# $NetBSD: Makefile,v 1.7 2024/04/06 08:04:46 wiz Exp $
DISTNAME= SDL2_sound-2.0.2
PKGREVISION= 2
CATEGORIES= audio
MASTER_SITES= ${MASTER_SITE_GITHUB:=icculus/}
GITHUB_PROJECT= SDL_sound
GITHUB_RELEASE= v${PKGVERSION_NOREV}
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= https://github.com/icculus/SDL_sound
COMMENT= SDL2 library to handle the decoding of different sound formats
LICENSE= zlib
USE_LANGUAGES= c c++
# dont't build and install playsound
# to not conflict with audio/SDL_sound
CMAKE_CONFIGURE_ARGS+= -DSDLSOUND_BUILD_TEST=NO
.include "../../devel/SDL2/buildlink3.mk"
.include "../../devel/cmake/build.mk"
.include "../../mk/bsd.pkg.mk"
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