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CVS log for pkgsrc/games/ioquake3/Makefile

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Default branch: MAIN
Current tag: pkgsrc-2010Q1-base


Revision 1.2 / (download) - annotate - [select for diffs], Sat Jun 6 22:04:50 2009 UTC (14 years, 10 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2012Q3-base, pkgsrc-2012Q3, pkgsrc-2012Q2-base, pkgsrc-2012Q2, pkgsrc-2012Q1-base, pkgsrc-2012Q1, pkgsrc-2011Q4-base, pkgsrc-2011Q4, pkgsrc-2011Q3-base, pkgsrc-2011Q3, pkgsrc-2011Q2-base, pkgsrc-2011Q2, pkgsrc-2011Q1-base, pkgsrc-2011Q1, pkgsrc-2010Q4-base, pkgsrc-2010Q4, pkgsrc-2010Q3-base, pkgsrc-2010Q3, pkgsrc-2010Q2-base, pkgsrc-2010Q2, pkgsrc-2010Q1-base, pkgsrc-2010Q1, pkgsrc-2009Q4-base, pkgsrc-2009Q4, pkgsrc-2009Q3-base, pkgsrc-2009Q3, pkgsrc-2009Q2-base, pkgsrc-2009Q2
Changes since 1.1: +7 -4 lines
Diff to previous 1.1 (colored)

Update to 1.36, based on PR 41527 by Yorick Hardy. While here, convert
to user-destdir.

Changes since last release (pkgsrc had a newer snapshot):
     * Ports to new platforms
     * Off-server data downloads (http redirection) via HTTP and
     FTP with cURL
     * OpenAL sound rendering allowing for surround (5.1 and 7.1)
     speaker layouts and generally improved sound quality. Especially
     on the Windows Vista Operating System.
     * Ogg Vorbis audio decoding.
     * In-engine VOIP support, with optional Mumble player-location
     (positional audio) support.
     * IPV6 Networking. We're ready to frag on the net of the
     future!
     * SDL backend for the OpenGL context, window management, and
     input. This also improves portability.
     * Anaglyph stereo rendering (for viewing with 3D glasses)
     * Full x86-64 architecture support
     * Rewritten PowerPC JIT compiler, with ppc64 support
     * New SPARC JIT compiler, with support for both sparc32 and
     sparc64
     * Compilation with MinGW and cross-compilation for Windows
     from Linux
     * Improved console command auto-completion
     * Persistent console command history
     * Improved QVM (Quake Virtual Machine) tools
     * Colored terminal output on POSIX operating systems
     * GUID System
     * Multiuser support on Windows systems (user-specific game
     data is stored in their respective Application Data folders)
     * PNG format support for textures
     * Numerous security fixes

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