# $NetBSD: Makefile,v 1.36 2013/01/26 21:37:35 adam Exp $
DISTNAME= kdegames-${_KDE_VERSION}
PKGNAME= ${DISTNAME:S/-4/4-4/}
PKGREVISION= 6
CATEGORIES= games
COMMENT= Games for the KDE integrated X11 desktop
.include "../../meta-pkgs/kde4/Makefile.kde4"
# BUILD_MAKE_FLAGS+= VERBOSE=1
REPLACE_PERL+= katomic/katomic-levelset-upd.pl
REPLACE_PERL+= klickety/klickety-2.0-inherit-ksame-highscore.pl
DEPENDS+= ${PYPKGPREFIX}-twisted-[0-9]*:../../net/py-twisted
REPLACE_PYTHON+= kajongg/setup.py
REPLACE_PYTHON+= kajongg/src/deferredutil.py
REPLACE_PYTHON+= kajongg/src/kajongg.py
REPLACE_PYTHON+= kajongg/src/kajonggserver.py
REPLACE_PYTHON+= kajongg/src/scoringtest.py
REPLACE_PYTHON+= kajongg/src/server.py
.include "../../meta-pkgs/kde4/kde4.mk"
.include "../../audio/openal/buildlink3.mk"
.include "../../audio/libsndfile/buildlink3.mk"
.include "../../databases/sqlite3/buildlink3.mk"
.include "../../lang/python/application.mk"
# don't add python include dir to include path
# as eg kolf will pick up wrong versions of header files
BUILDLINK_INCDIRS.${PYPACKAGE}=
.include "../../games/ggz-client-libs/buildlink3.mk"
.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
.include "../../security/qca2/buildlink3.mk"
.include "../../sysutils/desktop-file-utils/desktopdb.mk"
.include "../../x11/kdelibs4/buildlink3.mk"
.include "../../x11/kde-runtime4/buildlink3.mk"
.include "../../x11/py-kde4/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
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