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Default branch: MAIN
Revision 1.11 / (download) - annotate - [select for diffs], Sat Dec 3 20:17:47 2011 UTC (5 months, 3 weeks ago) by cheusov
Branch: MAIN
CVS Tags: pkgsrc-2012Q1-base,
pkgsrc-2012Q1,
pkgsrc-2011Q4-base,
pkgsrc-2011Q4,
HEAD
Changes since 1.10: +2 -2
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Diff to previous 1.10 (colored)
Closes PR 31025.
Revision 1.10 / (download) - annotate - [select for diffs], Wed Nov 23 23:29:45 2011 UTC (6 months ago) by joerg
Branch: MAIN
Changes since 1.9: +6 -1
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Diff to previous 1.9 (colored)
Fix build with newer GCC
Revision 1.9 / (download) - annotate - [select for diffs], Sat Mar 10 17:08:18 2007 UTC (5 years, 2 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2011Q3-base,
pkgsrc-2011Q3,
pkgsrc-2011Q2-base,
pkgsrc-2011Q2,
pkgsrc-2011Q1-base,
pkgsrc-2011Q1,
pkgsrc-2010Q4-base,
pkgsrc-2010Q4,
pkgsrc-2010Q3-base,
pkgsrc-2010Q3,
pkgsrc-2010Q2-base,
pkgsrc-2010Q2,
pkgsrc-2010Q1-base,
pkgsrc-2010Q1,
pkgsrc-2009Q4-base,
pkgsrc-2009Q4,
pkgsrc-2009Q3-base,
pkgsrc-2009Q3,
pkgsrc-2009Q2-base,
pkgsrc-2009Q2,
pkgsrc-2009Q1-base,
pkgsrc-2009Q1,
pkgsrc-2008Q4-base,
pkgsrc-2008Q4,
pkgsrc-2008Q3-base,
pkgsrc-2008Q3,
pkgsrc-2008Q2-base,
pkgsrc-2008Q2,
pkgsrc-2008Q1-base,
pkgsrc-2008Q1,
pkgsrc-2007Q4-base,
pkgsrc-2007Q4,
pkgsrc-2007Q3-base,
pkgsrc-2007Q3,
pkgsrc-2007Q2-base,
pkgsrc-2007Q2,
pkgsrc-2007Q1-base,
pkgsrc-2007Q1,
cwrapper,
cube-native-xorg-base,
cube-native-xorg
Changes since 1.8: +13 -4
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Diff to previous 1.8 (colored)
Update to 1.16.4.0: Changes include: - Reactionfire is now correctly recorded in Replay - fixed a replay crash - Fixed crash when administrating maps - Fixed crash in AmmoDialog with many weapons - Units with wait-for-attack can do immediate RF now - increased general robustness and error handling - wreckag objects have a much lower movemalus than before - Added maptransformation for buildings in map editor - mount can now collect files from different directories
Revision 1.8 / (download) - annotate - [select for diffs], Tue Jan 24 07:33:34 2006 UTC (6 years, 4 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2006Q4-base,
pkgsrc-2006Q4,
pkgsrc-2006Q3-base,
pkgsrc-2006Q3,
pkgsrc-2006Q2-base,
pkgsrc-2006Q2,
pkgsrc-2006Q1-base,
pkgsrc-2006Q1
Changes since 1.7: +4 -4
lines
Diff to previous 1.7 (colored)
Update to 1.16.3.0: ASC 1.16.3 released * If the player choses to continue playing a map after victory, the defeat-event will be deactivated * Windows version creates crash dumps * Fixed compilation problems with gcc 4.1 * Fixed lack of energy in campaign map 7 * Fixed message loading on 64 Bit machines (when loading Savegames / Email-Games) * Fixed memory allocation error * Fixed triggering unit lost message when viewing unit movement range * Fixed crash in AI * Fixed: unit could be loaded into itself * Fixed research transfer when starting new campaign map from old one * Fixed replay bug * Fixed: ai reduces movement of loaded units * Fixed: mines and objects could be placed in not visible areas * Fixed ammo transfer bug * Large amounts of ammo are reset on game load ASC 1.16.2 released * Updated unit production cost calculation * Now the campaign updates promised for 1.16.1 are really included :) * Fixed: moving transports one field at a time reduced movement cost for cargo in some situation * Fixed: ammo increase when transferring between units * Fixed: AI did not capture buildings * Fixed: AI problems refulling units in buildings * Fixed AI crash
Revision 1.7 / (download) - annotate - [select for diffs], Fri Jul 22 11:25:02 2005 UTC (6 years, 10 months ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2005Q4-base,
pkgsrc-2005Q4,
pkgsrc-2005Q3-base,
pkgsrc-2005Q3
Changes since 1.6: +4 -13
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Diff to previous 1.6 (colored)
Changes 1.6.1.0: ASC now runs on MacOS X Update Campaign maps Fixed: moving transports one field at a time disabled movement cost for cargo Fixed crash when reinforcement event uses invalid IDs Fixed bug that prevented buildings from being repaired more than once Fixed bug in pathfinding Fixed: river not treated as water Fixed problems when loading map by command line switch Fixed: AI could move any unit into any other Fixed problems with recharging reaction fire
Revision 1.6 / (download) - annotate - [select for diffs], Mon Mar 7 14:40:07 2005 UTC (7 years, 2 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2005Q2-base,
pkgsrc-2005Q2,
pkgsrc-2005Q1-base,
pkgsrc-2005Q1
Changes since 1.5: +4 -4
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Diff to previous 1.5 (colored)
Update to 1.15.3.0: Updated most campaign maps Updated unit cost calculation Fixed: view problems when starting a map by command line parameter Fixed: kamikaze units don't defend any more Fixed: ships could not build ground turrets Fixed: several replay bugs Fixed: reaction fire could be evaded Fixed: mapeditor crash and limitations when resizing maps Fixed: ai crash Fixed: resource vanished after refuelling Fixed: wrong resource capacity display when resource input is disabled in buildings Fixed: more resources in buildings that storage capacity
Revision 1.5 / (download) - annotate - [select for diffs], Wed Feb 23 23:11:54 2005 UTC (7 years, 3 months ago) by agc
Branch: MAIN
Changes since 1.4: +5 -1
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Diff to previous 1.4 (colored)
Add RMD160 digests.
Revision 1.4 / (download) - annotate - [select for diffs], Thu Dec 2 13:24:15 2004 UTC (7 years, 5 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2004Q4-base,
pkgsrc-2004Q4
Changes since 1.3: +3 -3
lines
Diff to previous 1.3 (colored)
Update to 1.15.2.1. Changes in 1.15.2: - updated and extended the campaign - updated units - fixed ai problems, speed up of ai - fixed problems with resource transfer between players - various other bugfixes Changes in 1.15.1: Most important change is the addition of multiple reaction fire, where unit can attack several approaching enemies. The campaign has also been extended and the maps updated. Other improvements: * ASC has an automatic unit production cost calculation * Units don't defend when attacker is not visible * New building function: view sats * ASC can create clipboard files * Fixed graphical glitches when moving from one field to an invisible next * Fixed bugs with generator vehicles * Changed height system for object types * Fixed lots of bugs Changes in 1.15.0: ASC now features a reserach system. The campaign has been updated and game system fine tuned, and ASC now runs significantly faster. As usual, dozens of bugs haven been fixed.
Revision 1.3 / (download) - annotate - [select for diffs], Fri Mar 12 20:06:29 2004 UTC (8 years, 2 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2004Q3-base,
pkgsrc-2004Q3,
pkgsrc-2004Q2-base,
pkgsrc-2004Q2,
pkgsrc-2004Q1-base,
pkgsrc-2004Q1
Changes since 1.2: +3 -3
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Diff to previous 1.2 (colored)
Update to 1.14.0.0: The ingame event system has been completely rewritten. The campaign has been updated and extended. The AI was improved. Many bugfixes and minor improvements were made.
Revision 1.2 / (download) - annotate - [select for diffs], Sun Aug 31 11:13:33 2003 UTC (8 years, 8 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2003Q4-base,
pkgsrc-2003Q4
Changes since 1.1: +3 -5
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Diff to previous 1.1 (colored)
Update to 1.13.8.0: Many annoying replay problems have been fixed, as well as several bugs in the movement code.
Revision 1.1.1.1 / (download) - annotate - [select for diffs] (vendor branch), Sun Jul 13 22:23:13 2003 UTC (8 years, 10 months ago) by wiz
Branch: TNF
CVS Tags: pkgsrc-base
Changes since 1.1: +0 -0
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Diff to previous 1.1 (colored)
Initial import asc, Advanced Strategic Command, a turn based strategy game in the tradition of Battle Isle.
Revision 1.1 / (download) - annotate - [select for diffs], Sun Jul 13 22:23:13 2003 UTC (8 years, 10 months ago) by wiz
Branch: MAIN
Initial revision