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Revision 1.21 / (download) - annotate - [select for diffs], Sat May 6 19:09:12 2023 UTC (6 months, 4 weeks ago) by ryoon
Branch: MAIN
CVS Tags: pkgsrc-2023Q3-base,
pkgsrc-2023Q3,
pkgsrc-2023Q2-base,
pkgsrc-2023Q2,
HEAD
Changes since 1.20: +2 -2
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*: Recursive revbump from audio/libopus 1.4
Revision 1.20 / (download) - annotate - [select for diffs], Sun Apr 23 14:26:18 2023 UTC (7 months, 1 week ago) by adam
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revbump for boost
Revision 1.19 / (download) - annotate - [select for diffs], Sun Jan 22 16:28:24 2023 UTC (10 months, 1 week ago) by ryoon
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CVS Tags: pkgsrc-2023Q1-base,
pkgsrc-2023Q1
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*: Recursive revbump from Boost 1.81.0
Revision 1.18 / (download) - annotate - [select for diffs], Sun Sep 11 12:51:31 2022 UTC (14 months, 3 weeks ago) by wiz
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CVS Tags: pkgsrc-2022Q4-base,
pkgsrc-2022Q4,
pkgsrc-2022Q3-base,
pkgsrc-2022Q3
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*: bump PKGREVISION for flac shlib bump
Revision 1.17 / (download) - annotate - [select for diffs], Thu Aug 11 05:08:18 2022 UTC (15 months, 3 weeks ago) by gutteridge
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Bump all dependent packages of wayland (belatedly) The package changed with the addition of its libepoll-shim dependency. Otherwise, we can get: ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.
Revision 1.16 / (download) - annotate - [select for diffs], Mon Mar 28 10:53:03 2022 UTC (20 months ago) by tnn
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CVS Tags: pkgsrc-2022Q2-base,
pkgsrc-2022Q2,
pkgsrc-2022Q1-base,
pkgsrc-2022Q1
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{c,d,e}*/*: revbump(1) for libsndfile
Revision 1.15 / (download) - annotate - [select for diffs], Mon Jan 10 01:46:30 2022 UTC (22 months, 3 weeks ago) by ryoon
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*: Recursive revbump from boost 1.78.0
Revision 1.14 / (download) - annotate - [select for diffs], Wed Dec 8 16:04:14 2021 UTC (23 months, 3 weeks ago) by adam
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CVS Tags: pkgsrc-2021Q4-base,
pkgsrc-2021Q4
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revbump for icu and libffi
Revision 1.13 / (download) - annotate - [select for diffs], Wed Sep 29 19:00:34 2021 UTC (2 years, 2 months ago) by adam
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revbump for boost-libs
Revision 1.12 / (download) - annotate - [select for diffs], Wed Sep 8 21:04:59 2021 UTC (2 years, 2 months ago) by nia
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CVS Tags: pkgsrc-2021Q3-base,
pkgsrc-2021Q3
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Recursive revbump for audio/jack
Revision 1.11 / (download) - annotate - [select for diffs], Tue Apr 27 14:39:19 2021 UTC (2 years, 7 months ago) by fox
Branch: MAIN
CVS Tags: pkgsrc-2021Q2-base,
pkgsrc-2021Q2
Changes since 1.10: +3 -3
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emulators/cannonball: Updates to 0.34 Changes since 0.32: v0.34 Car Handling Options, Colours & More! * Car Setup Options (selectable in Settings -> Engine -> Car Setup) * [Car Handling] Top Speed of 352kph option. * [Car Handling] Grippy Tyres option. * [Car Handling] Drive offroad without losing speed option. * [Car Handling] Strong Bumper option. Hit other cars without sliding/losing as much speed. * [Car Colours] Eventually these will be hooked up to something interesting, but for now you simply toggle them in the menu. * [Controls] Possible to invert analog pedal axis in config.xml * [Bug] Fixed issue present on original hardware, where 1 horizontal line of road bleeds onto music selection and map screen fixed, when fix_bugs enabled in config.xml * [Bug] Fixed issue present in the original game, where the passengers palettes would be incorrect on passing the finish line for 3/5 destinations. * [Bug] Fixed a visual glitch that persisted for 1/60th of a second when passing the finish line in 60fps mode * [High Score Entry] Possible to delete last initial (not present in original game, but enabled by default in config.xml) * [High Score Entry] Possible to change default timeout value in config.xml * [Music Selection] Possible to change default timeout value in config.xml * [Shadows] Darkness increased to match hardware, as opposed to MAME. Can be toggled in config.xml * [Menus] Reorganised menu structure. Added Freeplay and Timing Fixes to menu. * [Roms] Support for both versions of fixed sample rom * New Icon on Windows build v0.33 Switch & 3DS Audio Support Overview Good news: This release focuses on enabling the new music from the Nintendo 3DS and Nintendo Switch version to be used. This audio is in native format, rather than streamed. Yey. Bad news: It is incredibly complex to extract the audio. And I cannot provide it for legal reasons. Boo. I have provided a wiki page which provides a rough overview of what's involved. I'll add instructions for the 3DS release at a later date. Please replace your old config.xml file when upgrading to this release. What's New * [Audio] Nintendo Switch and Nintendo 3DS Audio File Support. * [Audio] Sample Rate can now be set in config.xml. Default frequency increased to 48Khz, which makes a difference for FM generated audio. * [Audio] Music Test menu now supports additional audio files * [Audio] Extra music tracks no longer replace existing audio. * [Audio] Music selection screen auto-adjusts when new audio added with new scrolling format. * [Bug] Fixed long-standing bug where there was a 50% chance of a blank screen when switching from 60fps to 30fps mode. * [Techy] MML format better documented in osound.cpp source code. Additional command added to support Step On Beat.
Revision 1.10 / (download) - annotate - [select for diffs], Wed Apr 21 13:24:37 2021 UTC (2 years, 7 months ago) by adam
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revbump for boost-libs
Revision 1.9 / (download) - annotate - [select for diffs], Fri Mar 26 08:53:07 2021 UTC (2 years, 8 months ago) by fox
Branch: MAIN
CVS Tags: pkgsrc-2021Q1-base,
pkgsrc-2021Q1
Changes since 1.8: +2 -3
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emulators/cannonball: Updates to 0.32 Changes since 0.31: Controller Improvements & Rumble Support This release focuses on Controller Support & Improvements. Please replace your old config.xml file when upgrading to this release. * [Controllers] Basic rumble support can now be enabled from the CONTROLS menu. The strength can be adjusted. The code that controls the rumble is identical to that of the upright arcade machine motor shaker. The option will only show in the menu if your controller is supported. * [Controllers] Auto-detection and assignment of controller buttons and axis should be much improved. I will update the manual to call out the default controls in due course. (Right trigger = accelerate, Left trigger = brake, Start = Start, Back = Menu, A = Gear Change, X = Change View, Y = Coin). These can be redefined as desired. * [Controllers] D-Pad can be used in menus. * [Menus] Gamepad/Joystick settings has its own menu. * [Menus] Ensure that 'A' button on controllers can be used to select items. Analog accelerate is now only used when run via original arcade cabs as it's not optimal. * [Rom Loader] Sped up CRC32 based loading by using a Hashmap. It was reportedly slow when used over a network. * [Rom Loader] It is possible to switch back to the old filename loading system via a setting in config.xml * [Config] It is now possible to change and configure the location of the 'res' directory.
Revision 1.8 / (download) - annotate - [select for diffs], Tue Mar 16 23:51:48 2021 UTC (2 years, 8 months ago) by fox
Branch: MAIN
Changes since 1.7: +8 -8
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emulators/cannonball: Updates to 0.31 Changes since 0.3.2019102: Maintenance Release This release focuses on upgrading the libraries and compilation tools CannonBall uses, as I hadn't maintained the codebase in a number of years. Most of these changes will be invisible to most users. Right now, I'm trying to get the house in order as opposed to add lots of wild new features! :) * [audio] Audio updates at the correct rate and resolves the longstanding issue with music and sound being very slightly 'off' * [roms] ROMs are now read by CRC 32 value. Filenames no longer matter - so long as they are present they can be renamed to anything. * [roms] Fixed expected Z80 rom file length * [controls] Start Button behaviour less 'sticky' and buggy * [controls] Analog axis for accelerate and brake can now be configured via the in-built menu system * [menu] Reduced delay when scrolling through menu with analog controls * [config] ROMs and save data can be relocated to separate locations * [bug fix] Time Trial mode no longer crashes if used as the first mode played * [timing] Code tries to use V-Sync for timing OR internal timing, as opposed to both at once * [source] SDL 2 used by default. SDL 1 removed from codebase. This appears to have fixed compatibility bugs for some people * [source] Added compatibility for upcoming SmartyPi hardware (Pi 4 based) to run on original arcade hardware * [source] A general clean-up in many areas
Revision 1.7 / (download) - annotate - [select for diffs], Fri Jan 1 08:24:42 2021 UTC (2 years, 11 months ago) by ryoon
Branch: MAIN
Changes since 1.6: +2 -2
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*: Recursive revbump from boost-1.75.0
Revision 1.6 / (download) - annotate - [select for diffs], Tue Aug 18 17:57:45 2020 UTC (3 years, 3 months ago) by leot
Branch: MAIN
CVS Tags: pkgsrc-2020Q4-base,
pkgsrc-2020Q4,
pkgsrc-2020Q3-base,
pkgsrc-2020Q3
Changes since 1.5: +2 -2
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*: revbump for libsndfile
Revision 1.5 / (download) - annotate - [select for diffs], Wed May 6 14:04:29 2020 UTC (3 years, 6 months ago) by adam
Branch: MAIN
CVS Tags: pkgsrc-2020Q2-base,
pkgsrc-2020Q2
Changes since 1.4: +2 -2
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revbump after boost update
Revision 1.4 / (download) - annotate - [select for diffs], Sun Mar 8 16:49:25 2020 UTC (3 years, 8 months ago) by wiz
Branch: MAIN
CVS Tags: pkgsrc-2020Q1-base,
pkgsrc-2020Q1
Changes since 1.3: +2 -2
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*: recursive bump for libffi
Revision 1.3 / (download) - annotate - [select for diffs], Sun Jan 12 20:20:13 2020 UTC (3 years, 10 months ago) by ryoon
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*: Recursive revbump from devel/boost-libs
Revision 1.2 / (download) - annotate - [select for diffs], Thu Oct 24 00:32:36 2019 UTC (4 years, 1 month ago) by fox
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CVS Tags: pkgsrc-2019Q4-base,
pkgsrc-2019Q4
Changes since 1.1: +4 -3
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emulators/cannonball: Update to 0.3.20191023 - Removes patch that has been merged upstream. Changes since 0.3.20190924: - bsd.cmake now defaults to using SDL2.
Revision 1.1 / (download) - annotate - [select for diffs], Wed Oct 23 00:21:26 2019 UTC (4 years, 1 month ago) by fox
Branch: MAIN
Import of cannonball 0.3.20190924 as emulators/cannonball. CannonBall is a program which allows you to play an enhanced version of Yu Suzuki's seminal arcade racer, OutRun, on a variety of systems.