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Revision 1.12 / (download) - annotate - [select for diffs], Sat May 6 19:09:19 2023 UTC (7 months ago) by ryoon
Branch: MAIN
CVS Tags: pkgsrc-2023Q3-base,
pkgsrc-2023Q3,
pkgsrc-2023Q2-base,
pkgsrc-2023Q2,
HEAD
Changes since 1.11: +2 -2
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*: Recursive revbump from audio/libopus 1.4
Revision 1.11 / (download) - annotate - [select for diffs], Sun Sep 11 12:51:38 2022 UTC (14 months, 4 weeks ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2023Q1-base,
pkgsrc-2023Q1,
pkgsrc-2022Q4-base,
pkgsrc-2022Q4,
pkgsrc-2022Q3-base,
pkgsrc-2022Q3
Changes since 1.10: +2 -2
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*: bump PKGREVISION for flac shlib bump
Revision 1.10 / (download) - annotate - [select for diffs], Thu Aug 11 05:08:25 2022 UTC (16 months ago) by gutteridge
Branch: MAIN
Changes since 1.9: +2 -2
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Bump all dependent packages of wayland (belatedly) The package changed with the addition of its libepoll-shim dependency. Otherwise, we can get: ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.
Revision 1.9 / (download) - annotate - [select for diffs], Mon Mar 28 10:44:07 2022 UTC (20 months, 2 weeks ago) by tnn
Branch: MAIN
CVS Tags: pkgsrc-2022Q2-base,
pkgsrc-2022Q2,
pkgsrc-2022Q1-base,
pkgsrc-2022Q1
Changes since 1.8: +2 -2
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g*/*: revbump(1) for libsndfile
Revision 1.8 / (download) - annotate - [select for diffs], Wed Dec 8 16:04:27 2021 UTC (2 years ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2021Q4-base,
pkgsrc-2021Q4
Changes since 1.7: +2 -2
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revbump for icu and libffi
Revision 1.7 / (download) - annotate - [select for diffs], Wed Sep 8 21:05:05 2021 UTC (2 years, 3 months ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2021Q3-base,
pkgsrc-2021Q3
Changes since 1.6: +2 -1
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Recursive revbump for audio/jack
Revision 1.6 / (download) - annotate - [select for diffs], Wed Jul 21 12:29:44 2021 UTC (2 years, 4 months ago) by yhardy
Branch: MAIN
Changes since 1.5: +2 -3
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games/endless-sky: update to endless-sky-0.9.14 Pkgsrc changes: * Update the makefile to handle subdirectories in the cource code. * Update the ImageBuffer patch to load images correctly. Announcement: 0.9.14 Polish release This is a "stable" release, focusing on bug fixes and polishing the recent v0.9.13 release. New changes include the following * Numerous typo fixes * Fixes to how several missions are offered to the player * Better suggestions of possibly incomplete conditions in some missions' "visit" dialogues * Differentiation between two Remnant engines' reversing capabilities * Certain Navy shipyards now stock the Dropship * Ships that have no specified "drag" attribute default to 100, rather than causing crashes * Weaponry that alters the ship's status conditions (e.g. ionization) now respects the required minimum value of 0 * The "interrupt fast-forward" preference defaults to off Some minor improvements were added to help support plugin authors and content creators: * Quarg planets now have regional attributes to enable better targeting via missions * Missions that fail to be instantiated print more informative messages in the error file * Large numbers of missing image frames no longer pollute the error file 0.9.13: Unstable release This is an unstable release, containing big changes that may introduce new bugs. Breaking changes: * Starting conditions no longer automatically override the game's default start. Plugins that use a "start" node will need to make changes to restore the previous behavior. Major new changes include the following: * 70+ new missions in human and alien space * Outfits can now be stored on planets, without needing to install them on a parked ship * An overhaul of almost all human outfit images * Players can now choose their starting scenario * Spaceport news messages no longer include portraits by default * Better handling for missing content definitions (e.g. from plugin removal) Several features have been added to the game engine, for use by plugins and other content creators. These include: * Dynamic stopover selection will consider planets without spaceports * A number of new outfit and weapon attributes, offering shield/hull multipliers, weapon aiming & firing overrides, percentage-based damage, and additional damage mitigation * Arbitrary angles for hardpoints, engine flares, and fighter bays * NPCs' objectives can now include provocation or capture * Mission NPCs can be conditionally spawned or removed without needing to change the player's active missions * Missions can react differently when the player aborts a mission, and when the player fails a mission * Missions can give ships to the player * Systems may generate environmental hazards, control the range at which ships enter, and be hidden on the map
Revision 1.5 / (download) - annotate - [select for diffs], Fri May 14 07:03:28 2021 UTC (2 years, 6 months ago) by nia
Branch: MAIN
CVS Tags: pkgsrc-2021Q2-base,
pkgsrc-2021Q2
Changes since 1.4: +2 -4
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Diff to previous 1.4 (colored)
endless-sky: needs pax tool, uses ICON_THEMES incorrectly
Revision 1.4 / (download) - annotate - [select for diffs], Tue Aug 18 17:57:50 2020 UTC (3 years, 3 months ago) by leot
Branch: MAIN
CVS Tags: pkgsrc-2021Q1-base,
pkgsrc-2021Q1,
pkgsrc-2020Q4-base,
pkgsrc-2020Q4,
pkgsrc-2020Q3-base,
pkgsrc-2020Q3
Changes since 1.3: +2 -1
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*: revbump for libsndfile
Revision 1.3 / (download) - annotate - [select for diffs], Tue Jul 28 14:53:34 2020 UTC (3 years, 4 months ago) by leot
Branch: MAIN
Changes since 1.2: +3 -7
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endless-sky: Simplify distfile handling and remove redundant WRKSRC definition Discussed with and ok by <dholland>
Revision 1.2 / (download) - annotate - [select for diffs], Mon Jul 27 23:23:20 2020 UTC (3 years, 4 months ago) by dholland
Branch: MAIN
Changes since 1.1: +2 -2
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Woops, use right HOMEPAGE.
Revision 1.1 / (download) - annotate - [select for diffs], Sun Jul 26 05:21:20 2020 UTC (3 years, 4 months ago) by dholland
Branch: MAIN
Add Endless Sky, a side-scrolling space trading game. (Its ancestry clearly includes Elite, though I couldn't say how in any detail.) Alas, it does not run on my NetBSD because of opengl version issues, but it should run on Linux and MacOS. Be careful, it can be quite a timesuck :-)