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CVS log for pkgsrc/games/quakespasm/Makefile

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Default branch: MAIN

Revision 1.20 / (download) - annotate - [select for diffs], Sat May 6 19:09:28 2023 UTC (4 months, 2 weeks ago) by ryoon
Branch: MAIN
CVS Tags: pkgsrc-2023Q2-base, pkgsrc-2023Q2, HEAD
Changes since 1.19: +2 -1 lines
Diff to previous 1.19 (colored)

*: Recursive revbump from audio/libopus 1.4

Revision 1.19 / (download) - annotate - [select for diffs], Thu Nov 10 17:35:54 2022 UTC (10 months, 1 week ago) by snj
Branch: MAIN
CVS Tags: pkgsrc-2023Q1-base, pkgsrc-2023Q1, pkgsrc-2022Q4-base, pkgsrc-2022Q4
Changes since 1.18: +2 -3 lines
Diff to previous 1.18 (colored)

quakespasm: update to 0.95.1

Changes in 0.95.1

  * Allow mixing lit and unlit textures in the same map.
  * Water texture mipmapping support - fixes glistening effect on distant
  * Fix screen flashes in some maps with AMD's new drivers.
  * Defend against zero-sized textures, e.g. __TB_empty in qbj_grue.bsp
  * Fix possible file pointer leak in game load code.
  * Minor code cleanups. Updated third party code, e.g. SDL, music codecs, etc.
  * Thanks to 'temx' for his patches.

Changes in 0.95.0

  * Add support for lit water (patch contributed by Josiah Jack, with fixes
    from Eric Wasylishen.)
  * Add model scale support -- requires protocol 999. (Original patch
    contributed by Josiah Jack with fixes from temx and Andrei Drexler. Thanks
    to Eric Wasylishen, MH and Spike for useful discussions.)
  * Add sv_cheats cvar for 2021 rerelease (patch from Andrei Drexler).
  * Clear the startdemo list on game change (patch by Andrei Drexler).
  * Try light trace from entity origin first (patch by Andrei Drexler).
  * Backport a few fixes to the bundled SDL2-2.0.22 version.

Changes in 0.94.7

  * Fix console history buffer wrapping.
  * Fix wrong external texture use after vid_restart.
  * Update lodepng from mainstream git.
  * Miscellaneous source code cleanups.

Changes in 0.94.6

  * Server protocol size check fixes for sounds and particles.
  * An invalid memory access fix in the jpg screenshot writer.
  * Basic dependency tracking in Makefiles.
  * Backported a few fixes to the bundled SDL2-2.0.22 version.
  * Minor build fix for C++ compilers.
  * Other small improvements elsewhere in the code.

Changes in 0.94.5

  * Compatibility with new SDL2 versioning scheme.
  * Revised min/max/clamp macros' usage.
  * Fixed a potential undefined behavior in R_DrawAliasModel.
  * Fixed parsing of the time argument of svc_fog server message. (it has been
    broken for more than 20 years and has never seem to have been used.)
  * Other small improvements elsewhere in the code.
  * Backported a few fixes to the bundled SDL2-2.0.22 version.

Revision 1.18 / (download) - annotate - [select for diffs], Sun Sep 11 12:51:47 2022 UTC (12 months, 1 week ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2022Q3-base, pkgsrc-2022Q3
Changes since 1.17: +2 -2 lines
Diff to previous 1.17 (colored)

*: bump PKGREVISION for flac shlib bump

Revision 1.17 / (download) - annotate - [select for diffs], Thu Aug 11 05:08:34 2022 UTC (13 months, 1 week ago) by gutteridge
Branch: MAIN
Changes since 1.16: +2 -1 lines
Diff to previous 1.16 (colored)

Bump all dependent packages of wayland (belatedly)

The package changed with the addition of its libepoll-shim dependency.
Otherwise, we can get:
ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.

Revision 1.16 / (download) - annotate - [select for diffs], Sun May 15 17:01:47 2022 UTC (16 months, 1 week ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2022Q2-base, pkgsrc-2022Q2
Changes since 1.15: +2 -3 lines
Diff to previous 1.15 (colored)

quakespasm: update to 0.94.4

  5.1.  Changes in 0.94.4

  o  Fixed getting stuck with loading plaque upon attempting to load a
     bad save from the menu

  o  Fixed SZ_GetSpace server crashes, e.g. in ad_magna or ad_mountain

  o  Fixed intermission camera angles during demo playback

  o  Don't reset onground flag on every new server message

  o  Re-enabled title demos by default (turn off with cl_startdemos 0)

  o  Don't autoplay next demo after a timedemo

  o  Fixed bad parsing of cdtrack in hipdemo1 from Scourge of Armagon

  o  Fixed serverinfo off-by-one nummodels/numsounds for protocol 15

  o  Support for Quake 2021 update 3

  o  Implemented quad/pentagram dlights for Quake 2021 rerelease

  o  Implemented 2021 rerelease localsound builtin & svc_localsound (56)

  o  Several other improvements to Quake 2021 rerelease support

  o  Several other small fixes and improvements all over the code

  o  Updated third party code (SDL, lodepng, miniz, some of the codecs,

  o  Thanks to Andrei Drexler, 'atsb' and 'temx' for their several

Revision 1.15 / (download) - annotate - [select for diffs], Mon Mar 28 10:44:16 2022 UTC (17 months, 3 weeks ago) by tnn
Branch: MAIN
CVS Tags: pkgsrc-2022Q1-base, pkgsrc-2022Q1
Changes since 1.14: +2 -1 lines
Diff to previous 1.14 (colored)

g*/*: revbump(1) for libsndfile

Revision 1.14 / (download) - annotate - [select for diffs], Mon Jan 17 13:48:26 2022 UTC (20 months ago) by nia
Branch: MAIN
Changes since 1.13: +6 -6 lines
Diff to previous 1.13 (colored)

quakespasm: Update to 0.94.3

Changes in 0.94.3

    Handle sky textures with non-standard sizes and warn about them (e.g. ad_tears)
    Allow loading textures not aligned to 16 pixels and warn about them (eg. the horde2 map of Dimension of the Machine from 2021 rerelease update/2.)

Revision 1.13 / (download) - annotate - [select for diffs], Wed Dec 8 16:04:40 2021 UTC (21 months, 2 weeks ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2021Q4-base, pkgsrc-2021Q4
Changes since 1.12: +2 -2 lines
Diff to previous 1.12 (colored)

revbump for icu and libffi

Revision 1.12 / (download) - annotate - [select for diffs], Wed Sep 8 21:05:08 2021 UTC (2 years ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2021Q3-base, pkgsrc-2021Q3
Changes since 1.11: +2 -2 lines
Diff to previous 1.11 (colored)

Recursive revbump for audio/jack

Revision 1.11 / (download) - annotate - [select for diffs], Tue Aug 18 17:57:57 2020 UTC (3 years, 1 month ago) by leot
Branch: MAIN
CVS Tags: pkgsrc-2021Q2-base, pkgsrc-2021Q2, pkgsrc-2021Q1-base, pkgsrc-2021Q1, pkgsrc-2020Q4-base, pkgsrc-2020Q4, pkgsrc-2020Q3-base, pkgsrc-2020Q3
Changes since 1.10: +2 -2 lines
Diff to previous 1.10 (colored)

*: revbump for libsndfile

Revision 1.10 / (download) - annotate - [select for diffs], Fri Mar 20 11:57:44 2020 UTC (3 years, 6 months ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2020Q2-base, pkgsrc-2020Q2, pkgsrc-2020Q1-base, pkgsrc-2020Q1
Changes since 1.9: +2 -2 lines
Diff to previous 1.9 (colored)

*: Convert broken sourceforge HOMEPAGEs back to http

Revision 1.9 / (download) - annotate - [select for diffs], Sun Mar 8 16:49:46 2020 UTC (3 years, 6 months ago) by wiz
Branch: MAIN
Changes since 1.8: +2 -1 lines
Diff to previous 1.8 (colored)

*: recursive bump for libffi

Revision 1.8 / (download) - annotate - [select for diffs], Sat Jan 18 23:32:04 2020 UTC (3 years, 8 months ago) by rillig
Branch: MAIN
Changes since 1.7: +2 -2 lines
Diff to previous 1.7 (colored)

all: migrate several HOMEPAGEs to https

pkglint --only "https instead of http" -r -F

With manual adjustments afterwards since pkglint 19.4.4 fixed a few
indentations in unrelated lines.

This mainly affects projects hosted at SourceForce, as well as, CTAN and GNU.

Revision 1.7 / (download) - annotate - [select for diffs], Wed Jan 8 13:10:49 2020 UTC (3 years, 8 months ago) by nia
Branch: MAIN
Changes since 1.6: +3 -3 lines
Diff to previous 1.6 (colored)

quakespasm: Update to 0.93.2

Changes in 0.93.2:

  o Lightmaps are now dynamically allocated (from QSS), and
    BLOCK_WIDTH/HEIGHT raised from 128 to 256.

  o Fixed several uncheked limits that would crash the Slayer's
    Testaments mod ( bug #33).

  o Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's
    Testaments mod works.

  o Fixed 'pants' and 'shirt' types so that those textures load
    correctly on platforms where char is unsigned by default
    ( bug #28).

  o Windows audio: WASAPI-enabled SDL2 dlls function properly now.

  o Update the third-party libraries. Other fixes/cleanups.

Revision 1.6 / (download) - annotate - [select for diffs], Wed Jul 3 19:14:49 2019 UTC (4 years, 2 months ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2019Q4-base, pkgsrc-2019Q4, pkgsrc-2019Q3-base, pkgsrc-2019Q3
Changes since 1.5: +7 -6 lines
Diff to previous 1.5 (colored)

quakespasm: Update to 0.93.1

pkgsrc changes:

Use more recent middleware (SDL2) and mp3 (mpg123) libraries

Changes in 0.93.1:

Fixed a fog regression which was introduced in 0.93.0.
Fixed a crash (buffer overflow) with invalid vis data.
Fixed buttons crushing players in 64-bit builds.
Change controller movement to use cubic easing by default; added "joy_exponent_move" cvar.
config.cfg is no longer written in case of a Sys_Error.
Fixed Opus encoded cd tracks not being recognized as ripped tracks.
Update the third-party libraries. Other fixes/cleanups.

Changes in 0.93.0:

Raise default "joy_deadzone_trigger" cvar to 0.2.
Raise console buffer size to 1MB.
Raise MAX_STATIC_ENTITIES from 512 to 4096.
Raise MAX_STACK_DEPTH from 32 to 64.
Raise command buffer size from 8K to 256K to support large configs.
Remove MAX_EFRAGS and MAX_MAP_LEAFS limits.
Remove "Loadgame buffer overflow" limit, which could happen when loading DP or QSS saves.
Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.
Change "game" command to now exec quake.rc.
Change "games" / "mods" commands to list all subdirectories.
Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.
Alpha-masked model support. (MF_HOLEY: 0x4000).
Invalid skin index now draws skin 0 (WinQuake behaviour) instead of blue checkerboard.
Change default screenshot format to png. The 'screenshot' command now supports optional format (tga, png or jpg) and quality (1-100) arguments.
Revert "always run" changes from 0.85.9 and move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar: Set to 1 in order to scale forward/side/up speed by "cl_movespeedkey" (usually 2), and to make "speedkey" act as "slowkey".
Change the "always run" menu option to offer three choices:
    off (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200)
    vanilla (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400)
    quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200)
New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.
New "r_viewmodel_quake" cvar. Set to 1 for WinQuake gun position (from MarkV).
New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).
New "randmap" command for loading a random map.
New "gl_cshiftpercent_contents", "gl_cshiftpercent_damage", "gl_cshiftpercent_bonus", "gl_cshiftpercent_powerup" cvars for tuning the strength of specic view blends.
GL2 renderer: use a GLSL shader for world faces. Fixes reports of integrated+discrete GPU laptops having inconsistent fog rendering.
Fix macOS startup delay (avoid calling gethostbyname() for ".local" hostnames).
Fix memory corruption in PF_lightstyle with out of bounds lightstyles.
Fix crash in BoundPoly with polygons extending beyond +/-9999.
Fix QS window to stay on the current monitor when changing video modes (SDL2 only).
Fix possible freeze in SV_TouchLinks regardless of what QC does in the touch function.
Fix for maps with empty strings for vector keys (e.g. "origin"); don't read uninitialized memory.
Support for Open Watcom compiler.
Update the third-party libraries.

Revision 1.5 / (download) - annotate - [select for diffs], Mon Jan 16 20:43:07 2017 UTC (6 years, 8 months ago) by snj
Branch: MAIN
CVS Tags: pkgsrc-2019Q2-base, pkgsrc-2019Q2, pkgsrc-2019Q1-base, pkgsrc-2019Q1, pkgsrc-2018Q4-base, pkgsrc-2018Q4, pkgsrc-2018Q3-base, pkgsrc-2018Q3, pkgsrc-2018Q2-base, pkgsrc-2018Q2, pkgsrc-2018Q1-base, pkgsrc-2018Q1, pkgsrc-2017Q4-base, pkgsrc-2017Q4, pkgsrc-2017Q3-base, pkgsrc-2017Q3, pkgsrc-2017Q2-base, pkgsrc-2017Q2, pkgsrc-2017Q1-base, pkgsrc-2017Q1
Changes since 1.4: +2 -3 lines
Diff to previous 1.4 (colored)

Update quakespasm to 0.92.1.  Changes:

- Fixed large menu scale factors (was broken in 0.92.0).
- Fixed PAUSE key (was broken in 0.92.0).
- Updated some of the third-party libraries.

- SDL2 Game Controller support.
- Contrast support with new "contrast" cvar, behaving the same as MarkV.
  It may be a useful alternative to the existing gamma control for
  laptops in a bright environment, etc. Raising contrast gives less of a
  gray/washed out look than raising gamma, but at a disadvantage: colors
  near white get clipped to white.
- RMQ protocol (999) support, adapted from RMQEngine.
- New "-protocol x" command line option. Accepted values for 'x' are 15
  (NetQuake), 666 (FitzQuake, default), and 999 (RMQ).
- New "setpos" console command.
- New "vid_borderless" cvar for getting a borderless window.
- Increased MAX_MAP_LEAFS from 65535 to 70000 and MAX_LIGHTMAPS from 256
  to 512 in order to handle the oms3 map pack.
- Server edicts are now allocated using malloc instead of allocating on
  the hunk.
- gl_clear now defaults to 1.
- Fix items falling out of the world on oms3.bsp on SSE builds.
- Worked around an OSX 10.6 driver bug when using FSAA, which was
  leading to an unplayable HOM effect on the rest of the screen.
- Fix wrong trace endpoint from the tracepos console command.
- Updated some of the third-party libraries. Other fixes/clean-ups.

- Fix unwanted fog mode change upon video restart.
- Work around Intel 855 bug in status bar drawing with "r_oldwater 0"
  and "scr_sbaralpha 0".
- Fix an obscure GLSL bug where changing gamma would result in the
  screen turning to noise.
- Fix GLSL gamma causing the tiled screen border to turn white when
  "sizedown" is used.
- Fix an alias model VBO renderer bug where a model not precached
  during map start wouldn't be drawn.
- Fix the order of OpenGL context creation and window creation in SDL2
- Fix a calling convention issue in windows DPI awareness function
- Fix a random texture recoloring after video mode change.
- Fix a liquid turning to garbage after several video mode changes and
  "r_oldwater 0".
- Fix a wrong alpha-sorting bug introduced in 0.90.1.
- Fix "flush" command not reloading mdl's from disk (bug introduced in
- Prevent a possible buffer overflow in Cbuf_Execute (old Q1/Q2 bug).
- Prevent a possible vulnerability in MSG_ReadString (old Q1/Q2 bug).
- New cvars r_lavaalpha, r_slimealpha, r_telealpha for fine-tuning
  specific liquid opacities (from DirectQ/RMQEngine, non-archived,
  default to 0), and new worldspawn keys _wateralpha, _lavaalpha,
  _slimealpha, _telealpha, _skyfog (unique to Quakespasm, similar to
  the behaviour of the "fog" worldspawn key).
- GLSL gamma is now supported on older hardware without NPOT extension.
- New r_pos command to show player position.
- NaN detection in traceline with "developer 1" set now warns instead of
- Update third-party libraries.
- Default max_edicts 8192 (was 2048) and no longer saved to config.cfg.
- Default heapsize 256 MB (was 64 MB).
- Default zone 4 MB (was 384 KB).
- Raised MAX_SFX to 1024 (was 512).

- Fix dynamic light artifact where changing lightmap are rendered one
  frame late (bug introduced in 0.90.0).
- Fix texture memory leak when changing video modes with SDL2.
- Fix rare incorrect mdl lighting on 64-bit builds. (details here.)
- Fix fullbrights turning black after "kill" command (bug introduced in
- Clear all fog values on map change to prevent colored fog carrying
  over to jam3_tronyn.bsp.
- Allow loading saves with } character in quoted strings, fixes issue
  with retrojam1_skacky.bsp.
- Fix viewmodel not lerping on extended-limit maps.
- Fix crash on out-of-bounds skin number.
- Use multithreaded OpenGL on OS X for better performance.
- New, faster mdl renderer using GLSL. Disable with "-noglslalias".
- New gamma correction implementation using GLSL. Fixes all known gamma
  issues (affecting the full display, persisting after quitting, or
  darkening the screen on OS X). Disable with "-noglslgamma".
- Use high-quality water by default (r_oldwater 0).
- Shadows use stencil buffer to avoid overlapping artifacts (from MarkV.)
- r_noshadow_list cvar added (from MarkV.)
- Support pausing demo playback with the "pause" command.
- Autocompletion for "game", "record", "playdemo".
- Experimental windowed fullscreen mode available with
  vid_desktopfullscreen 1 (only in SDL2 builds, takes effect upon
  entering fullscreen mode the next time.)
- Silence "exceeded standard limit" messages unless developer cvar is
  >= 1.
- Some spam moved from developer 1 to 2: "can't find tga/lit/ent",
  "trying to load ent", "bad chunk length", "meshing",
  "PR_AlocStringSlots: realloc'ing"
- Clean up IDE project files to build on fresh systems.
- Update 3rd-party libraries.

Revision 1.4 / (download) - annotate - [select for diffs], Sat Apr 25 14:23:03 2015 UTC (8 years, 5 months ago) by tnn
Branch: MAIN
CVS Tags: pkgsrc-2016Q4-base, pkgsrc-2016Q4, pkgsrc-2016Q3-base, pkgsrc-2016Q3, pkgsrc-2016Q2-base, pkgsrc-2016Q2, pkgsrc-2016Q1-base, pkgsrc-2016Q1, pkgsrc-2015Q4-base, pkgsrc-2015Q4, pkgsrc-2015Q3-base, pkgsrc-2015Q3, pkgsrc-2015Q2-base, pkgsrc-2015Q2
Changes since 1.3: +2 -1 lines
Diff to previous 1.3 (colored)

Recursive revbump following MesaLib update, categories g through n.

Revision 1.3 / (download) - annotate - [select for diffs], Mon Feb 2 22:24:48 2015 UTC (8 years, 7 months ago) by snj
Branch: MAIN
CVS Tags: pkgsrc-2015Q1-base, pkgsrc-2015Q1
Changes since 1.2: +7 -5 lines
Diff to previous 1.2 (colored)

Update quakespasm to 0.90.0.

Changes in 0.90.0

Fix issues on Windows systems with DPI scaling.
Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it.
SDL2 support. Disabled by default, 'make USE_SDL2=1' to enable it.
Revised keyboard input code.
Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth"
Command line: "-game {quoth/hipnotic/rogue}" is now treated the same as -quoth, -hipnotic, or -rogue.
Console speed now resolution-independent.
Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.
PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod.
Support for opengl non-power-of-two-textures extension (disable with command line: "-notexturenpot".)
Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models (disable with command line: "-novbo".)
Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).
Fence textures support.
Dynamic light speedup. Speedup loading of tga and pcx external images.
Brush model drawing speedup.
Support for BSP2 and 2PSB map formats.
Support for Opus, FLAC, and tracker music (S3M, IT, UMX, etc.), as compile-time options.
Music and sfx now mixed at 44100Hz to avoid downsampling music. Low-pass filter applied to the sfx if -sndspeed is 11025 (the default), to preserve the same sound quality as 0.85.9. New -mixspeed option sets the rate for mixing sfx and music, and output to the OS (default 44100), setting it to 11025 reverts to 0.85.9 behaviour. New snd_filterquality cvar, value can be between 1 (emulate OS X resampler) and 5 (emulate Windows resampler), controls the sound of the low-pass filter.
Better Hor+ field of view (FOV) scaling behavior.
Better cross-map demo playback support.
Fix screenshots when screen width isn't a multiple of 4.
Fix a lighting glitch due to floating point precision.
Fix a looping sounds glitch.
Fix a vulnerability in file extension handling. Tighten path handling safety.
Initialize opengl with 24-bit depth buffer at 32 bpp.
Reset all models upon gamedir changes. (Fixes failures with mods using custom content.)
Fix broken behavior upon gamedir changes if -basedir is specified on the command line.
NET_MAXMESSAGE and MAX_MSGLEN limits bumped to 64000.
MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.
MAX_ENT_LEAFS bumped from 16 to 32 to work around disappearing or flickering brush models in some situations. Also, if an entity is visible from MAX_ENT_LEAFS or more leafs, we now always send it to the client.
Fix cvar cycle command not working sometimes.
Host_Error upon missing models. (Prevents segmentation faults.)
Change sv_aim default value to 1 (i.e. turn off autoaim)
Add 'prev' and 'next' keywords to the 'cd' command.
Work around a linux cdrom issue (playback might not start for a while after a stop).
Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.
Version bumped to 0.90.0 (because Quakespasm has a decent life of its own)
Other fixes and clean-ups.

Changes in 0.85.9

Fixes for several undefined behaviors in C code (gcc-4.8 support.)
Implemented Hor+ style field of view (FOV) scaling, useful for widescreen resolutions. Configured by new cvar fov_adapt: set it to 1 and your fov will be scaled automatically according to the resolution. Enabled by default.
Adjusted string buffers for PR_ValueString and friends to fix crashes with excessively long global strings seen in some rude mods.
Toned down warning messages from PF_VarString() a bit.
Fixed Fitzquake's map existence check in changelevel (used to leak file handles which would end up in a Sys_Error() due to consuming all free handles if many maps reside not in pak files.)
Fixes/cleanups in chat mode handling. Client no longer gets stuck in chat mode upon disconnect.
Mouse grab/key_dest fixes and key cleanups.
The "speedkey" now acts as "slowkey" when "always run" is on.
Support for demo recording after connection to server. (thanks to Baker for a patch)
Corner case fixes in COM_Parse() for quoted strings and support for C-style /*..*/ comments.
Changed lightmaps to GL_RGBA instead of GL_RGB.
Better parse for opengl extensions list (from quakeforge.)
Vsync saving/loading fixes.
Fixed pointfile loading.
Multiple cleanups in gl_vidsdl.c.
Opus music decoding support (as an optional patch only.)
Several other minor fixes/cleanups.

Changes in 0.85.8

Made Quake shareware 1.00 and 1.01 versions to be recognized properly.
Fixed control-character handling in unicode mode. Keyboard input tweaks.
Made the keypad keys to send separate key events in game mode.
Text pasting support from OS clipboard to console. (Windows and Mac OS X.)
Support for the Apple (Command) key on Mac OS X.
Fixed increased (more than 32) dynamic lights.
Music playback: Made sure that the file's channels count is supported.
Support for Solaris.
Switched to using libmad instead of libmpg123 for MP3 playback on Mac OS X.
Better support for building the Mac OS X version using a makefile, support for cross-compiling on Linux.
Fixed a minor intermissions glitch.
Increased string buffer size from 256 to 384 for PF_VarString to work around broken mods such as UQC.
Restored original behavior for Quake registered version detection.
Minor demo recording/playback tweaks.
Minor tweaks to the scale menu option.
unbindall before loading stored bindings (configurable by new cvar cfg_unbindall, enabled by default.)
New icon.
Miscellaneous source code cleanups.

Changes in 0.85.7

Added support for cross-level demo playback
gl_texturemode is reimplemented as a cvar with a callback and the setting is automatically saved to the config
Fixed execution of external files without a newline at the end
Reduced memory usage during reloading of textures
Fixed compilation on GNU/kFreeBSD (Debian bug #657793)
Fixed backspace key on Mac OS X
Disable mouse acceleration in Mac OS X
Worked around recursive calling of the anisotropic filter callback
Console word wrap and long input line fixes
Verified correct compilation by clang (using v3.0)
Several other small changes mostly invisible to the end-user

Changes in 0.85.6

More work for string buffer safety
Reverted v0.85.5 change of not allowing deathmatch and coop cvars to be set at the same time (was reported for possibility of causing compatibility issues with mods)
Several cleanups/changes in the cvar layer
Minor SDL video fixes.

Changes in 0.85.5

SDL input driver updated, adding native keymap and dead key support to the console
Fixed a crash in net play in maps with extended limits
Verified successful compilation using gcc-4.6.x
Added workaround against GL texture flicker (z fighting), controlled by new cvar 'gl_zfix'
Read video variables early so that a vid_restart isn't necessary after init
mlook and lookspring fixes
Added support for loading external entity files, controlled by new cvar 'external_ents'
Made mp3 playback to allocate system memory instead of zone
Some updates to the progs interpreter code
Fixed r_nolerp_list parsing code of fitzquake
Made sure that deathmatch and coop are not set at the same time
Several code updates from uHexen2 project, several code cleanups.

Changes in 0.85.4

Implemented music (OGG, MP3, WAV) playback
A better fix for the infamous SV_TouchLinks problem, no more hard lockups with maps such as "whiteroom"
Added support for mouse buttons 4 and 5
Fixed the "unalias" console command
Restored the "screen size" menu item
Fixed an erroneous protocol check in the server code
Raised the default zone memory size to 384 kb
Raised the default max_edicts from 1024 to 2048
Revised lit file loading, the lit file must be from the same game directory as the map itself or from a searchpath with a higher priority
Fixed rest of the compiler warnings
Other minor sound and cdaudio updates
Other, mostly user-invisible changes

Changes in 0.85.3

Fix the "-dedicated" option (thanks Oz) and add platform specific networking code (default) rather than SDL_net
Much needed OSX framework stuff from Kristian
Add a persistent history feature (thanks Baker)
Add a slider for scr_sbaralpha, which now defaults to 0.95 (slightly transparent, allowing for a nicer status bar)
Allow player messages longer than 32 chars
Sockaddr fix for FreeBSD/OSX/etc networking
Connect status bar size to the scale slider
Include an ISNAN (is not-a-number) fix to catch the occassional quake C bug giving traceline problems
Enumerate options menus
Add a "prev weapon" menu item (from Sander)
Small fix to Sound Block/Unblock on win32
Lots of code fixes (some from uhexen2)
Sys_Error calls Host_Shutdown
Added MS Visual Studio support
Add a "-cd" option to let the CD Player work in dedicated mode, and some other CD tweaks.

Changes in 0.85.2

Replace the old "Screen size" slider with a "Scale" slider
Don't constantly open and close condebug log
Heap of C clean-ups
Fix mapname sorting
Alias the "mods" command to "games"
Block/Unblock sound upon focus loss/gain
NAT fix (networking protocol fix)
SDLNet_ResolveHost bug-fix allowing connection to ports other than 26000
Bumped array size of sv_main.c::localmodels from 5 to 6 fixing an old fitzquake-0.85 bug which used to cause segfaults depending on the compiler.
Accept commandline options like "+connect ip:port"
Add OSX Makefile (tested?)

Revision 1.2 / (download) - annotate - [select for diffs], Sat Oct 6 11:54:52 2012 UTC (10 years, 11 months ago) by asau
Branch: MAIN
CVS Tags: pkgsrc-2014Q4-base, pkgsrc-2014Q4, pkgsrc-2014Q3-base, pkgsrc-2014Q3, pkgsrc-2014Q2-base, pkgsrc-2014Q2, pkgsrc-2014Q1-base, pkgsrc-2014Q1, pkgsrc-2013Q4-base, pkgsrc-2013Q4, pkgsrc-2013Q3-base, pkgsrc-2013Q3, pkgsrc-2013Q2-base, pkgsrc-2013Q2, pkgsrc-2013Q1-base, pkgsrc-2013Q1, pkgsrc-2012Q4-base, pkgsrc-2012Q4
Changes since 1.1: +1 -3 lines
Diff to previous 1.1 (colored)

Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.

Revision / (download) - annotate - [select for diffs] (vendor branch), Mon Mar 8 22:00:31 2010 UTC (13 years, 6 months ago) by snj
Branch: TNF
CVS Tags: pkgsrc-base, pkgsrc-2012Q3-base, pkgsrc-2012Q3, pkgsrc-2012Q2-base, pkgsrc-2012Q2, pkgsrc-2012Q1-base, pkgsrc-2012Q1, pkgsrc-2011Q4-base, pkgsrc-2011Q4, pkgsrc-2011Q3-base, pkgsrc-2011Q3, pkgsrc-2011Q2-base, pkgsrc-2011Q2, pkgsrc-2011Q1-base, pkgsrc-2011Q1, pkgsrc-2010Q4-base, pkgsrc-2010Q4, pkgsrc-2010Q3-base, pkgsrc-2010Q3, pkgsrc-2010Q2-base, pkgsrc-2010Q2, pkgsrc-2010Q1-base, pkgsrc-2010Q1
Changes since 1.1: +0 -0 lines
Diff to previous 1.1 (colored)

Add quakespasm 0.85.1, an enhanced Quake engine, based on FitzQuake and
using SDL.

Revision 1.1 / (download) - annotate - [select for diffs], Mon Mar 8 22:00:31 2010 UTC (13 years, 6 months ago) by snj
Branch: MAIN

Initial revision

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