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CVS log for pkgsrc/games/asc/PLIST

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Default branch: MAIN


Revision 1.4 / (download) - annotate - [select for diffs], Sun Jun 14 17:56:40 2009 UTC (2 years, 11 months ago) by joerg
Branch: MAIN
CVS Tags: pkgsrc-2012Q1-base, pkgsrc-2012Q1, pkgsrc-2011Q4-base, pkgsrc-2011Q4, pkgsrc-2011Q3-base, pkgsrc-2011Q3, pkgsrc-2011Q2-base, pkgsrc-2011Q2, pkgsrc-2011Q1-base, pkgsrc-2011Q1, pkgsrc-2010Q4-base, pkgsrc-2010Q4, pkgsrc-2010Q3-base, pkgsrc-2010Q3, pkgsrc-2010Q2-base, pkgsrc-2010Q2, pkgsrc-2010Q1-base, pkgsrc-2010Q1, pkgsrc-2009Q4-base, pkgsrc-2009Q4, pkgsrc-2009Q3-base, pkgsrc-2009Q3, pkgsrc-2009Q2-base, pkgsrc-2009Q2, HEAD
Changes since 1.3: +1 -3 lines
Diff to previous 1.3 (colored)

Remove @dirrm entries from PLISTs

Revision 1.3 / (download) - annotate - [select for diffs], Thu Dec 2 13:24:15 2004 UTC (7 years, 5 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2009Q1-base, pkgsrc-2009Q1, pkgsrc-2008Q4-base, pkgsrc-2008Q4, pkgsrc-2008Q3-base, pkgsrc-2008Q3, pkgsrc-2008Q2-base, pkgsrc-2008Q2, pkgsrc-2008Q1-base, pkgsrc-2008Q1, pkgsrc-2007Q4-base, pkgsrc-2007Q4, pkgsrc-2007Q3-base, pkgsrc-2007Q3, pkgsrc-2007Q2-base, pkgsrc-2007Q2, pkgsrc-2007Q1-base, pkgsrc-2007Q1, pkgsrc-2006Q4-base, pkgsrc-2006Q4, pkgsrc-2006Q3-base, pkgsrc-2006Q3, pkgsrc-2006Q2-base, pkgsrc-2006Q2, pkgsrc-2006Q1-base, pkgsrc-2006Q1, pkgsrc-2005Q4-base, pkgsrc-2005Q4, pkgsrc-2005Q3-base, pkgsrc-2005Q3, pkgsrc-2005Q2-base, pkgsrc-2005Q2, pkgsrc-2005Q1-base, pkgsrc-2005Q1, pkgsrc-2004Q4-base, pkgsrc-2004Q4, cwrapper, cube-native-xorg-base, cube-native-xorg
Changes since 1.2: +7 -4 lines
Diff to previous 1.2 (colored)

Update to 1.15.2.1.

Changes in 1.15.2:
- updated and extended the campaign
- updated units
- fixed ai problems, speed up of ai
- fixed problems with resource transfer between players
- various other bugfixes

Changes in 1.15.1:
Most important change is the addition of multiple reaction fire,
where unit can attack several approaching enemies.
The campaign has also been extended and the maps updated.

Other improvements:

* ASC has an automatic unit production cost calculation
* Units don't defend when attacker is not visible
* New building function: view sats
* ASC can create clipboard files
* Fixed graphical glitches when moving from one field to an invisible
next
* Fixed bugs with generator vehicles
* Changed height system for object types
* Fixed lots of bugs

Changes in 1.15.0:
ASC now features a reserach system. The campaign has been updated
and game system fine tuned, and ASC now runs significantly faster.
As usual, dozens of bugs haven been fixed.

Revision 1.2 / (download) - annotate - [select for diffs], Fri Mar 12 20:06:29 2004 UTC (8 years, 2 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2004Q3-base, pkgsrc-2004Q3, pkgsrc-2004Q2-base, pkgsrc-2004Q2, pkgsrc-2004Q1-base, pkgsrc-2004Q1
Changes since 1.1: +1 -2 lines
Diff to previous 1.1 (colored)

Update to 1.14.0.0:
The ingame event system has been completely rewritten. The campaign
has been updated and extended. The AI was improved. Many bugfixes
and minor improvements were made.

Revision 1.1.1.1 / (download) - annotate - [select for diffs] (vendor branch), Sun Jul 13 22:23:13 2003 UTC (8 years, 10 months ago) by wiz
Branch: TNF
CVS Tags: pkgsrc-base, pkgsrc-2003Q4-base, pkgsrc-2003Q4
Changes since 1.1: +0 -0 lines
Diff to previous 1.1 (colored)

Initial import asc, Advanced Strategic Command, a turn based
strategy game in the tradition of Battle Isle.

Revision 1.1 / (download) - annotate - [select for diffs], Sun Jul 13 22:23:13 2003 UTC (8 years, 10 months ago) by wiz
Branch: MAIN

Initial revision

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