# $NetBSD: Makefile,v 1.11 2019/07/21 22:24:49 wiz Exp $
DISTNAME= atque-1.1.2
PKGREVISION= 9
CATEGORIES= games editors
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=igniferroque/}
EXTRACT_SUFX= .tar.bz2
MAINTAINER= christtrekker@users.sourceforge.net
HOMEPAGE= http://igniferroque.sourceforge.net/
COMMENT= Marathon game map utility
LICENSE= gnu-gpl-v2
GNU_CONFIGURE= yes
USE_TOOLS+= autoconf automake gmake
USE_LANGUAGES= c c++03
.include "../../devel/boost-headers/buildlink3.mk"
BUILDLINK_API_DEPENDS.boost-headers+= boost-headers>=1.31
.include "../../audio/libsndfile/buildlink3.mk"
.include "../../devel/pango/buildlink3.mk"
.include "../../graphics/cairo/buildlink3.mk"
.include "../../graphics/gdk-pixbuf2-xlib/buildlink3.mk"
.include "../../graphics/tiff/buildlink3.mk"
.include "../../x11/gtk2/buildlink3.mk"
.include "../../x11/libXcomposite/buildlink3.mk"
.include "../../x11/libXcursor/buildlink3.mk"
.include "../../x11/libXi/buildlink3.mk"
.include "../../x11/libXinerama/buildlink3.mk"
.include "../../x11/libXrandr/buildlink3.mk"
.include "../../x11/wxGTK28/buildlink3.mk"
.include "../../mk/jpeg.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
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