Up to [cvs.netbsd.org] / pkgsrc / devel / SDLmm
Request diff between arbitrary revisions
Default branch: MAIN
Revision 1.2 / (download) - annotate - [select for diffs], Mon May 23 08:26:05 2005 UTC (7 years ago) by rillig
Branch: MAIN
CVS Tags: pkgsrc-2012Q1-base,
pkgsrc-2012Q1,
pkgsrc-2011Q4-base,
pkgsrc-2011Q4,
pkgsrc-2011Q3-base,
pkgsrc-2011Q3,
pkgsrc-2011Q2-base,
pkgsrc-2011Q2,
pkgsrc-2011Q1-base,
pkgsrc-2011Q1,
pkgsrc-2010Q4-base,
pkgsrc-2010Q4,
pkgsrc-2010Q3-base,
pkgsrc-2010Q3,
pkgsrc-2010Q2-base,
pkgsrc-2010Q2,
pkgsrc-2010Q1-base,
pkgsrc-2010Q1,
pkgsrc-2009Q4-base,
pkgsrc-2009Q4,
pkgsrc-2009Q3-base,
pkgsrc-2009Q3,
pkgsrc-2009Q2-base,
pkgsrc-2009Q2,
pkgsrc-2009Q1-base,
pkgsrc-2009Q1,
pkgsrc-2008Q4-base,
pkgsrc-2008Q4,
pkgsrc-2008Q3-base,
pkgsrc-2008Q3,
pkgsrc-2008Q2-base,
pkgsrc-2008Q2,
pkgsrc-2008Q1-base,
pkgsrc-2008Q1,
pkgsrc-2007Q4-base,
pkgsrc-2007Q4,
pkgsrc-2007Q3-base,
pkgsrc-2007Q3,
pkgsrc-2007Q2-base,
pkgsrc-2007Q2,
pkgsrc-2007Q1-base,
pkgsrc-2007Q1,
pkgsrc-2006Q4-base,
pkgsrc-2006Q4,
pkgsrc-2006Q3-base,
pkgsrc-2006Q3,
pkgsrc-2006Q2-base,
pkgsrc-2006Q2,
pkgsrc-2006Q1-base,
pkgsrc-2006Q1,
pkgsrc-2005Q4-base,
pkgsrc-2005Q4,
pkgsrc-2005Q3-base,
pkgsrc-2005Q3,
pkgsrc-2005Q2-base,
pkgsrc-2005Q2,
cwrapper,
cube-native-xorg-base,
cube-native-xorg,
HEAD
Changes since 1.1: +4 -4
lines
Diff to previous 1.1 (colored)
Removed trailing white-space.
Revision 1.1.1.1 / (download) - annotate - [select for diffs] (vendor branch), Wed May 7 13:52:21 2003 UTC (9 years ago) by salo
Branch: TNF
CVS Tags: pkgsrc-base,
pkgsrc-2005Q1-base,
pkgsrc-2005Q1,
pkgsrc-2004Q4-base,
pkgsrc-2004Q4,
pkgsrc-2004Q3-base,
pkgsrc-2004Q3,
pkgsrc-2004Q2-base,
pkgsrc-2004Q2,
pkgsrc-2004Q1-base,
pkgsrc-2004Q1,
pkgsrc-2003Q4-base,
pkgsrc-2003Q4
Changes since 1.1: +0 -0
lines
Diff to previous 1.1 (colored)
Import of SDLmm-0.1.8: C++ Wrapper for the Simple DirectMedia Layer. SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object orientation. We will also aim at being platform independent as much as possible. Package submitted by Juan RP via pkgsrc-wip.
Revision 1.1 / (download) - annotate - [select for diffs], Wed May 7 13:52:21 2003 UTC (9 years ago) by salo
Branch: MAIN
Initial revision