diff to previous 1.15 (colored)

*: revebump for new brotli option for freetype2

Addresses PR 57693

Revision 1.15 / (download) - annotate - [select for diffs], Fri Sep 15 22:48:00 2023 UTC (2 months, 2 weeks ago) by charlotte
Branch: MAIN
CVS Tags: pkgsrc-2023Q3-base, pkgsrc-2023Q3
Changes since 1.14: +5 -2 lines
Diff to previous 1.14 (colored)

games/redeclipse: Explicitly depend on GNU ed(1)

Revision 1.14 / (download) - annotate - [select for diffs], Sat May 6 19:09:28 2023 UTC (7 months ago) by ryoon
Branch: MAIN
CVS Tags: pkgsrc-2023Q2-base, pkgsrc-2023Q2
Changes since 1.13: +2 -2 lines
Diff to previous 1.13 (colored)

*: Recursive revbump from audio/libopus 1.4

Revision 1.13 / (download) - annotate - [select for diffs], Sun Jan 29 21:16:20 2023 UTC (10 months ago) by ryoon
Branch: MAIN
CVS Tags: pkgsrc-2023Q1-base, pkgsrc-2023Q1
Changes since 1.12: +2 -2 lines
Diff to previous 1.12 (colored)

*: Recursive revbup from graphics/freetype2

Revision 1.12 / (download) - annotate - [select for diffs], Sun Sep 11 12:51:47 2022 UTC (14 months, 3 weeks ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2022Q4-base, pkgsrc-2022Q4, pkgsrc-2022Q3-base, pkgsrc-2022Q3
Changes since 1.11: +2 -2 lines
Diff to previous 1.11 (colored)

*: bump PKGREVISION for flac shlib bump

Revision 1.11 / (download) - annotate - [select for diffs], Thu Aug 11 05:08:34 2022 UTC (15 months, 3 weeks ago) by gutteridge
Branch: MAIN
Changes since 1.10: +2 -2 lines
Diff to previous 1.10 (colored)

Bump all dependent packages of wayland (belatedly)

The package changed with the addition of its libepoll-shim dependency.
Otherwise, we can get:
ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.

Revision 1.10 / (download) - annotate - [select for diffs], Wed May 18 00:26:34 2022 UTC (18 months, 2 weeks ago) by charlotte
Branch: MAIN
CVS Tags: pkgsrc-2022Q2-base, pkgsrc-2022Q2
Changes since 1.9: +2 -2 lines
Diff to previous 1.9 (colored)

redeclipse: Update MAINTAINER

Revision 1.9 / (download) - annotate - [select for diffs], Mon Mar 28 10:44:16 2022 UTC (20 months, 1 week ago) by tnn
Branch: MAIN
CVS Tags: pkgsrc-2022Q1-base, pkgsrc-2022Q1
Changes since 1.8: +2 -2 lines
Diff to previous 1.8 (colored)

g*/*: revbump(1) for libsndfile

Revision 1.8 / (download) - annotate - [select for diffs], Wed Dec 8 16:04:40 2021 UTC (23 months, 4 weeks ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2021Q4-base, pkgsrc-2021Q4
Changes since 1.7: +2 -2 lines
Diff to previous 1.7 (colored)

revbump for icu and libffi

Revision 1.7 / (download) - annotate - [select for diffs], Thu Nov 18 14:45:37 2021 UTC (2 years ago) by nia
Branch: MAIN
Changes since 1.6: +4 -1 lines
Diff to previous 1.6 (colored)

games: Mark the Cube 2 engine games as unsupported by RELRO

Unfortunately they use precompiled headers with GCC in a way that
would be very difficult to disable.

Revision 1.6 / (download) - annotate - [select for diffs], Wed Sep 8 21:05:08 2021 UTC (2 years, 2 months ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2021Q3-base, pkgsrc-2021Q3
Changes since 1.5: +2 -2 lines
Diff to previous 1.5 (colored)

Recursive revbump for audio/jack

Revision 1.5 / (download) - annotate - [select for diffs], Tue Aug 18 17:57:57 2020 UTC (3 years, 3 months ago) by leot
Branch: MAIN
CVS Tags: pkgsrc-2021Q2-base, pkgsrc-2021Q2, pkgsrc-2021Q1-base, pkgsrc-2021Q1, pkgsrc-2020Q4-base, pkgsrc-2020Q4, pkgsrc-2020Q3-base, pkgsrc-2020Q3
Changes since 1.4: +2 -2 lines
Diff to previous 1.4 (colored)

*: revbump for libsndfile

Revision 1.4 / (download) - annotate - [select for diffs], Tue Mar 24 20:38:39 2020 UTC (3 years, 8 months ago) by joerg
Branch: MAIN
CVS Tags: pkgsrc-2020Q2-base, pkgsrc-2020Q2, pkgsrc-2020Q1-base, pkgsrc-2020Q1
Changes since 1.3: +2 -1 lines
Diff to previous 1.3 (colored)

Needs freetype2

Revision 1.3 / (download) - annotate - [select for diffs], Sun Mar 8 16:49:46 2020 UTC (3 years, 8 months ago) by wiz
Branch: MAIN
Changes since 1.2: +2 -1 lines
Diff to previous 1.2 (colored)

*: recursive bump for libffi

Revision 1.2 / (download) - annotate - [select for diffs], Sat Jan 4 16:16:25 2020 UTC (3 years, 11 months ago) by nia
Branch: MAIN
Changes since 1.1: +5 -5 lines
Diff to previous 1.1 (colored)

redeclipse: Update to 2.0.0

Red Eclipse 2 brings massive changes to all facets of the game, and the numerous improvements and changes are too numerous to list individually. The broad brush changes to the game are instead enumerated below:
Tesseract Engine

The modern, deferred pipeline Tesseract engine replaces the elderly Cube 2 engine used in all prior versions of Red Eclipse. Tesseract brings myriad improvements to the visuals, including the following:

    Realtime dynamic lighting and shadow
    Ambient occlusion and global illumination
    Vastly improved mapmodel lighting
    HDR, bloom, and tonemapping.
    Dynamic, procedural vertex colour animation
    Volumetric lighting
    Water screenspace reflection
    Glass and water refraction

Significant work has been exhausted in making the Tesseract engine accessible to lower end computers. This is done by changing the lighting and model population on lower map effects levels, allowing high end rigs to use all of the engine's eye candy while still being playable on Intel integrated chips (HD 4600 and newer).
New UI system

The new new new extended UI system (nnnxui) brings significant improvements to the menu system as well as increased modularity to the heads-up display. With this system, it is easy to design customizable HUDs to suit particular players. The menu system also benefits from a significant performance increase from the rewrite.
Focused Gameplay

Unlike prior versions of the game with huge quantities of maps, Red Eclipse 2 focuses on providing the best possible levels to play on, at the expense of map volume. There are seven main deathmatch maps included with Red Eclipse 2 and one race map; this is multiple times fewer maps than RE 1.x has shipped.

There is also a focus on making the core gameplay more accessible to new players, with a tutorial level and interactive setup menu to get players to understand the interfaces of the game better. In addition to this, the user interface has been simplified to get players to quickly be able to play standard modes without having to know too much about the sausage making behind the scenes.

The weapons in Red Eclipse 2 have also been significantly revamped compared to 1.6. While the same number of weapons remain with similar names, the weapons have all been retuned to better suit the changes in physics and the addition of pickups. The inclusion of pickups allows for more potent weapons that can be put at a disadvantage by their ammo dependence.
Steam Integration

Red Eclipse 2 launches from Steam, a platform few open source games manage to launch on (and no prior Red Eclipse game, for that matter). In doing so, Red Eclipse 2 is easier to install than ever and reaches a broader base than the Linux-heavy community that Red Eclipse 1.x drew upon. With Red Eclipse's permissive licensing scheme, the GPL conflicts with proprietary integration do not exist and it is possible to provide a well integrated game with the Steam ecosystem.

Revision 1.1 / (download) - annotate - [select for diffs], Sun Jun 30 20:53:09 2019 UTC (4 years, 5 months ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2019Q4-base, pkgsrc-2019Q4, pkgsrc-2019Q3-base, pkgsrc-2019Q3

Add redeclipse-1.6.0 as games/redeclipse

Red Eclipse is a fun-filled new take on the casual first person arena
shooter, built as a total conversion of Cube Engine 2, which lends itself
toward a balanced gameplay, with a general theme of agility in a variety of

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