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games/*: fix alignment of variable values pkglint -Wall -r --autofix --only aligned After running the above command, three packages had to be adjusted manually: In maelstrom-x11, pkglint didn't see that a commented variable assignment should have been re-aligned as well. In netmaze, there was a single line that didn't align well with all the others, but pkglint decided to adjust the whole paragraph to this single line. The result would have been ok, but not good. In tscp, there was a paragraph where some of the lines were indented one space more than the others. This rule is useful when one variable name is very long compared to the others, but not in this case.
# $NetBSD: Makefile.common,v 1.50 2018/01/14 17:33:58 rillig Exp $ # used by games/freeciv-share/Makefile # used by games/freeciv-client/Makefile # used by games/freeciv-server/Makefile DISTNAME= freeciv-${FC_VERS} FC_VERS= 2.5.3 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=freeciv/} EXTRACT_SUFX= .tar.bz2 MAINTAINER= pkgsrc-users@NetBSD.org HOMEPAGE= http://www.freeciv.org/ LICENSE= gnu-gpl-v2 USE_PKGLOCALEDIR= yes USE_TOOLS+= gmake gzip msgfmt pkg-config USE_LANGUAGES+= c99 c++ GNU_CONFIGURE= yes USE_LIBTOOL= yes USE_PKGLOCALEDIR= yes DISTINFO_FILE= ${.CURDIR}/../../games/freeciv-share/distinfo PATCHDIR= ${.CURDIR}/../../games/freeciv-share/patches REPLACE_PYTHON= ${WRKSRC}/common/generate_packets.py PYTHON_VERSIONS_INCOMPATIBLE= 34 35 36 # not yet ported as of 2.3.2 SUBST_CLASSES+= data SUBST_STAGE.data= post-patch SUBST_FILES.data= data/Makefile.in SUBST_SED.data+= -e "s|@CLIENT_FALSE@|@MAKE_DATA_FALSE@|g" SUBST_SED.data+= -e "s|@CLIENT_TRUE@|@MAKE_DATA_TRUE@|g" SUBST_SED.data+= -e "s|@SERVER_FALSE@|@MAKE_DATA_FALSE@|g" SUBST_SED.data+= -e "s|@SERVER_TRUE@|@MAKE_DATA_TRUE@|g" SUBST_SED.data+= -e "s|@CLIENT_GUI_XAW_TRUE@||g" SUBST_SED.data+= -e "s|@CLIENT_GUI_GTK_2_0_TRUE@||g" SUBST_MESSAGE.data= Fixing installation of data files. .include "../../www/curl/buildlink3.mk" .include "../../devel/gettext-lib/buildlink3.mk" .include "../../devel/zlib/buildlink3.mk" .include "../../lang/python/application.mk"