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CVS log for pkgsrc/games/gemrb/Makefile

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Default branch: MAIN


Revision 1.19 / (download) - annotate - [select for diffs], Sat May 6 19:09:20 2023 UTC (4 weeks, 3 days ago) by ryoon
Branch: MAIN
CVS Tags: HEAD
Changes since 1.18: +2 -1 lines
Diff to previous 1.18 (colored)

*: Recursive revbump from audio/libopus 1.4

Revision 1.18 / (download) - annotate - [select for diffs], Thu Apr 27 18:50:59 2023 UTC (5 weeks, 5 days ago) by yhardy
Branch: MAIN
Changes since 1.17: +3 -6 lines
Diff to previous 1.17 (colored)

gemrb: update to gemrb-0.9.1

Announcement:

GemRB 0.9.1 released! (Life is strength edition)

The GemRB team is proud to announce a new release.

It features loads of improvements in core game systems, making Icewind Dale
II almost completable, but also in the rest of the engine. Among other things
this means further improved speed, better unicode support and deprecation of
Python 2 support. As usual the release also comes with many smaller features,
bug fixes, polishing and code cleanups.

Full changelog digest:

GemRB v0.9.1 (2022-08-29):
  New features:
    - iwd2 can be progressed to well into chapter 5
    - faster loading and saving, faster OpenGL rendering
    - Use magic device skill, precise shot, iwd1 bard song choice
    - SDLAudio plugin now supports ambients
    - console history is now preserved, more text colors externalized
    - logging is now done via fmt (bundled headers)

  Improved features:
    - python3 support (now the only option)
    - unicode support (iconv not optional any more!)
    - spellcaster ai, effects, scripting, projectiles, weapon style
      customization
    - audio, drawing, appimage, ini spawns
    - bugfixes

Revision 1.17 / (download) - annotate - [select for diffs], Sun Jan 29 21:16:11 2023 UTC (4 months ago) by ryoon
Branch: MAIN
CVS Tags: pkgsrc-2023Q1-base, pkgsrc-2023Q1
Changes since 1.16: +2 -2 lines
Diff to previous 1.16 (colored)

*: Recursive revbup from graphics/freetype2

Revision 1.16 / (download) - annotate - [select for diffs], Sun Sep 11 12:51:39 2022 UTC (8 months, 3 weeks ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2022Q4-base, pkgsrc-2022Q4, pkgsrc-2022Q3-base, pkgsrc-2022Q3
Changes since 1.15: +2 -2 lines
Diff to previous 1.15 (colored)

*: bump PKGREVISION for flac shlib bump

Revision 1.15 / (download) - annotate - [select for diffs], Thu Aug 11 05:08:26 2022 UTC (9 months, 3 weeks ago) by gutteridge
Branch: MAIN
Changes since 1.14: +2 -2 lines
Diff to previous 1.14 (colored)

Bump all dependent packages of wayland (belatedly)

The package changed with the addition of its libepoll-shim dependency.
Otherwise, we can get:
ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.

Revision 1.14 / (download) - annotate - [select for diffs], Thu Jun 30 11:18:25 2022 UTC (11 months, 1 week ago) by nia
Branch: MAIN
Changes since 1.13: +2 -2 lines
Diff to previous 1.13 (colored)

*: Revbump packages that use Python at runtime without a PKGNAME prefix

Revision 1.13 / (download) - annotate - [select for diffs], Mon Mar 28 10:44:08 2022 UTC (14 months, 1 week ago) by tnn
Branch: MAIN
CVS Tags: pkgsrc-2022Q2-base, pkgsrc-2022Q2, pkgsrc-2022Q1-base, pkgsrc-2022Q1
Changes since 1.12: +2 -2 lines
Diff to previous 1.12 (colored)

g*/*: revbump(1) for libsndfile

Revision 1.12 / (download) - annotate - [select for diffs], Wed Dec 8 16:04:29 2021 UTC (17 months, 4 weeks ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2021Q4-base, pkgsrc-2021Q4
Changes since 1.11: +2 -2 lines
Diff to previous 1.11 (colored)

revbump for icu and libffi

Revision 1.11 / (download) - annotate - [select for diffs], Wed Sep 8 21:05:05 2021 UTC (20 months, 3 weeks ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2021Q3-base, pkgsrc-2021Q3
Changes since 1.10: +2 -1 lines
Diff to previous 1.10 (colored)

Recursive revbump for audio/jack

Revision 1.10 / (download) - annotate - [select for diffs], Thu Jul 22 21:48:03 2021 UTC (22 months, 2 weeks ago) by yhardy
Branch: MAIN
Changes since 1.9: +3 -2 lines
Diff to previous 1.9 (colored)

games/gemrb: Makefile: note another issue for python3

This issue will (hopefully) be addressed in 0.9.1, and then we
can switch the package to python3.

Revision 1.9 / (download) - annotate - [select for diffs], Thu Jul 22 21:19:43 2021 UTC (22 months, 2 weeks ago) by yhardy
Branch: MAIN
Changes since 1.7: +2 -2 lines
Diff to previous 1.7 (colored)

games/gemrb: update to gemrb-0.9.0

Announcement:

GemRB 0.9.0 released! (A view to the future edition)

The GemRB team is proud to announce a new major release.

Over six years in the making, growing in scope with time, the
subviews branch was a true monster. But the quest to lay it to rest
has now been successfully completed, among other things modernizing
the GUI, drawing and input handling. For most use cases, there is
no need for the Widescreen mod any more (see screenshot or video
explainer).

The SDL2 backend is now mature and default, OpenGL support is not
experimental any more, most benefiting Mac users. Additionally, in
the last minutes between the merge and this release, Python 3
support was added and our demo received an ending.

If you don„ŗ—’ believe that this is a big upgrade, consider just the
changes from the branch. It included 3527 commits, 668 changed
files, and over 30,000 changed lines of code. That„ŗ—‘ about every
fifth line!

Full changelog digest:

GemRB v0.9.0 (2021-06-18):
  New features:
    - basic resolution independence
    - python3 support
    - arbitrary window dragging support
    - improved debug console
    - subtitle support for BIK videos

  Improved features:
    - window management, drawing and input handling
    - performance: SDL2 video playback, general and text rendering
    - smoother movement animations, demo
    - bugfixes

Thanks to everyone that contributed their time and wit, including:

Bernd Schmidt, Brad Allred (main author), Diego J., fizzet, FrElvire,
Jaka Kranjc, Laurie Chilvers, m7600, MarcelHB, Northfear, Rodrigo
Santellan.

Notes to packagers:

Python 3 support has been added.

SDL2 is now the default backend and anyone still on SDL1 is encouraged
to switch.

If you are packaging from git sources, not the archive, either run
make fetch-demo-data first or manually include the files. These
are (currently two) bigger assets kept in a separate repository.

Configuration notes (details):

  * key TooltipDelay was deprecated (was unused, there is an ingame option)
  * key ScriptDebugMode was renamed to DebugMode and received more values
  * key FogOfWar was deprecated for GCDebug
  * new key GCDebug can be used to draw various debug features of maps
  * new key TouchInput for force disabling or enabling„ŗ----------------------------
revision 1.8
date: 2021/06/06 16:59:51;  author: nia;  state: Exp;  lines: +2 -3
gemrb: update to 0.8.8

GemRB v0.8.8 (2021-06-02):
  New features:
    - gameplay content for the demo
    - Heart of Fury support
    - SDLAudio caching and volume control
    - PlayStation Vita port
    - simpler invocation, AppImage packages

  Improved features:
    - lightning bolts, iwd2 stealth, iwd effects, pst levelup
    - scripting, audio backends, logging
    - build system, portability and performance improvements
    - externalized summoning limit, trap limit, narration text speed
    - bugfixes

Revision 1.7 / (download) - annotate - [select for diffs], Fri May 14 07:40:18 2021 UTC (2 years ago) by nia
Branch: MAIN
Changes since 1.6: +3 -1 lines
Diff to previous 1.6 (colored)

gemrb: ensure that libm is linked for ldexpf

Revision 1.6 / (download) - annotate - [select for diffs], Mon Aug 31 12:46:21 2020 UTC (2 years, 9 months ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2021Q1-base, pkgsrc-2021Q1, pkgsrc-2020Q4-base, pkgsrc-2020Q4, pkgsrc-2020Q3-base, pkgsrc-2020Q3
Changes since 1.5: +5 -4 lines
Diff to previous 1.5 (colored)

gemrb: Update to 0.8.7

GemRB v0.8.7 (2020-08-23):
  New features:
    - new smarter pathfinder with bumping support
    - animal taming, iwd2 hardcoded saving throw bonuses
    - vcpkg and out-of-the box msvc support
    - non-ascii data filename support

  Improved features:
    - disk reading speedups, ease of setup
    - iwd chargen, pst spell timing, hardcoded overlays, iwd2 casting ai
    - better actor speeds & walk sounds
    - audio, pst ini handling, savegame compatibility, morale handling
    - effects, projectiles, actions, range calculations
    - bugfixes

  Notes:
    - switched to c++11 and cmake 3.1 as a minimum
    - dropped windows 9x compatibility

Revision 1.5 / (download) - annotate - [select for diffs], Tue Aug 18 17:57:51 2020 UTC (2 years, 9 months ago) by leot
Branch: MAIN
Changes since 1.4: +2 -2 lines
Diff to previous 1.4 (colored)

*: revbump for libsndfile

Revision 1.4 / (download) - annotate - [select for diffs], Sun Mar 8 16:49:37 2020 UTC (3 years, 2 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2020Q2-base, pkgsrc-2020Q2, pkgsrc-2020Q1-base, pkgsrc-2020Q1
Changes since 1.3: +2 -1 lines
Diff to previous 1.3 (colored)

*: recursive bump for libffi

Revision 1.3 / (download) - annotate - [select for diffs], Tue Nov 26 18:42:03 2019 UTC (3 years, 6 months ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2019Q4-base, pkgsrc-2019Q4
Changes since 1.2: +3 -3 lines
Diff to previous 1.2 (colored)

gemrb: Update to 0.8.6

GemRB v0.8.6 (2019-11-24):
  New features:
    - more audio, especially in bg1 and pst
    - sndchann.2da support
    - using bags in stores, NPC breaking points, worldmap travel in pst

  Improved features:
    - better megamod and detectable spells compatibility
    - iwd2 and pst levelup, infopoints, gui feedback, dualclassing, ranges
    - verbal constants, (tobex) opcodes, falling, paperdolls, projectiles
    - pst area animations, multipalette animations
    - bugfixes

Revision 1.2 / (download) - annotate - [select for diffs], Wed Nov 13 17:03:58 2019 UTC (3 years, 6 months ago) by nia
Branch: MAIN
Changes since 1.1: +2 -1 lines
Diff to previous 1.1 (colored)

gemrb: needs iconv

Revision 1.1 / (download) - annotate - [select for diffs], Wed Nov 13 16:37:55 2019 UTC (3 years, 6 months ago) by nia
Branch: MAIN

Add games/gemrb.

GemRB is a portable open-source reimplementation of the Infinity Engine that
underpinned Baldur's Gate, Icewind Dale and Planescape: Torment. It sports
a cleaner design, greater extensibility and several innovations.

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