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File: [cvs.NetBSD.org] / pkgsrc / games / bzflag / Makefile (download)

Revision 1.12, Tue Mar 2 23:14:31 2004 UTC (15 years, 10 months ago) by snj
Branch: MAIN
CVS Tags: pkgsrc-2004Q1-base, pkgsrc-2004Q1
Changes since 1.11: +6 -7 lines

Update to bzflag-1.10.4.  Changes:
* Allow variable number of team flags per team with +f bzfs option
* bots now fully handle collision check
* Notify players when reassigned to a different team on join
* Allow multiple bases per team
* Alt-Tab & resolution changes do not mess up the screen
* No shooting allowed if OO flag is lost in a building
* Unclean client disconnects are recognized earlier
* Color carried team flags according to their team
* Start of better spawn positions based on tanks
* Various texture improvements
* Add experimental quality setting for enhanced effects
* Increase moon segments for exp. quality
* Stop infinite spawn loop with complex worlds containing big pyramids
* Don't spawn in multiple locations based on multiple r-clicks
* Fix Respawning after non-shot kills
* Relax kick tolerances and soften kick messages
* Remove bad lite effects with Thief steal
* Protect against crashes due to bad shot ids
* Relax flag drop time for speed checking
* Better unresponsive player removal messages
* Let genocided players spawn again
* Many other bugfixes

# $NetBSD: Makefile,v 1.12 2004/03/02 23:14:31 snj Exp $

DISTNAME=	bzflag-
PKGNAME=	${DISTNAME:S/.20040125//}
CATEGORIES=	games x11

MAINTAINER=	blymn@baea.com.au
HOMEPAGE=	http://www.bzflag.org/
COMMENT=	OpenGL tank game

USE_NCURSES=	# resize_term()
USE_PERL5=	build
USE_X11=	yes

.include "../../mk/bsd.prefs.mk"

.if ${OPSYS} !=  "Linux"
SUBST_CLASSES+=	    fixme
SUBST_STAGE.fixme=  post-patch
SUBST_FILES.fixme=  src/platform/Makefile.in
SUBST_SED.fixme=    -e "s|@LINUX_TRUE@||g"
SUBST_SED.fixme+=   -e "s|@LINUX_FALSE@|\#|g"

CONFIGURE_ARGS+=	--with-ncurses

.include "../../devel/ncurses/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../graphics/Mesa/buildlink3.mk"

.include "../../mk/ossaudio.buildlink3.mk"
.include "../../mk/pthread.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"