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Default branch: MAIN
Revision 1.4 / (download) - annotate - [select for diffs], Sun Jun 14 17:56:40 2009 UTC (2 years, 11 months ago) by joerg
Branch: MAIN
CVS Tags: pkgsrc-2012Q1-base,
pkgsrc-2012Q1,
pkgsrc-2011Q4-base,
pkgsrc-2011Q4,
pkgsrc-2011Q3-base,
pkgsrc-2011Q3,
pkgsrc-2011Q2-base,
pkgsrc-2011Q2,
pkgsrc-2011Q1-base,
pkgsrc-2011Q1,
pkgsrc-2010Q4-base,
pkgsrc-2010Q4,
pkgsrc-2010Q3-base,
pkgsrc-2010Q3,
pkgsrc-2010Q2-base,
pkgsrc-2010Q2,
pkgsrc-2010Q1-base,
pkgsrc-2010Q1,
pkgsrc-2009Q4-base,
pkgsrc-2009Q4,
pkgsrc-2009Q3-base,
pkgsrc-2009Q3,
pkgsrc-2009Q2-base,
pkgsrc-2009Q2,
HEAD
Changes since 1.3: +1 -3
lines
Diff to previous 1.3 (colored)
Remove @dirrm entries from PLISTs
Revision 1.3 / (download) - annotate - [select for diffs], Thu Dec 2 13:24:15 2004 UTC (7 years, 5 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2009Q1-base,
pkgsrc-2009Q1,
pkgsrc-2008Q4-base,
pkgsrc-2008Q4,
pkgsrc-2008Q3-base,
pkgsrc-2008Q3,
pkgsrc-2008Q2-base,
pkgsrc-2008Q2,
pkgsrc-2008Q1-base,
pkgsrc-2008Q1,
pkgsrc-2007Q4-base,
pkgsrc-2007Q4,
pkgsrc-2007Q3-base,
pkgsrc-2007Q3,
pkgsrc-2007Q2-base,
pkgsrc-2007Q2,
pkgsrc-2007Q1-base,
pkgsrc-2007Q1,
pkgsrc-2006Q4-base,
pkgsrc-2006Q4,
pkgsrc-2006Q3-base,
pkgsrc-2006Q3,
pkgsrc-2006Q2-base,
pkgsrc-2006Q2,
pkgsrc-2006Q1-base,
pkgsrc-2006Q1,
pkgsrc-2005Q4-base,
pkgsrc-2005Q4,
pkgsrc-2005Q3-base,
pkgsrc-2005Q3,
pkgsrc-2005Q2-base,
pkgsrc-2005Q2,
pkgsrc-2005Q1-base,
pkgsrc-2005Q1,
pkgsrc-2004Q4-base,
pkgsrc-2004Q4,
cwrapper,
cube-native-xorg-base,
cube-native-xorg
Changes since 1.2: +7 -4
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Diff to previous 1.2 (colored)
Update to 1.15.2.1. Changes in 1.15.2: - updated and extended the campaign - updated units - fixed ai problems, speed up of ai - fixed problems with resource transfer between players - various other bugfixes Changes in 1.15.1: Most important change is the addition of multiple reaction fire, where unit can attack several approaching enemies. The campaign has also been extended and the maps updated. Other improvements: * ASC has an automatic unit production cost calculation * Units don't defend when attacker is not visible * New building function: view sats * ASC can create clipboard files * Fixed graphical glitches when moving from one field to an invisible next * Fixed bugs with generator vehicles * Changed height system for object types * Fixed lots of bugs Changes in 1.15.0: ASC now features a reserach system. The campaign has been updated and game system fine tuned, and ASC now runs significantly faster. As usual, dozens of bugs haven been fixed.
Revision 1.2 / (download) - annotate - [select for diffs], Fri Mar 12 20:06:29 2004 UTC (8 years, 2 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2004Q3-base,
pkgsrc-2004Q3,
pkgsrc-2004Q2-base,
pkgsrc-2004Q2,
pkgsrc-2004Q1-base,
pkgsrc-2004Q1
Changes since 1.1: +1 -2
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Diff to previous 1.1 (colored)
Update to 1.14.0.0: The ingame event system has been completely rewritten. The campaign has been updated and extended. The AI was improved. Many bugfixes and minor improvements were made.
Revision 1.1.1.1 / (download) - annotate - [select for diffs] (vendor branch), Sun Jul 13 22:23:13 2003 UTC (8 years, 10 months ago) by wiz
Branch: TNF
CVS Tags: pkgsrc-base,
pkgsrc-2003Q4-base,
pkgsrc-2003Q4
Changes since 1.1: +0 -0
lines
Diff to previous 1.1 (colored)
Initial import asc, Advanced Strategic Command, a turn based strategy game in the tradition of Battle Isle.
Revision 1.1 / (download) - annotate - [select for diffs], Sun Jul 13 22:23:13 2003 UTC (8 years, 10 months ago) by wiz
Branch: MAIN
Initial revision