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games/*: fix alignment of variable values pkglint -Wall -r --autofix --only aligned After running the above command, three packages had to be adjusted manually: In maelstrom-x11, pkglint didn't see that a commented variable assignment should have been re-aligned as well. In netmaze, there was a single line that didn't align well with all the others, but pkglint decided to adjust the whole paragraph to this single line. The result would have been ok, but not good. In tscp, there was a paragraph where some of the lines were indented one space more than the others. This rule is useful when one variable name is very long compared to the others, but not in this case.
# $NetBSD: Makefile,v 1.2 2018/01/14 17:33:59 rillig Exp $ DISTNAME= gargoyle-2011.1 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_GITHUB:=garglk/} GITHUB_PROJECT= garglk GITHUB_TAG= stable-${PKGVERSION_NOREV} MAINTAINER= wes.frazier@members.fsf.org HOMEPAGE= http://ccxvii.net/gargoyle/ COMMENT= Graphical player for Interactive Fiction games #LICENSE= gnu-gpl-v2 AND mit AND original-bsd AND artistic-? AND some font licenses WRKSRC= ${WRKDIR}/garglk-stable-2011.1 BUILD_DEPENDS+= jam-[0-9]*:../../devel/jam USE_TOOLS+= pkg-config USE_LANGUAGES+= c c++ INSTALLATION_DIRS= bin libexec/gargoyle do-build: cd ${WRKSRC} && ${SETENV} ${MAKE_ENV} jam do-install: cd ${WRKSRC} && \ ${SETENV} ${MAKE_ENV} jam install && \ ${INSTALL_PROGRAM} ${WRKSRC}/build/dist/* ${DESTDIR}${PREFIX}/libexec/gargoyle && \ ln -s -f ${DESTDIR}${PREFIX}/libexec/gargoyle/gargoyle ${DESTDIR}${PREFIX}/bin/gargoyle .include "../../audio/SDL_mixer/buildlink3.mk" .include "../../audio/SDL_sound/buildlink3.mk" .include "../../audio/libvorbis/buildlink3.mk" .include "../../devel/glib/buildlink3.mk" .include "../../devel/SDL/buildlink3.mk" .include "../../graphics/freetype2/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" .include "../../mk/jpeg.buildlink3.mk" .include "../../multimedia/smpeg/buildlink3.mk" .include "../../x11/gtk2/buildlink3.mk" .include "../../mk/bsd.pkg.mk"